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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "athena/wm/window_overview_mode.h" | 5 #include "athena/wm/window_overview_mode.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <functional> | 8 #include <functional> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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25 #include "ui/compositor/scoped_layer_animation_settings.h" | 25 #include "ui/compositor/scoped_layer_animation_settings.h" |
26 #include "ui/events/event_handler.h" | 26 #include "ui/events/event_handler.h" |
27 #include "ui/events/gestures/fling_curve.h" | 27 #include "ui/events/gestures/fling_curve.h" |
28 #include "ui/gfx/frame_time.h" | 28 #include "ui/gfx/frame_time.h" |
29 #include "ui/gfx/transform.h" | 29 #include "ui/gfx/transform.h" |
30 #include "ui/wm/core/shadow_types.h" | 30 #include "ui/wm/core/shadow_types.h" |
31 #include "ui/wm/core/window_util.h" | 31 #include "ui/wm/core/window_util.h" |
32 | 32 |
33 namespace { | 33 namespace { |
34 | 34 |
35 const float kOverviewDefaultScale = 0.75f; | |
36 | |
35 struct WindowOverviewState { | 37 struct WindowOverviewState { |
36 // The transform for when the window is at the topmost position. | |
37 gfx::Transform top; | |
38 | |
39 // The transform for when the window is at the bottom-most position. | |
40 gfx::Transform bottom; | |
41 | |
42 // The current overview state of the window. 0.f means the window is at the | 38 // The current overview state of the window. 0.f means the window is at the |
43 // topmost position. 1.f means the window is at the bottom-most position. | 39 // topmost position. 1.f means the window is at the bottom-most position. |
44 float progress; | 40 float progress; |
41 | |
42 float max_y; | |
43 float min_y; | |
oshima
2014/09/10 00:19:42
please document them.
sadrul
2014/09/10 04:38:40
Done.
| |
44 | |
45 bool split; | |
45 }; | 46 }; |
46 | 47 |
47 } // namespace | 48 } // namespace |
48 | 49 |
49 DECLARE_WINDOW_PROPERTY_TYPE(WindowOverviewState*) | 50 DECLARE_WINDOW_PROPERTY_TYPE(WindowOverviewState*) |
50 DEFINE_OWNED_WINDOW_PROPERTY_KEY(WindowOverviewState, | 51 DEFINE_OWNED_WINDOW_PROPERTY_KEY(WindowOverviewState, |
51 kWindowOverviewState, | 52 kWindowOverviewState, |
52 NULL) | 53 NULL) |
53 namespace athena { | 54 namespace athena { |
54 | 55 |
55 namespace { | 56 namespace { |
56 | 57 |
58 gfx::Transform GetTransformForSplitWindow(aura::Window* window, float scale) { | |
59 int x_translate = window->bounds().width() * (1 - scale) / 2; | |
60 gfx::Transform transform; | |
61 transform.Translate(x_translate, window->bounds().height() * 0.65); | |
oshima
2014/09/10 00:19:42
define const for 0.65
sadrul
2014/09/10 04:38:40
Done.
| |
62 transform.Scale(scale, scale); | |
63 return transform; | |
64 } | |
65 | |
57 // Gets the transform for the window in its current state. | 66 // Gets the transform for the window in its current state. |
58 gfx::Transform GetTransformForState(WindowOverviewState* state) { | 67 gfx::Transform GetTransformForState(aura::Window* window, |
59 return gfx::Tween::TransformValueBetween(state->progress, | 68 WindowOverviewState* state) { |
60 state->top, | 69 if (state->split) |
61 state->bottom); | 70 return GetTransformForSplitWindow(window, kOverviewDefaultScale); |
71 | |
72 const float kStartShrinking = 0.07; | |
oshima
2014/09/10 00:19:42
kProgressToStartShrinking ?
sadrul
2014/09/10 04:38:40
Done.
