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Side by Side Diff: mojo/services/public/cpp/view_manager/lib/bitmap_uploader.cc

Issue 555953007: Fixes for surfaces bindings exposed by wm_flow app (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "mojo/services/public/cpp/view_manager/lib/bitmap_uploader.h" 5 #include "mojo/services/public/cpp/view_manager/lib/bitmap_uploader.h"
6 6
7 #ifndef GL_GLEXT_PROTOTYPES 7 #ifndef GL_GLEXT_PROTOTYPES
8 #define GL_GLEXT_PROTOTYPES 8 #define GL_GLEXT_PROTOTYPES
9 #endif // GL_GLEXT_PROTOTYPES 9 #endif // GL_GLEXT_PROTOTYPES
10 10
11 #include "base/bind.h" 11 #include "base/bind.h"
12 #include "cc/surfaces/surface_id.h" 12 #include "cc/surfaces/surface_id.h"
13 #include "cc/surfaces/surface_id_allocator.h" 13 #include "cc/surfaces/surface_id_allocator.h"
14 #include "gpu/GLES2/gl2chromium.h" 14 #include "gpu/GLES2/gl2chromium.h"
15 #include "gpu/GLES2/gl2extchromium.h" 15 #include "gpu/GLES2/gl2extchromium.h"
16 #include "gpu/command_buffer/common/mailbox.h" 16 #include "gpu/command_buffer/common/mailbox.h"
17 #include "mojo/services/public/cpp/geometry/geometry_type_converters.h" 17 #include "mojo/services/public/cpp/geometry/geometry_type_converters.h"
18 #include "mojo/services/public/cpp/surfaces/surfaces_type_converters.h" 18 #include "mojo/services/public/cpp/surfaces/surfaces_type_converters.h"
19 #include "mojo/services/public/cpp/surfaces/surfaces_utils.h" 19 #include "mojo/services/public/cpp/surfaces/surfaces_utils.h"
20 #include "mojo/services/public/cpp/view_manager/lib/view_manager_client_impl.h"
20 #include "third_party/khronos/GLES2/gl2.h" 21 #include "third_party/khronos/GLES2/gl2.h"
21 #include "ui/gfx/geometry/rect.h" 22 #include "ui/gfx/geometry/rect.h"
22 23
23 namespace mojo { 24 namespace mojo {
24 25
25 namespace { 26 namespace {
26 void LostContext(void*) { 27 void LostContext(void*) {
27 DCHECK(false); 28 DCHECK(false);
28 } 29 }
29 30
30 uint32_t TextureFormat() { 31 uint32_t TextureFormat() {
31 return SK_B32_SHIFT ? GL_RGBA : GL_BGRA_EXT; 32 return SK_B32_SHIFT ? GL_RGBA : GL_BGRA_EXT;
32 } 33 }
33 } 34 }
34 35
35 BitmapUploader::BitmapUploader(SurfacesServicePtr surfaces_service, 36 BitmapUploader::BitmapUploader(ViewManagerClientImpl* client,
37 Id view_id,
38 SurfacesServicePtr surfaces_service,
36 GpuPtr gpu_service) 39 GpuPtr gpu_service)
37 : surfaces_service_(surfaces_service.Pass()), 40 : client_(client),
41 view_id_(view_id),
42 surfaces_service_(surfaces_service.Pass()),
38 gpu_service_(gpu_service.Pass()), 43 gpu_service_(gpu_service.Pass()),
44 color_(SK_ColorTRANSPARENT),
39 next_resource_id_(1u), 45 next_resource_id_(1u),
40 weak_factory_(this) { 46 weak_factory_(this) {
41 surfaces_service_->CreateSurfaceConnection(base::Bind( 47 surfaces_service_->CreateSurfaceConnection(base::Bind(
42 &BitmapUploader::OnSurfaceConnectionCreated, weak_factory_.GetWeakPtr())); 48 &BitmapUploader::OnSurfaceConnectionCreated, weak_factory_.GetWeakPtr()));
43 CommandBufferPtr gles2_client; 49 CommandBufferPtr gles2_client;
44 gpu_service_->CreateOffscreenGLES2Context(Get(&gles2_client)); 50 gpu_service_->CreateOffscreenGLES2Context(Get(&gles2_client));
45 gles2_context_ = 51 gles2_context_ =
46 MojoGLES2CreateContext(gles2_client.PassMessagePipe().release().value(), 52 MojoGLES2CreateContext(gles2_client.PassMessagePipe().release().value(),
47 &LostContext, 53 &LostContext,
48 NULL, 54 NULL,
