Index: src/compiler/common-operator.h |
diff --git a/src/compiler/common-operator.h b/src/compiler/common-operator.h |
index 16c4c6977aa5c0b6a25e06305747ef676592bd18..95bed128015213784e7f32c14117028fc2f01782 100644 |
--- a/src/compiler/common-operator.h |
+++ b/src/compiler/common-operator.h |
@@ -81,104 +81,105 @@ class CommonOperatorBuilder { |
return new (zone_) ControlOperator(IrOpcode::k##name, Operator::kFoldable, \ |
inputs, 0, controls, #name); |
- Operator* Start(int num_formal_parameters) { |
+ const Operator* Start(int num_formal_parameters) { |
// Outputs are formal parameters, plus context, receiver, and JSFunction. |
int outputs = num_formal_parameters + 3; |
return new (zone_) ControlOperator(IrOpcode::kStart, Operator::kFoldable, 0, |
outputs, 0, "Start"); |
} |
- Operator* Dead() { CONTROL_OP(Dead, 0, 0); } |
- Operator* End() { CONTROL_OP(End, 0, 1); } |
- Operator* Branch() { CONTROL_OP(Branch, 1, 1); } |
- Operator* IfTrue() { CONTROL_OP(IfTrue, 0, 1); } |
- Operator* IfFalse() { CONTROL_OP(IfFalse, 0, 1); } |
- Operator* Throw() { CONTROL_OP(Throw, 1, 1); } |
+ const Operator* Dead() { CONTROL_OP(Dead, 0, 0); } |
+ const Operator* End() { CONTROL_OP(End, 0, 1); } |
+ const Operator* Branch() { CONTROL_OP(Branch, 1, 1); } |
+ const Operator* IfTrue() { CONTROL_OP(IfTrue, 0, 1); } |
+ const Operator* IfFalse() { CONTROL_OP(IfFalse, 0, 1); } |
+ const Operator* Throw() { CONTROL_OP(Throw, 1, 1); } |
- Operator* Return() { |
+ const Operator* Return() { |
return new (zone_) ControlOperator( |
IrOpcode::kReturn, Operator::kNoProperties, 1, 0, 1, "Return"); |
} |
- Operator* Merge(int controls) { |
+ const Operator* Merge(int controls) { |
return new (zone_) ControlOperator(IrOpcode::kMerge, Operator::kFoldable, 0, |
0, controls, "Merge"); |
} |
- Operator* Loop(int controls) { |
+ const Operator* Loop(int controls) { |
return new (zone_) ControlOperator(IrOpcode::kLoop, Operator::kFoldable, 0, |
0, controls, "Loop"); |
} |
- Operator* Parameter(int index) { |
+ const Operator* Parameter(int index) { |
return new (zone_) Operator1<int>(IrOpcode::kParameter, Operator::kPure, 1, |
1, "Parameter", index); |
} |
- Operator* Int32Constant(int32_t value) { |
+ const Operator* Int32Constant(int32_t value) { |
return new (zone_) |
Operator1<int32_t>(IrOpcode::kInt32Constant, Operator::kPure, 0, 1, |
"Int32Constant", value); |
} |
- Operator* Int64Constant(int64_t value) { |
+ const Operator* Int64Constant(int64_t value) { |
return new (zone_) |
Operator1<int64_t>(IrOpcode::kInt64Constant, Operator::kPure, 0, 1, |
"Int64Constant", value); |
} |
- Operator* Float64Constant(double value) { |
+ const Operator* Float64Constant(double value) { |
return new (zone_) |
Operator1<double>(IrOpcode::kFloat64Constant, Operator::kPure, 0, 1, |
"Float64Constant", value); |
} |
- Operator* ExternalConstant(ExternalReference value) { |
+ const Operator* ExternalConstant(ExternalReference value) { |
return new (zone_) Operator1<ExternalReference>(IrOpcode::kExternalConstant, |
Operator::kPure, 0, 1, |
"ExternalConstant", value); |
} |
- Operator* NumberConstant(double value) { |
+ const Operator* NumberConstant(double value) { |
return new (zone_) |
Operator1<double>(IrOpcode::kNumberConstant, Operator::kPure, 0, 1, |
"NumberConstant", value); |
} |
- Operator* HeapConstant(Unique<Object> value) { |
+ const Operator* HeapConstant(Unique<Object> value) { |
return new (zone_) Operator1<Unique<Object> >( |
IrOpcode::kHeapConstant, Operator::kPure, 0, 1, "HeapConstant", value); |
} |
- Operator* Phi(MachineType type, int arguments) { |
+ const Operator* Phi(MachineType type, int arguments) { |
DCHECK(arguments > 0); // Disallow empty phis. |
return new (zone_) Operator1<MachineType>(IrOpcode::kPhi, Operator::kPure, |
arguments, 1, "Phi", type); |
} |
- Operator* EffectPhi(int arguments) { |
+ const Operator* EffectPhi(int arguments) { |
DCHECK(arguments > 0); // Disallow empty phis. |
return new (zone_) Operator1<int>(IrOpcode::kEffectPhi, Operator::kPure, 0, |
0, "EffectPhi", arguments); |
} |
- Operator* ControlEffect() { |
+ const Operator* ControlEffect() { |
return new (zone_) SimpleOperator(IrOpcode::kControlEffect, Operator::kPure, |
0, 0, "ControlEffect"); |
} |
- Operator* ValueEffect(int arguments) { |
+ const Operator* ValueEffect(int arguments) { |
DCHECK(arguments > 0); // Disallow empty value effects. |
return new (zone_) SimpleOperator(IrOpcode::kValueEffect, Operator::kPure, |
arguments, 0, "ValueEffect"); |
} |
- Operator* Finish(int arguments) { |
+ const Operator* Finish(int arguments) { |
DCHECK(arguments > 0); // Disallow empty finishes. |
return new (zone_) Operator1<int>(IrOpcode::kFinish, Operator::kPure, 1, 1, |
"Finish", arguments); |
} |
- Operator* StateValues(int arguments) { |
+ const Operator* StateValues(int arguments) { |
return new (zone_) Operator1<int>(IrOpcode::kStateValues, Operator::kPure, |
arguments, 1, "StateValues", arguments); |
} |
- Operator* FrameState(BailoutId bailout_id, OutputFrameStateCombine combine) { |
+ const Operator* FrameState(BailoutId bailout_id, |
+ OutputFrameStateCombine combine) { |
return new (zone_) Operator1<FrameStateCallInfo>( |
IrOpcode::kFrameState, Operator::kPure, 4, 1, "FrameState", |
FrameStateCallInfo(bailout_id, combine)); |
} |
- Operator* Call(CallDescriptor* descriptor) { |
+ const Operator* Call(CallDescriptor* descriptor) { |
return new (zone_) CallOperator(descriptor, "Call"); |
} |
- Operator* Projection(size_t index) { |
+ const Operator* Projection(size_t index) { |
return new (zone_) Operator1<size_t>(IrOpcode::kProjection, Operator::kPure, |
1, 1, "Projection", index); |
} |