| |
73 const float kOverviewScale = 0.75f; | |
74 float scale = kOverviewScale; | |
75 if (state->progress < kStartShrinking) { | |
76 const float kShrunkScale = 0.7f; | |
oshima
2014/09/10 00:19:42
kShrunkMinimumScale ?
sadrul
2014/09/10 04:38:40
Done.
| |
77 scale = gfx::Tween::FloatValueBetween(state->progress / kStartShrinking, | |
78 kShrunkScale, | |
79 kOverviewScale); | |
80 } | |
81 int container_width = window->parent()->bounds().width(); | |
82 int window_width = window->bounds().width(); | |
83 int window_x = window->bounds().x(); | |
84 float x_translate = | |
85 (container_width - (window_width * scale)) / 2 - window_x; | |
86 float y_translate = gfx::Tween::FloatValueBetween(state->progress, | |
87 state->min_y, | |
88 state->max_y); | |
89 gfx::Transform transform; | |
90 transform.Translate(x_translate, y_translate); | |
91 transform.Scale(scale, scale); | |
92 return transform; | |
62 } | 93 } |
63 | 94 |
64 // Sets the progress-state for the window in the overview mode. | 95 // Sets the progress-state for the window in the overview mode. |
65 void SetWindowProgress(aura::Window* window, float progress) { | 96 void SetWindowProgress(aura::Window* window, float progress) { |
66 WindowOverviewState* state = window->GetProperty(kWindowOverviewState); | 97 WindowOverviewState* state = window->GetProperty(kWindowOverviewState); |
67 state->progress = progress; | 98 state->progress = progress; |
68 window->SetTransform(GetTransformForState(state)); | 99 |
100 gfx::Transform transform = GetTransformForState(window, state); | |
101 window->SetTransform(transform); | |
69 } | 102 } |
70 | 103 |
71 void HideWindowIfNotVisible(aura::Window* window, | 104 void HideWindowIfNotVisible(aura::Window* window, |
72 SplitViewController* split_view_controller) { | 105 SplitViewController* split_view_controller) { |
73 bool should_hide = true; | 106 bool should_hide = true; |
74 if (split_view_controller->IsSplitViewModeActive()) { | 107 if (split_view_controller->IsSplitViewModeActive()) { |
75 should_hide = window != split_view_controller->left_window() && | 108 should_hide = window != split_view_controller->left_window() && |
76 window != split_view_controller->right_window(); | 109 window != split_view_controller->right_window(); |
77 } else { | 110 } else { |
78 should_hide = !wm::IsActiveWindow(window); | 111 should_hide = !wm::IsActiveWindow(window); |
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105 gfx::RectF GetTransformedBounds(aura::Window* window) { | 138 gfx::RectF GetTransformedBounds(aura::Window* window) { |
106 gfx::Transform transform; | 139 gfx::Transform transform; |
107 gfx::RectF bounds = window->bounds(); | 140 gfx::RectF bounds = window->bounds(); |
108 transform.Translate(bounds.x(), bounds.y()); | 141 transform.Translate(bounds.x(), bounds.y()); |
109 transform.PreconcatTransform(window->layer()->transform()); | 142 transform.PreconcatTransform(window->layer()->transform()); |
110 transform.Translate(-bounds.x(), -bounds.y()); | 143 transform.Translate(-bounds.x(), -bounds.y()); |
111 transform.TransformRect(&bounds); | 144 transform.TransformRect(&bounds); |
112 return bounds; | 145 return bounds; |
113 } | 146 } |
114 | 147 |
115 gfx::Transform GetTransformForSplitWindow(aura::Window* window, float scale) { | |
116 int x_translate = window->bounds().width() * (1 - scale) / 2; | |
117 gfx::Transform transform; | |
118 transform.Translate(x_translate, window->bounds().height() * 0.65); | |
119 transform.Scale(scale, scale); | |
120 return transform; | |
121 } | |
122 | |
