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Side by Side Diff: athena/wm/window_overview_mode.cc

Issue 555463003: [Athena] Fix potential crash when overview window is deleted (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "athena/wm/window_overview_mode.h" 5 #include "athena/wm/window_overview_mode.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <functional> 8 #include <functional>
9 #include <vector> 9 #include <vector>
10 10
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21 #include "ui/aura/window_tree_host.h" 21 #include "ui/aura/window_tree_host.h"
22 #include "ui/compositor/closure_animation_observer.h" 22 #include "ui/compositor/closure_animation_observer.h"
23 #include "ui/compositor/compositor.h" 23 #include "ui/compositor/compositor.h"
24 #include "ui/compositor/compositor_animation_observer.h" 24 #include "ui/compositor/compositor_animation_observer.h"
25 #include "ui/compositor/scoped_layer_animation_settings.h" 25 #include "ui/compositor/scoped_layer_animation_settings.h"
26 #include "ui/events/event_handler.h" 26 #include "ui/events/event_handler.h"
27 #include "ui/events/gestures/fling_curve.h" 27 #include "ui/events/gestures/fling_curve.h"
28 #include "ui/gfx/frame_time.h" 28 #include "ui/gfx/frame_time.h"
29 #include "ui/gfx/transform.h" 29 #include "ui/gfx/transform.h"
30 #include "ui/wm/core/shadow_types.h" 30 #include "ui/wm/core/shadow_types.h"
31 #include "ui/wm/core/window_animations.h"
31 #include "ui/wm/core/window_util.h" 32 #include "ui/wm/core/window_util.h"
32 33
33 namespace { 34 namespace {
34 35
35 struct WindowOverviewState { 36 struct WindowOverviewState {
36 // The transform for when the window is at the topmost position. 37 // The transform for when the window is at the topmost position.
37 gfx::Transform top; 38 gfx::Transform top;
38 39
39 // The transform for when the window is at the bottom-most position. 40 // The transform for when the window is at the bottom-most position.
40 gfx::Transform bottom; 41 gfx::Transform bottom;
(...skipping 431 matching lines...) Expand 10 before | Expand all | Expand 10 after
472 const bool swipe_towards_right = event.details().velocity_x() > 0; 473 const bool swipe_towards_right = event.details().velocity_x() > 0;
473 if (dragging_towards_right != swipe_towards_right) 474 if (dragging_towards_right != swipe_towards_right)
474 return false; 475 return false;
475 const float kMinVelocityForDismissal = 500.f; 476 const float kMinVelocityForDismissal = 500.f;
476 return std::abs(event.details().velocity_x()) > kMinVelocityForDismissal; 477 return std::abs(event.details().velocity_x()) > kMinVelocityForDismissal;
477 } 478 }
478 479
479 void CloseDragWindow(const ui::GestureEvent& gesture) { 480 void CloseDragWindow(const ui::GestureEvent& gesture) {
480 // Animate |dragged_window_| offscreen first, then destroy it. 481 // Animate |dragged_window_| offscreen first, then destroy it.
481 { 482 {
482 ui::ScopedLayerAnimationSettings settings( 483 wm::ScopedHidingAnimationSettings settings(dragged_window_);
483 dragged_window_->layer()->GetAnimator()); 484 settings.layer_animation_settings()->SetPreemptionStrategy(
484 settings.SetPreemptionStrategy(
485 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); 485 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
486 settings.AddObserver(new ui::ClosureAnimationObserver(
487 base::Bind(&base::DeletePointer<aura::Window>, dragged_window_)));
488 486
489 WindowOverviewState* dragged_state = 487 WindowOverviewState* dragged_state =
490 dragged_window_->GetProperty(kWindowOverviewState); 488 dragged_window_->GetProperty(kWindowOverviewState);
491 CHECK(dragged_state); 489 CHECK(dragged_state);
492 gfx::Transform transform = dragged_window_->layer()->transform(); 490 gfx::Transform transform = dragged_window_->layer()->transform();
493 gfx::RectF transformed_bounds = dragged_window_->bounds(); 491 gfx::RectF transformed_bounds = dragged_window_->bounds();
494 transform.TransformRect(&transformed_bounds); 492 transform.TransformRect(&transformed_bounds);
495 float transform_x = 0.f; 493 float transform_x = 0.f;
496 if (gesture.location().x() > dragged_start_location_.x()) 494 if (gesture.location().x() > dragged_start_location_.x())
497 transform_x = container_->bounds().right() - transformed_bounds.x(); 495 transform_x = container_->bounds().right() - transformed_bounds.x();
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539 537
540 aura::Window* next = *(iter + 1); 538 aura::Window* next = *(iter + 1);
541 WindowOverviewState* next_state = 539 WindowOverviewState* next_state =
542 next->GetProperty(kWindowOverviewState); 540 next->GetProperty(kWindowOverviewState);
543 UpdateTerminalStateForWindowAtIndex( 541 UpdateTerminalStateForWindowAtIndex(
544 window, list.end() - iter, list.size()); 542 window, list.end() - iter, list.size());
545 SetWindowProgress(window, next_state->progress); 543 SetWindowProgress(window, next_state->progress);
546 } 544 }
547 } 545 }
548 546
547 delete dragged_window_;
549 dragged_window_ = NULL; 548 dragged_window_ = NULL;
550 } 549 }
551 550
552 void RestoreDragWindow() { 551 void RestoreDragWindow() {
553 CHECK(dragged_window_); 552 CHECK(dragged_window_);
554 WindowOverviewState* dragged_state = 553 WindowOverviewState* dragged_state =
555 dragged_window_->GetProperty(kWindowOverviewState); 554 dragged_window_->GetProperty(kWindowOverviewState);
556 CHECK(dragged_state); 555 CHECK(dragged_state);
557 556
558 ui::ScopedLayerAnimationSettings settings( 557 ui::ScopedLayerAnimationSettings settings(
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747 aura::Window* container, 746 aura::Window* container,
748 const WindowListProvider* window_list_provider, 747 const WindowListProvider* window_list_provider,
749 SplitViewController* split_view_controller, 748 SplitViewController* split_view_controller,
750 WindowOverviewModeDelegate* delegate) { 749 WindowOverviewModeDelegate* delegate) {
751 return scoped_ptr<WindowOverviewMode>( 750 return scoped_ptr<WindowOverviewMode>(
752 new WindowOverviewModeImpl(container, window_list_provider, 751 new WindowOverviewModeImpl(container, window_list_provider,
753 split_view_controller, delegate)); 752 split_view_controller, delegate));
754 } 753 }
755 754
756 } // namespace athena 755 } // namespace athena
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