| Index: extensions/browser/api/cast_channel/cast_socket.cc
|
| diff --git a/extensions/browser/api/cast_channel/cast_socket.cc b/extensions/browser/api/cast_channel/cast_socket.cc
|
| index 650857ce3694e0b0b0af3bf6039bc4910a129a63..fa9a6b6b3be90e0c7da36a9736bb95a96fb6a3b4 100644
|
| --- a/extensions/browser/api/cast_channel/cast_socket.cc
|
| +++ b/extensions/browser/api/cast_channel/cast_socket.cc
|
| @@ -53,14 +53,15 @@ const int kTcpKeepAliveDelaySecs = 10;
|
| namespace extensions {
|
|
|
| static base::LazyInstance<BrowserContextKeyedAPIFactory<
|
| - ApiResourceManager<core_api::cast_channel::CastSocket> > > g_factory =
|
| + ApiResourceManager<core_api::cast_channel::CastSocketImpl> > > g_factory =
|
| LAZY_INSTANCE_INITIALIZER;
|
|
|
| // static
|
| template <>
|
| BrowserContextKeyedAPIFactory<
|
| - ApiResourceManager<core_api::cast_channel::CastSocket> >*
|
| -ApiResourceManager<core_api::cast_channel::CastSocket>::GetFactoryInstance() {
|
| + ApiResourceManager<core_api::cast_channel::CastSocketImpl> >*
|
| +ApiResourceManager<
|
| + core_api::cast_channel::CastSocketImpl>::GetFactoryInstance() {
|
| return g_factory.Pointer();
|
| }
|
|
|
| @@ -87,23 +88,24 @@ proto::ReadyState ReadyStateToProto(ReadyState state) {
|
| }
|
| }
|
|
|
| -proto::ConnectionState ConnectStateToProto(CastSocket::ConnectionState state) {
|
| +proto::ConnectionState ConnectStateToProto(
|
| + CastSocketImpl::ConnectionState state) {
|
| switch (state) {
|
| - case CastSocket::CONN_STATE_NONE:
|
| + case CastSocketImpl::CONN_STATE_NONE:
|
| return proto::CONN_STATE_NONE;
|
| - case CastSocket::CONN_STATE_TCP_CONNECT:
|
| + case CastSocketImpl::CONN_STATE_TCP_CONNECT:
|
| return proto::CONN_STATE_TCP_CONNECT;
|
| - case CastSocket::CONN_STATE_TCP_CONNECT_COMPLETE:
|
| + case CastSocketImpl::CONN_STATE_TCP_CONNECT_COMPLETE:
|
| return proto::CONN_STATE_TCP_CONNECT_COMPLETE;
|
| - case CastSocket::CONN_STATE_SSL_CONNECT:
|
| + case CastSocketImpl::CONN_STATE_SSL_CONNECT:
|
| return proto::CONN_STATE_SSL_CONNECT;
|
| - case CastSocket::CONN_STATE_SSL_CONNECT_COMPLETE:
|
| + case CastSocketImpl::CONN_STATE_SSL_CONNECT_COMPLETE:
|
| return proto::CONN_STATE_SSL_CONNECT_COMPLETE;
|
| - case CastSocket::CONN_STATE_AUTH_CHALLENGE_SEND:
|
| + case CastSocketImpl::CONN_STATE_AUTH_CHALLENGE_SEND:
|
| return proto::CONN_STATE_AUTH_CHALLENGE_SEND;
|
| - case CastSocket::CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE:
|
| + case CastSocketImpl::CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE:
|
| return proto::CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE;
|
| - case CastSocket::CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE:
|
| + case CastSocketImpl::CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE:
|
| return proto::CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE;
|
| default:
|
| NOTREACHED();
|
| @@ -111,17 +113,17 @@ proto::ConnectionState ConnectStateToProto(CastSocket::ConnectionState state) {
|
| }
|
| }
|
|
|
| -proto::ReadState ReadStateToProto(CastSocket::ReadState state) {
|
| +proto::ReadState ReadStateToProto(CastSocketImpl::ReadState state) {
|
| switch (state) {
|