123 void TransformSplitWindowScale(aura::Window* window, float scale) { | 148 void TransformSplitWindowScale(aura::Window* window, float scale) { |
124 gfx::Transform transform = window->layer()->GetTargetTransform(); | 149 gfx::Transform transform = window->layer()->GetTargetTransform(); |
125 if (transform.Scale2d() == gfx::Vector2dF(scale, scale)) | 150 if (transform.Scale2d() == gfx::Vector2dF(scale, scale)) |
126 return; | 151 return; |
127 ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); | 152 ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); |
128 window->SetTransform(GetTransformForSplitWindow(window, scale)); | 153 window->SetTransform(GetTransformForSplitWindow(window, scale)); |
129 } | 154 } |
130 | 155 |
131 // Always returns the same target. | 156 // Always returns the same target. |
132 class StaticWindowTargeter : public aura::WindowTargeter { | 157 class StaticWindowTargeter : public aura::WindowTargeter { |
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201 ++iter, ++index) { | 226 ++iter, ++index) { |
202 aura::Window* window = (*iter); | 227 aura::Window* window = (*iter); |
203 wm::SetShadowType(window, wm::SHADOW_TYPE_RECTANGULAR_ALWAYS_ACTIVE); | 228 wm::SetShadowType(window, wm::SHADOW_TYPE_RECTANGULAR_ALWAYS_ACTIVE); |
204 | 229 |
205 WindowOverviewState* state = new WindowOverviewState; | 230 WindowOverviewState* state = new WindowOverviewState; |
206 window->SetProperty(kWindowOverviewState, state); | 231 window->SetProperty(kWindowOverviewState, state); |
207 if (split_view_controller_->IsSplitViewModeActive() && | 232 if (split_view_controller_->IsSplitViewModeActive() && |
208 (window == split_view_controller_->left_window() || | 233 (window == split_view_controller_->left_window() || |
209 window == split_view_controller_->right_window())) { | 234 window == split_view_controller_->right_window())) { |
210 // Do not let the left/right windows be scrolled. | 235 // Do not let the left/right windows be scrolled. |
211 state->top = GetTransformForSplitWindow(window, kMaxScale); | 236 gfx::Transform transform = |
212 state->bottom = state->top; | 237 GetTransformForSplitWindow(window, kOverviewDefaultScale); |
238 state->max_y = state->min_y = transform.To2dTranslation().y(); | |
239 state->split = true; | |
213 --index; | 240 --index; |
214 continue; | 241 continue; |
215 } | 242 } |
243 state->split = false; | |
216 UpdateTerminalStateForWindowAtIndex(window, index, windows.size()); | 244 UpdateTerminalStateForWindowAtIndex(window, index, windows.size()); |
217 } | 245 } |
218 } | 246 } |
219 | 247 |
220 // Computes the terminal states (i.e. the transforms for the top-most and | 248 // Computes the terminal states (i.e. the transforms for the top-most and |
221 // bottom-most position in the stack) for |window|. |window_count| is the | 249 // bottom-most position in the stack) for |window|. |window_count| is the |
222 // number of windows in the stack, and |index| is the position of the window | 250 // number of windows in the stack, and |index| is the position of the window |
223 // in the stack (0 being the front-most window). | 251 // in the stack (0 being the front-most window). |
224 void UpdateTerminalStateForWindowAtIndex(aura::Window* window, | 252 void UpdateTerminalStateForWindowAtIndex(aura::Window* window, |
225 size_t index, | 253 size_t index, |
226 size_t window_count) { | 254 size_t window_count) { |
227 const int kGapBetweenWindowsBottom = 10; | 255 const int kGapBetweenWindowsBottom = 10; |
228 const int kGapBetweenWindowsTop = 5; | 256 const int kGapBetweenWindowsTop = 5; |
