| Index: content/renderer/renderer_font_platform_win.cc
|
| diff --git a/content/renderer/renderer_font_platform_win.cc b/content/renderer/renderer_font_platform_win.cc
|
| index 4812a4e9f4b0edac88ca6e9abe6adba4371de17c..a2d659bb423fb80c6cbe57879ea6d11a1e6e9bc1 100644
|
| --- a/content/renderer/renderer_font_platform_win.cc
|
| +++ b/content/renderer/renderer_font_platform_win.cc
|
| @@ -350,7 +350,7 @@ IDWriteFontCollection* GetCustomFontCollection(IDWriteFactory* factory) {
|
|
|
| // We try here to put arbitrary limit on max number of fonts that could
|
| // be loaded, otherwise we fallback to restricted set of fonts.
|
| - const UINT32 kMaxFontThreshold = 1000;
|
| + const UINT32 kMaxFontThreshold = 1750;
|
| HRESULT hr = E_FAIL;
|
| if (g_font_loader->GetFontMapSize() < kMaxFontThreshold) {
|
| hr = factory->CreateCustomFontCollection(
|
|
|