| - case CastSocket::READ_STATE_NONE:
|
| + case CastSocketImpl::READ_STATE_NONE:
|
| return proto::READ_STATE_NONE;
|
| - case CastSocket::READ_STATE_READ:
|
| + case CastSocketImpl::READ_STATE_READ:
|
| return proto::READ_STATE_READ;
|
| - case CastSocket::READ_STATE_READ_COMPLETE:
|
| + case CastSocketImpl::READ_STATE_READ_COMPLETE:
|
| return proto::READ_STATE_READ_COMPLETE;
|
| - case CastSocket::READ_STATE_DO_CALLBACK:
|
| + case CastSocketImpl::READ_STATE_DO_CALLBACK:
|
| return proto::READ_STATE_DO_CALLBACK;
|
| - case CastSocket::READ_STATE_ERROR:
|
| + case CastSocketImpl::READ_STATE_ERROR:
|
| return proto::READ_STATE_ERROR;
|
| default:
|
| NOTREACHED();
|
| @@ -129,17 +131,17 @@ proto::ReadState ReadStateToProto(CastSocket::ReadState state) {
|
| }
|
| }
|
|
|
| -proto::WriteState WriteStateToProto(CastSocket::WriteState state) {
|
| +proto::WriteState WriteStateToProto(CastSocketImpl::WriteState state) {
|
| switch (state) {
|
| - case CastSocket::WRITE_STATE_NONE:
|
| + case CastSocketImpl::WRITE_STATE_NONE:
|
| return proto::WRITE_STATE_NONE;
|
| - case CastSocket::WRITE_STATE_WRITE:
|
| + case CastSocketImpl::WRITE_STATE_WRITE:
|
| return proto::WRITE_STATE_WRITE;
|
| - case CastSocket::WRITE_STATE_WRITE_COMPLETE:
|
| + case CastSocketImpl::WRITE_STATE_WRITE_COMPLETE:
|
| return proto::WRITE_STATE_WRITE_COMPLETE;
|
| - case CastSocket::WRITE_STATE_DO_CALLBACK:
|
| + case CastSocketImpl::WRITE_STATE_DO_CALLBACK:
|
| return proto::WRITE_STATE_DO_CALLBACK;
|
| - case CastSocket::WRITE_STATE_ERROR:
|
| + case CastSocketImpl::WRITE_STATE_ERROR:
|
| return proto::WRITE_STATE_ERROR;
|
| default:
|
| NOTREACHED();
|
| @@ -177,13 +179,13 @@ proto::ErrorState ErrorStateToProto(ChannelError state) {
|
|
|
| } // namespace
|
|
|
| -CastSocket::CastSocket(const std::string& owner_extension_id,
|
| - const net::IPEndPoint& ip_endpoint,
|
| - ChannelAuthType channel_auth,
|
| - CastSocket::Delegate* delegate,
|
| - net::NetLog* net_log,
|
| - const base::TimeDelta& timeout,
|
| - const scoped_refptr<Logger>& logger)
|
| +CastSocketImpl::CastSocketImpl(const std::string& owner_extension_id,
|
| + const net::IPEndPoint& ip_endpoint,
|
| + ChannelAuthType channel_auth,
|
| + CastSocketImpl::Delegate* delegate,
|
| + net::NetLog* net_log,
|
| + const base::TimeDelta& timeout,
|
| + const scoped_refptr<Logger>& logger)
|
| : ApiResource(owner_extension_id),
|
| channel_id_(0),
|
| ip_endpoint_(ip_endpoint),
|
| @@ -192,7 +194,7 @@ CastSocket::CastSocket(const std::string& owner_extension_id,
|
| net_log_(net_log),
|
| logger_(logger),
|
| connect_timeout_(timeout),
|
| - connect_timeout_timer_(new base::OneShotTimer<CastSocket>),
|
| + connect_timeout_timer_(new base::OneShotTimer<CastSocketImpl>),
|
| is_canceled_(false),
|
| connect_state_(CONN_STATE_NONE),
|
| write_state_(WRITE_STATE_NONE),
|
| @@ -211,21 +213,21 @@ CastSocket::CastSocket(const std::string& owner_extension_id,
|
| framer_.reset(new MessageFramer(read_buffer_));
|
| }
|
|
|
| -CastSocket::~CastSocket() {
|
| +CastSocketImpl::~CastSocketImpl() {
|
| // Ensure that resources are freed but do not run pending callbacks to avoid
|
| // any re-entrancy.