229 | 257 |
230 const int container_width = container_->bounds().width(); | |
231 const int window_width = window->bounds().width(); | |
232 const int window_x = window->bounds().x(); | |
233 gfx::Transform top_transform; | |
234 int top = (window_count - index - 1) * kGapBetweenWindowsTop; | 258 int top = (window_count - index - 1) * kGapBetweenWindowsTop; |
235 float x_translate = | |
236 (container_width - (window_width * kMinScale)) / 2 - window_x; | |
237 top_transform.Translate(x_translate, top); | |
238 top_transform.Scale(kMinScale, kMinScale); | |
239 | |
240 gfx::Transform bottom_transform; | |
241 int bottom = GetScrollableHeight() - (index * kGapBetweenWindowsBottom); | 259 int bottom = GetScrollableHeight() - (index * kGapBetweenWindowsBottom); |
242 x_translate = (container_width - (window_width * kMaxScale)) / 2 - window_x; | |
243 bottom_transform.Translate(x_translate, bottom - window->bounds().y()); | |
244 bottom_transform.Scale(kMaxScale, kMaxScale); | |
245 | 260 |
246 WindowOverviewState* state = window->GetProperty(kWindowOverviewState); | 261 WindowOverviewState* state = window->GetProperty(kWindowOverviewState); |
247 CHECK(state); | 262 CHECK(state); |
248 state->top = top_transform; | 263 if (state->split) |
249 state->bottom = bottom_transform; | 264 return; |
265 state->min_y = top; | |
266 state->max_y = bottom - window->bounds().y(); | |
250 state->progress = 0.f; | 267 state->progress = 0.f; |
251 } | 268 } |
252 | 269 |
253 // Sets the initial position for the windows for the overview mode. | 270 // Sets the initial position for the windows for the overview mode. |
254 void SetInitialWindowStates() { | 271 void SetInitialWindowStates() { |
255 aura::Window::Windows windows = window_list_provider_->GetWindowList(); | 272 aura::Window::Windows windows = window_list_provider_->GetWindowList(); |
256 // The initial overview state of the topmost three windows. | 273 // The initial overview state of the topmost three windows. |
257 const float kInitialProgress[] = { 0.5f, 0.05f, 0.01f }; | 274 const float kInitialProgress[] = { 0.5f, 0.05f, 0.01f }; |
258 size_t index = 0; | 275 size_t index = 0; |
259 for (aura::Window::Windows::const_reverse_iterator iter = windows.rbegin(); | 276 for (aura::Window::Windows::const_reverse_iterator iter = windows.rbegin(); |
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342 // It is possible to scroll |window| down. Scroll it down, and update | 359 // It is possible to scroll |window| down. Scroll it down, and update |
343 // |delta_y_p| for the next window. | 360 // |delta_y_p| for the next window. |
344 SetWindowProgress(window, std::min(1.f, state->progress + delta_y_p)); | 361 SetWindowProgress(window, std::min(1.f, state->progress + delta_y_p)); |
345 delta_y_p /= 2.f; | 362 delta_y_p /= 2.f; |
346 } | 363 } |
347 } | 364 } |
348 } | 365 } |
349 } | 366 } |
350 | 367 |
351 int GetScrollableHeight() const { | 368 int GetScrollableHeight() const { |
352 const float kScrollableFraction = 0.65f; | 369 const float kScrollableFraction = 0.85f; |
353 const float kScrollableFractionInSplit = 0.5f; | 370 const float kScrollableFractionInSplit = 0.5f; |
354 const float fraction = split_view_controller_->IsSplitViewModeActive() | 371 const float fraction = split_view_controller_->IsSplitViewModeActive() |
355 ? kScrollableFractionInSplit | 372 ? kScrollableFractionInSplit |
356 : kScrollableFraction; | 373 : kScrollableFraction; |
357 return container_->bounds().height() * fraction; | 374 return container_->bounds().height() * fraction; |