49 Environment::GetDefaultAsyncWaiter()); 55 Environment::GetDefaultAsyncWaiter());
50 MojoGLES2MakeCurrent(gles2_context_); 56 MojoGLES2MakeCurrent(gles2_context_);
51 } 57 }
52 58
53 BitmapUploader::~BitmapUploader() { 59 BitmapUploader::~BitmapUploader() {
54 MojoGLES2DestroyContext(gles2_context_); 60 MojoGLES2DestroyContext(gles2_context_);
55 } 61 }
56 62
57 void BitmapUploader::OnSurfaceConnectionCreated(SurfacePtr surface, 63 void BitmapUploader::SetSize(const gfx::Size& size) {
58 uint32_t id_namespace) { 64 if (size_ == size)
59 surface_ = surface.Pass(); 65 return;
60 surface_.set_client(this); 66 size_ = size;
61 id_allocator_.reset(new cc::SurfaceIdAllocator(id_namespace));
62 if (!bitmap_.isNull()) {
63 Upload(bitmap_, done_callback_);
64 bitmap_.reset();
65 done_callback_.Reset();
66 }
67 } 67 }
68 68
69 uint32_t BitmapUploader::BindTextureForSize(const gfx::Size size) { 69 void BitmapUploader::SetColor(SkColor color) {
70 // TODO(jamesr): Recycle textures. 70 if (color_ == color)
71 GLuint texture = 0u; 71 return;
72 glGenTextures(1, &texture); 72 color_ = color;
73 glBindTexture(GL_TEXTURE_2D, texture); 73 if (surface_)
74 glTexImage2D(GL_TEXTURE_2D, 74 Upload();
75 0,
76 TextureFormat(),
77 size.width(),
78 size.height(),
79 0,
80 TextureFormat(),
81 GL_UNSIGNED_BYTE,
82 0);
83 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
84 return texture;
85 } 75 }
86 76
87 void BitmapUploader::Upload( 77 void BitmapUploader::SetBitmap(SkBitmap bitmap) {
88 SkBitmap bitmap, 78 bitmap_ = bitmap;
89 const base::Callback<void(SurfaceIdPtr)>& done_callback) { 79 if (surface_)
90 if (bitmap.width() == 0 || bitmap.height() == 0) { 80 Upload();
91 done_callback.Run(SurfaceId::New()); 81 }
82
83 void BitmapUploader::Upload() {
84 if (size_.width() == 0 || size_.height() == 0) {
85 client_->SetSurfaceId(view_id_, SurfaceId::New());
92 return; 86 return;
93 } 87 }
94 if (!surface_) { // Can't upload yet, store for later. 88 if (!surface_) { // Can't upload yet, store for later.
95 bitmap_ = bitmap; 89 done_callback_ = done_callback_;
96 done_callback_ = done_callback;
97 return; 90 return;
98 } 91 }
99 gfx::Size bitmap_size(bitmap.width(), bitmap.height()); 92 if (id_.is_null() || size_ != surface_size_) {
100 if (id_.is_null() || bitmap_size != surface_size_) {
101 if (!id_.is_null()) 93 if (!id_.is_null())
102 surface_->DestroySurface(SurfaceId::From(id_)); 94 surface_->DestroySurface(SurfaceId::From(id_));
103 id_ = id_allocator_->GenerateId(); 95 id_ = id_allocator_->GenerateId();
104 surface_->CreateSurface(SurfaceId::From(id_), Size::From(bitmap_size)); 96 surface_->CreateSurface(SurfaceId::From(id_), Size::From(size_));
105 surface_size_ = bitmap_size; 97 client_->SetSurfaceId(view_id_, SurfaceId::From(id_));
98 surface_size_ = size_;
106 } 99 }
107 100
108 GLuint texture_id = BindTextureForSize(bitmap_size); 101 gfx::Rect bounds(size_);
109 bitmap.lockPixels(); 102 PassPtr pass = CreateDefaultPass(1, bounds);
110 glTexSubImage2D(GL_TEXTURE_2D, 103 FramePtr frame = Frame::New();
111 0, 104 frame->resources.resize(0u);
112 0,
113 0,
114 bitmap_size.width(),
115 bitmap_size.height(),
116 TextureFormat(),
117 GL_UNSIGNED_BYTE,
118 bitmap.getPixels());
119 bitmap.unlockPixels();
120 105
121 gpu::Mailbox mailbox = gpu::Mailbox::Generate(); 106 pass->quads.resize(0u);
122 glProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name); 107 pass->shared_quad_states.push_back(CreateDefaultSQS(size_));