|
| CloseInternal();
|
| }
|
|
|
| -ReadyState CastSocket::ready_state() const {
|
| +ReadyState CastSocketImpl::ready_state() const {
|
| return ready_state_;
|
| }
|
|
|
| -ChannelError CastSocket::error_state() const {
|
| +ChannelError CastSocketImpl::error_state() const {
|
| return error_state_;
|
| }
|
|
|
| -scoped_ptr<net::TCPClientSocket> CastSocket::CreateTcpSocket() {
|
| +scoped_ptr<net::TCPClientSocket> CastSocketImpl::CreateTcpSocket() {
|
| net::AddressList addresses(ip_endpoint_);
|
| return scoped_ptr<net::TCPClientSocket>(
|
| new net::TCPClientSocket(addresses, net_log_, net_log_source_));
|
| @@ -234,7 +236,7 @@ scoped_ptr<net::TCPClientSocket> CastSocket::CreateTcpSocket() {
|
| // or Connect() is called.
|
| }
|
|
|
| -scoped_ptr<net::SSLClientSocket> CastSocket::CreateSslSocket(
|
| +scoped_ptr<net::SSLClientSocket> CastSocketImpl::CreateSslSocket(
|
| scoped_ptr<net::StreamSocket> socket) {
|
| net::SSLConfig ssl_config;
|
| // If a peer cert was extracted in a previous attempt to connect, then
|
| @@ -264,7 +266,7 @@ scoped_ptr<net::SSLClientSocket> CastSocket::CreateSslSocket(
|
| connection.Pass(), host_and_port, ssl_config, context);
|
| }
|
|
|
| -bool CastSocket::ExtractPeerCert(std::string* cert) {
|
| +bool CastSocketImpl::ExtractPeerCert(std::string* cert) {
|
| DCHECK(cert);
|
| DCHECK(peer_cert_.empty());
|
| net::SSLInfo ssl_info;
|
| @@ -286,13 +288,13 @@ bool CastSocket::ExtractPeerCert(std::string* cert) {
|
| return result;
|
| }
|
|
|
| -bool CastSocket::VerifyChallengeReply() {
|
| +bool CastSocketImpl::VerifyChallengeReply() {
|
| AuthResult result = AuthenticateChallengeReply(*challenge_reply_, peer_cert_);
|
| logger_->LogSocketChallengeReplyEvent(channel_id_, result);
|
| return result.success();
|
| }
|
|
|
| -void CastSocket::Connect(const net::CompletionCallback& callback) {
|
| +void CastSocketImpl::Connect(const net::CompletionCallback& callback) {
|
| DCHECK(CalledOnValidThread());
|
| VLOG_WITH_CONNECTION(1) << "Connect readyState = " << ready_state_;
|
| if (ready_state_ != READY_STATE_NONE) {
|
| @@ -309,7 +311,7 @@ void CastSocket::Connect(const net::CompletionCallback& callback) {
|
| if (connect_timeout_.InMicroseconds() > 0) {
|
| DCHECK(connect_timeout_callback_.IsCancelled());
|
| connect_timeout_callback_.Reset(
|
| - base::Bind(&CastSocket::OnConnectTimeout, base::Unretained(this)));
|