358 } | 375 } |
359 | 376 |
360 void CreateFlingerFor(const ui::GestureEvent& event) { | 377 void CreateFlingerFor(const ui::GestureEvent& event) { |
361 gfx::Vector2dF velocity(event.details().velocity_x(), | 378 gfx::Vector2dF velocity(event.details().velocity_x(), |
362 event.details().velocity_y()); | 379 event.details().velocity_y()); |
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392 | 409 |
393 void DragWindow(const ui::GestureEvent& event) { | 410 void DragWindow(const ui::GestureEvent& event) { |
394 CHECK(dragged_window_); | 411 CHECK(dragged_window_); |
395 CHECK_EQ(ui::ET_GESTURE_SCROLL_UPDATE, event.type()); | 412 CHECK_EQ(ui::ET_GESTURE_SCROLL_UPDATE, event.type()); |
396 CHECK(overview_toolbar_); | 413 CHECK(overview_toolbar_); |
397 gfx::Vector2dF dragged_distance = | 414 gfx::Vector2dF dragged_distance = |
398 dragged_start_location_ - event.location(); | 415 dragged_start_location_ - event.location(); |
399 WindowOverviewState* dragged_state = | 416 WindowOverviewState* dragged_state = |
400 dragged_window_->GetProperty(kWindowOverviewState); | 417 dragged_window_->GetProperty(kWindowOverviewState); |
401 CHECK(dragged_state); | 418 CHECK(dragged_state); |
402 gfx::Transform transform = GetTransformForState(dragged_state); | 419 gfx::Transform transform = GetTransformForState(dragged_window_, |
420 dragged_state); | |
403 transform.Translate(-dragged_distance.x(), 0); | 421 transform.Translate(-dragged_distance.x(), 0); |
404 dragged_window_->SetTransform(transform); | 422 dragged_window_->SetTransform(transform); |
405 | 423 |
406 // Update the toolbar. | 424 // Update the toolbar. |
407 const int kMinDistanceForActionButtons = 20; | 425 const int kMinDistanceForActionButtons = 20; |
408 if (fabs(dragged_distance.x()) > kMinDistanceForActionButtons) | 426 if (fabs(dragged_distance.x()) > kMinDistanceForActionButtons) |
409 overview_toolbar_->ShowActionButtons(); | 427 overview_toolbar_->ShowActionButtons(); |
410 else | 428 else |
411 overview_toolbar_->HideActionButtons(); | 429 overview_toolbar_->HideActionButtons(); |
412 | 430 |
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444 : gfx::Tween::FloatValueBetween(ratio, kMaxOpacity, kMinOpacity); | 462 : gfx::Tween::FloatValueBetween(ratio, kMaxOpacity, kMinOpacity); |
445 if (animate_opacity) { | 463 if (animate_opacity) { |
446 ui::ScopedLayerAnimationSettings settings( | 464 ui::ScopedLayerAnimationSettings settings( |
447 dragged_window_->layer()->GetAnimator()); | 465 dragged_window_->layer()->GetAnimator()); |
448 dragged_window_->layer()->SetOpacity(opacity); | 466 dragged_window_->layer()->SetOpacity(opacity); |
449 } else { | 467 } else { |
450 dragged_window_->layer()->SetOpacity(opacity); | 468 dragged_window_->layer()->SetOpacity(opacity); |
451 } | 469 } |
452 | 470 |
453 if (split_view_controller_->IsSplitViewModeActive()) { | 471 if (split_view_controller_->IsSplitViewModeActive()) { |
454 float scale = kMaxScale; | 472 float scale = kOverviewDefaultScale; |
455 if (split_drop == split_view_controller_->left_window()) | 473 if (split_drop == split_view_controller_->left_window()) |
456 scale = kMaxScaleForSplitTarget; | 474 scale = kMaxScaleForSplitTarget; |
457 TransformSplitWindowScale(split_view_controller_->left_window(), scale); | 475 TransformSplitWindowScale(split_view_controller_->left_window(), scale); |
458 | 476 |
459 scale = kMaxScale; | 477 scale = kOverviewDefaultScale; |
460 if (split_drop == split_view_controller_->right_window()) | 478 if (split_drop == split_view_controller_->right_window()) |