123 GLuint sync_point = glInsertSyncPointCHROMIUM();
124 108
125 TransferableResourcePtr resource = TransferableResource::New(); 109 if (!bitmap_.isNull()) {
126 resource->id = next_resource_id_++; 110 gfx::Size bitmap_size(bitmap_.width(), bitmap_.height());
127 resource_to_texture_id_map_[resource->id] = texture_id; 111 GLuint texture_id = BindTextureForSize(bitmap_size);
128 resource->format = mojo::RESOURCE_FORMAT_RGBA_8888; 112 bitmap_.lockPixels();
129 resource->filter = GL_LINEAR; 113 glTexSubImage2D(GL_TEXTURE_2D,
130 resource->size = Size::From(bitmap_size); 114 0,
131 MailboxHolderPtr mailbox_holder = MailboxHolder::New(); 115 0,
132 mailbox_holder->mailbox = Mailbox::From(mailbox); 116 0,
133 mailbox_holder->texture_target = GL_TEXTURE_2D; 117 bitmap_size.width(),
134 mailbox_holder->sync_point = sync_point; 118 bitmap_size.height(),
135 resource->mailbox_holder = mailbox_holder.Pass(); 119 TextureFormat(),
136 resource->is_repeated = false; 120 GL_UNSIGNED_BYTE,
137 resource->is_software = false; 121 bitmap_.getPixels());
122 bitmap_.unlockPixels();
138 123
139 gfx::Rect bitmap_rect(bitmap_size); 124 gpu::Mailbox mailbox = gpu::Mailbox::Generate();
125 glProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
126 GLuint sync_point = glInsertSyncPointCHROMIUM();
140 127
141 QuadPtr quad = Quad::New(); 128 TransferableResourcePtr resource = TransferableResource::New();
142 quad->material = MATERIAL_TEXTURE_CONTENT; 129 resource->id = next_resource_id_++;
143 quad->rect = Rect::From(bitmap_rect); 130 resource_to_texture_id_map_[resource->id] = texture_id;
144 quad->opaque_rect = Rect::From(bitmap_rect); 131 resource->format = mojo::RESOURCE_FORMAT_RGBA_8888;
145 quad->visible_rect = Rect::From(bitmap_rect); 132 resource->filter = GL_LINEAR;
146 quad->needs_blending = true; 133 resource->size = Size::From(bitmap_size);
147 quad->shared_quad_state_index = 0u; 134 MailboxHolderPtr mailbox_holder = MailboxHolder::New();
135 mailbox_holder->mailbox = Mailbox::From(mailbox);
136 mailbox_holder->texture_target = GL_TEXTURE_2D;
137 mailbox_holder->sync_point = sync_point;
138 resource->mailbox_holder = mailbox_holder.Pass();
139 resource->is_repeated = false;
140 resource->is_software = false;
148 141
149 TextureQuadStatePtr texture_state = TextureQuadState::New(); 142 QuadPtr quad = Quad::New();
150 texture_state->resource_id = resource->id; 143 quad->material = MATERIAL_TEXTURE_CONTENT;
151 texture_state->premultiplied_alpha = true; 144 quad->rect = Rect::From(bounds);
152 texture_state->uv_top_left = PointF::From(gfx::PointF(0.f, 0.f)); 145 quad->opaque_rect = Rect::From(bounds);
153 texture_state->uv_bottom_right = PointF::From(gfx::PointF(1.f, 1.f)); 146 quad->visible_rect = Rect::From(bounds);
154 texture_state->background_color = Color::From(SK_ColorRED); 147 quad->needs_blending = true;
155 for (int i = 0; i < 4; ++i) 148 quad->shared_quad_state_index = 0u;
156 texture_state->vertex_opacity.push_back(1.f);
157 texture_state->flipped = false;
158 149
159 quad->texture_quad_state = texture_state.Pass(); 150 TextureQuadStatePtr texture_state = TextureQuadState::New();
151 texture_state->resource_id = resource->id;
152 texture_state->premultiplied_alpha = true;
153 texture_state->uv_top_left = PointF::From(gfx::PointF(0.f, 0.f));
154 texture_state->uv_bottom_right = PointF::From(gfx::PointF(1.f, 1.f));
155 texture_state->background_color = Color::From(SkColor(SK_ColorTRANSPARENT));