| + base::Bind(&CastSocketImpl::OnConnectTimeout, base::Unretained(this)));
|
| GetTimer()->Start(FROM_HERE,
|
| connect_timeout_,
|
| connect_timeout_callback_.callback());
|
| @@ -317,17 +319,16 @@ void CastSocket::Connect(const net::CompletionCallback& callback) {
|
| DoConnectLoop(net::OK);
|
| }
|
|
|
| -void CastSocket::PostTaskToStartConnectLoop(int result) {
|
| +void CastSocketImpl::PostTaskToStartConnectLoop(int result) {
|
| DCHECK(CalledOnValidThread());
|
| DCHECK(connect_loop_callback_.IsCancelled());
|
| - connect_loop_callback_.Reset(base::Bind(&CastSocket::DoConnectLoop,
|
| - base::Unretained(this),
|
| - result));
|
| + connect_loop_callback_.Reset(base::Bind(
|
| + &CastSocketImpl::DoConnectLoop, base::Unretained(this), result));
|
| base::MessageLoop::current()->PostTask(FROM_HERE,
|
| connect_loop_callback_.callback());
|
| }
|
|
|
| -void CastSocket::OnConnectTimeout() {
|
| +void CastSocketImpl::OnConnectTimeout() {
|
| DCHECK(CalledOnValidThread());
|
| // Stop all pending connection setup tasks and report back to the client.
|
| is_canceled_ = true;
|
| @@ -340,7 +341,7 @@ void CastSocket::OnConnectTimeout() {
|
| // There are two entry points to this method:
|
| // 1. Connect method: this starts the flow
|
| // 2. Callback from network operations that finish asynchronously
|
| -void CastSocket::DoConnectLoop(int result) {
|
| +void CastSocketImpl::DoConnectLoop(int result) {
|
| connect_loop_callback_.Cancel();
|
| if (is_canceled_) {
|
| LOG(ERROR) << "CANCELLED - Aborting DoConnectLoop.";
|
| @@ -402,19 +403,19 @@ void CastSocket::DoConnectLoop(int result) {
|
| }
|
| }
|
|
|
| -int CastSocket::DoTcpConnect() {
|
| +int CastSocketImpl::DoTcpConnect() {
|
| DCHECK(connect_loop_callback_.IsCancelled());
|
| VLOG_WITH_CONNECTION(1) << "DoTcpConnect";
|
| SetConnectState(CONN_STATE_TCP_CONNECT_COMPLETE);
|
| tcp_socket_ = CreateTcpSocket();
|
|
|
| int rv = tcp_socket_->Connect(
|
| - base::Bind(&CastSocket::DoConnectLoop, base::Unretained(this)));
|
| + base::Bind(&CastSocketImpl::DoConnectLoop, base::Unretained(this)));
|
| logger_->LogSocketEventWithRv(channel_id_, proto::TCP_SOCKET_CONNECT, rv);
|
| return rv;
|
| }
|
|
|
| -int CastSocket::DoTcpConnectComplete(int result) {
|
| +int CastSocketImpl::DoTcpConnectComplete(int result) {
|
| VLOG_WITH_CONNECTION(1) << "DoTcpConnectComplete: " << result;
|
| if (result == net::OK) {
|
| // Enable TCP protocol-level keep-alive.