461 scale = kMaxScaleForSplitTarget; | 479 scale = kMaxScaleForSplitTarget; |
462 TransformSplitWindowScale(split_view_controller_->right_window(), scale); | 480 TransformSplitWindowScale(split_view_controller_->right_window(), scale); |
463 } | 481 } |
464 } | 482 } |
465 | 483 |
466 bool ShouldCloseDragWindow(const ui::GestureEvent& event) const { | 484 bool ShouldCloseDragWindow(const ui::GestureEvent& event) const { |
467 gfx::Vector2dF dragged_distance = | 485 gfx::Vector2dF dragged_distance = |
468 dragged_start_location_ - event.location(); | 486 dragged_start_location_ - event.location(); |
469 if (event.type() == ui::ET_GESTURE_SCROLL_END) | 487 if (event.type() == ui::ET_GESTURE_SCROLL_END) |
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491 dragged_window_->GetProperty(kWindowOverviewState); | 509 dragged_window_->GetProperty(kWindowOverviewState); |
492 CHECK(dragged_state); | 510 CHECK(dragged_state); |
493 gfx::Transform transform = dragged_window_->layer()->transform(); | 511 gfx::Transform transform = dragged_window_->layer()->transform(); |
494 gfx::RectF transformed_bounds = dragged_window_->bounds(); | 512 gfx::RectF transformed_bounds = dragged_window_->bounds(); |
495 transform.TransformRect(&transformed_bounds); | 513 transform.TransformRect(&transformed_bounds); |
496 float transform_x = 0.f; | 514 float transform_x = 0.f; |
497 if (gesture.location().x() > dragged_start_location_.x()) | 515 if (gesture.location().x() > dragged_start_location_.x()) |
498 transform_x = container_->bounds().right() - transformed_bounds.x(); | 516 transform_x = container_->bounds().right() - transformed_bounds.x(); |
499 else | 517 else |
500 transform_x = -(transformed_bounds.x() + transformed_bounds.width()); | 518 transform_x = -(transformed_bounds.x() + transformed_bounds.width()); |
501 float scale = gfx::Tween::FloatValueBetween( | 519 transform.Translate(transform_x / kOverviewDefaultScale, 0); |
502 dragged_state->progress, kMinScale, kMaxScale); | |
503 transform.Translate(transform_x / scale, 0); | |
504 dragged_window_->SetTransform(transform); | 520 dragged_window_->SetTransform(transform); |
505 dragged_window_->layer()->SetOpacity(kMinOpacity); | 521 dragged_window_->layer()->SetOpacity(kMinOpacity); |
506 } | 522 } |
507 | 523 |
508 const aura::Window::Windows list = window_list_provider_->GetWindowList(); | 524 const aura::Window::Windows list = window_list_provider_->GetWindowList(); |
509 CHECK(!list.empty()); | 525 CHECK(!list.empty()); |
510 if (list.front() == dragged_window_) { | 526 if (list.front() == dragged_window_) { |
511 // There's no window behind |dragged_window_|. So move the windows in | 527 // There's no window behind |dragged_window_|. So move the windows in |
512 // front take a step back. | 528 // front take a step back. |
513 for (aura::Window::Windows::const_reverse_iterator iter = list.rbegin(); | 529 for (aura::Window::Windows::const_reverse_iterator iter = list.rbegin(); |
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553 void RestoreDragWindow() { | 569 void RestoreDragWindow() { |
554 CHECK(dragged_window_); | 570 CHECK(dragged_window_); |
555 WindowOverviewState* dragged_state = | 571 WindowOverviewState* dragged_state = |
556 dragged_window_->GetProperty(kWindowOverviewState); | 572 dragged_window_->GetProperty(kWindowOverviewState); |
557 CHECK(dragged_state); | 573 CHECK(dragged_state); |
558 | 574 |
559 ui::ScopedLayerAnimationSettings settings( | 575 ui::ScopedLayerAnimationSettings settings( |