156 for (int i = 0; i < 4; ++i)
157 texture_state->vertex_opacity.push_back(0.25f * i);
jamesr 2014/09/13 01:13:55 don't want to land this since it makes everything
158 texture_state->flipped = false;
160 159
161 SharedQuadStatePtr sqs = CreateDefaultSQS(bitmap_size); 160 frame->resources.push_back(resource.Pass());
161 quad->texture_quad_state = texture_state.Pass();
162 pass->quads.push_back(quad.Pass());
163 }
162 164
163 PassPtr pass = CreateDefaultPass(1, bitmap_rect); 165 if (color_ != SK_ColorTRANSPARENT) {
166 QuadPtr quad = Quad::New();
167 quad->material = MATERIAL_SOLID_COLOR;
168 quad->rect = Rect::From(bounds);
169 quad->opaque_rect = Rect::From(gfx::Rect());
170 quad->visible_rect = Rect::From(bounds);
171 quad->needs_blending = true;
172 quad->shared_quad_state_index = 0u;
164 173
165 pass->quads.push_back(quad.Pass()); 174 SolidColorQuadStatePtr color_state = SolidColorQuadState::New();
166 pass->shared_quad_states.push_back(sqs.Pass()); 175 color_state->color = Color::From(SkColorSetA(color_, 0x7f));
176 color_state->force_anti_aliasing_off = false;
167 177
168 FramePtr frame = Frame::New(); 178 quad->solid_color_quad_state = color_state.Pass();
169 frame->resources.push_back(resource.Pass()); 179 pass->quads.push_back(quad.Pass());
180 }
181
170 frame->passes.push_back(pass.Pass()); 182 frame->passes.push_back(pass.Pass());
171 183
172 surface_->SubmitFrame(SurfaceId::From(id_), frame.Pass()); 184 surface_->SubmitFrame(SurfaceId::From(id_), frame.Pass());
173 done_callback.Run(SurfaceId::From(id_));
174 } 185 }
175 186
176 void BitmapUploader::ReturnResources(Array<ReturnedResourcePtr> resources) { 187 void BitmapUploader::ReturnResources(Array<ReturnedResourcePtr> resources) {
177 // TODO(jamesr): Recycle. 188 // TODO(jamesr): Recycle.
178 for (size_t i = 0; i < resources.size(); ++i) { 189 for (size_t i = 0; i < resources.size(); ++i) {
179 ReturnedResourcePtr resource = resources[i].Pass(); 190 ReturnedResourcePtr resource = resources[i].Pass();
180 DCHECK_EQ(1, resource->count); 191 DCHECK_EQ(1, resource->count);
181 glWaitSyncPointCHROMIUM(resource->sync_point); 192 glWaitSyncPointCHROMIUM(resource->sync_point);
182 uint32_t texture_id = resource_to_texture_id_map_[resource->id]; 193 uint32_t texture_id = resource_to_texture_id_map_[resource->id];
183 DCHECK_NE(0u, texture_id); 194 DCHECK_NE(0u, texture_id);
184 resource_to_texture_id_map_.erase(resource->id); 195 resource_to_texture_id_map_.erase(resource->id);
185 glDeleteTextures(1, &texture_id); 196 glDeleteTextures(1, &texture_id);
186 } 197 }
187 } 198 }
188 199
200 void BitmapUploader::OnSurfaceConnectionCreated(SurfacePtr surface,
201 uint32_t id_namespace) {
202 surface_ = surface.Pass();
203 surface_.set_client(this);
204 id_allocator_.reset(new cc::SurfaceIdAllocator(id_namespace));
205 if (color_ != SK_ColorTRANSPARENT || !bitmap_.isNull())
206 Upload();
207 }
208
209 uint32_t BitmapUploader::BindTextureForSize(const gfx::Size size) {
210 // TODO(jamesr): Recycle textures.
211 GLuint texture = 0u;
212 glGenTextures(1, &texture);
213 glBindTexture(GL_TEXTURE_2D, texture);
214 glTexImage2D(GL_TEXTURE_2D,
215 0,
216 TextureFormat(),
217 size.width(),
218 size.height(),
219 0,
220 TextureFormat(),
221 GL_UNSIGNED_BYTE,
222 0);
223 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
224 return texture;
225 }
226
189 } // namespace mojo 227 } // namespace mojo
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