560 dragged_window_->layer()->GetAnimator()); | 576 dragged_window_->layer()->GetAnimator()); |
561 settings.SetPreemptionStrategy( | 577 settings.SetPreemptionStrategy( |
562 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 578 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
563 dragged_window_->SetTransform(GetTransformForState(dragged_state)); | 579 dragged_window_->SetTransform(GetTransformForState(dragged_window_, |
580 dragged_state)); | |
564 dragged_window_->layer()->SetOpacity(1.f); | 581 dragged_window_->layer()->SetOpacity(1.f); |
565 dragged_window_ = NULL; | 582 dragged_window_ = NULL; |
566 } | 583 } |
567 | 584 |
568 void EndDragWindow(const ui::GestureEvent& gesture) { | 585 void EndDragWindow(const ui::GestureEvent& gesture) { |
569 CHECK(dragged_window_); | 586 CHECK(dragged_window_); |
570 CHECK(overview_toolbar_); | 587 CHECK(overview_toolbar_); |
571 OverviewToolbar::ActionType action = overview_toolbar_->current_action(); | 588 OverviewToolbar::ActionType action = overview_toolbar_->current_action(); |
572 overview_toolbar_.reset(); | 589 overview_toolbar_.reset(); |
573 if (action == OverviewToolbar::ACTION_TYPE_SPLIT) { | 590 if (action == OverviewToolbar::ACTION_TYPE_SPLIT) { |
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698 gfx::Vector2dF scroll = fling_->GetScrollAmountAtTime(timestamp); | 715 gfx::Vector2dF scroll = fling_->GetScrollAmountAtTime(timestamp); |
699 if (scroll.IsZero()) { | 716 if (scroll.IsZero()) { |
700 fling_.reset(); | 717 fling_.reset(); |
701 RemoveAnimationObserver(); | 718 RemoveAnimationObserver(); |
702 } else { | 719 } else { |
703 DoScroll(scroll.y()); | 720 DoScroll(scroll.y()); |
704 } | 721 } |
705 } | 722 } |
706 | 723 |
707 const int kMinDistanceForDismissal = 300; | 724 const int kMinDistanceForDismissal = 300; |
708 const float kMinScale = 0.6f; | |
709 const float kMaxScale = 0.75f; | |
710 const float kMaxOpacity = 1.0f; | 725 const float kMaxOpacity = 1.0f; |
711 const float kMinOpacity = 0.2f; | 726 const float kMinOpacity = 0.2f; |
712 const float kMaxScaleForSplitTarget = 0.9f; | 727 const float kMaxScaleForSplitTarget = 0.9f; |
713 | 728 |
714 aura::Window* container_; | 729 aura::Window* container_; |
715 // Provider of the stack of windows to show in the overview mode. Not owned. | 730 // Provider of the stack of windows to show in the overview mode. Not owned. |
716 const WindowListProvider* window_list_provider_; | 731 const WindowListProvider* window_list_provider_; |
717 SplitViewController* split_view_controller_; | 732 SplitViewController* split_view_controller_; |
718 | 733 |
719 WindowOverviewModeDelegate* delegate_; | 734 WindowOverviewModeDelegate* delegate_; |
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734 aura::Window* container, | 749 aura::Window* container, |
735 const WindowListProvider* window_list_provider, | 750 const WindowListProvider* window_list_provider, |
736 SplitViewController* split_view_controller, | 751 SplitViewController* split_view_controller, |
737 WindowOverviewModeDelegate* delegate) { | 752 WindowOverviewModeDelegate* delegate) { |
738 return scoped_ptr<WindowOverviewMode>( | 753 return scoped_ptr<WindowOverviewMode>( |
739 new WindowOverviewModeImpl(container, window_list_provider, | 754 new WindowOverviewModeImpl(container, window_list_provider, |
740 split_view_controller, delegate)); | 755 split_view_controller, delegate)); |
741 } | 756 } |
742 | 757 |
743 } // namespace athena | 758 } // namespace athena |
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