|
| @@ -427,19 +428,19 @@ int CastSocket::DoTcpConnectComplete(int result) {
|
| return result;
|
| }
|
|
|
| -int CastSocket::DoSslConnect() {
|
| +int CastSocketImpl::DoSslConnect() {
|
| DCHECK(connect_loop_callback_.IsCancelled());
|
| VLOG_WITH_CONNECTION(1) << "DoSslConnect";
|
| SetConnectState(CONN_STATE_SSL_CONNECT_COMPLETE);
|
| socket_ = CreateSslSocket(tcp_socket_.PassAs<net::StreamSocket>());
|
|
|
| int rv = socket_->Connect(
|
| - base::Bind(&CastSocket::DoConnectLoop, base::Unretained(this)));
|
| + base::Bind(&CastSocketImpl::DoConnectLoop, base::Unretained(this)));
|
| logger_->LogSocketEventWithRv(channel_id_, proto::SSL_SOCKET_CONNECT, rv);
|
| return rv;
|
| }
|
|
|
| -int CastSocket::DoSslConnectComplete(int result) {
|
| +int CastSocketImpl::DoSslConnectComplete(int result) {
|
| VLOG_WITH_CONNECTION(1) << "DoSslConnectComplete: " << result;
|
| if (result == net::ERR_CERT_AUTHORITY_INVALID &&
|
| peer_cert_.empty() && ExtractPeerCert(&peer_cert_)) {
|
| @@ -451,7 +452,7 @@ int CastSocket::DoSslConnectComplete(int result) {
|
| return result;
|
| }
|
|
|
| -int CastSocket::DoAuthChallengeSend() {
|
| +int CastSocketImpl::DoAuthChallengeSend() {
|
| VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSend";
|
| SetConnectState(CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE);
|
|
|
| @@ -464,10 +465,10 @@ int CastSocket::DoAuthChallengeSend() {
|
| // code decoupled from connect loop code.
|
| DCHECK(send_auth_challenge_callback_.IsCancelled());
|
| send_auth_challenge_callback_.Reset(
|
| - base::Bind(&CastSocket::SendCastMessageInternal,
|
| + base::Bind(&CastSocketImpl::SendCastMessageInternal,
|
| base::Unretained(this),
|
| challenge_message,
|
| - base::Bind(&CastSocket::DoAuthChallengeSendWriteComplete,
|
| + base::Bind(&CastSocketImpl::DoAuthChallengeSendWriteComplete,
|
| base::Unretained(this))));
|
| base::MessageLoop::current()->PostTask(
|
| FROM_HERE,
|
| @@ -476,7 +477,7 @@ int CastSocket::DoAuthChallengeSend() {
|
| return net::ERR_IO_PENDING;
|
| }
|
|
|
| -void CastSocket::DoAuthChallengeSendWriteComplete(int result) {
|
| +void CastSocketImpl::DoAuthChallengeSendWriteComplete(int result) {
|
| send_auth_challenge_callback_.Cancel();
|
| VLOG_WITH_CONNECTION(2) << "DoAuthChallengeSendWriteComplete: " << result;
|
| DCHECK_GT(result, 0);
|
| @@ -484,7 +485,7 @@ void CastSocket::DoAuthChallengeSendWriteComplete(int result) {
|
| PostTaskToStartConnectLoop(result);
|
| }
|
|
|
| -int CastSocket::DoAuthChallengeSendComplete(int result) {
|
| +int CastSocketImpl::DoAuthChallengeSendComplete(int result) {
|
| VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSendComplete: " << result;
|
| if (result < 0) {
|
| return result;
|
| @@ -499,7 +500,7 @@ int CastSocket::DoAuthChallengeSendComplete(int result) {
|
| return net::ERR_IO_PENDING;
|
| }
|
|
|
| -int CastSocket::DoAuthChallengeReplyComplete(int result) {
|
| +int CastSocketImpl::DoAuthChallengeReplyComplete(int result) {
|
| VLOG_WITH_CONNECTION(1) << "DoAuthChallengeReplyComplete: " << result;
|
| if (result < 0) {
|
| return result;
|
| @@ -511,7 +512,7 @@ int CastSocket::DoAuthChallengeReplyComplete(int result) {
|
| return net::OK;
|
| }
|
|
|
| -void CastSocket::DoConnectCallback(int result) {
|
| +void CastSocketImpl::DoConnectCallback(int result) {
|
| SetReadyState((result == net::OK) ? READY_STATE_OPEN : READY_STATE_CLOSED);
|
| if (result == net::OK) {
|
| SetErrorState(CHANNEL_ERROR_NONE);
|
| @@ -528,14 +529,14 @@ void CastSocket::DoConnectCallback(int result) {
|
| CloseWithError();
|
| }
|
|
|
| -void CastSocket::Close(const net::CompletionCallback& callback) {
|
| +void CastSocketImpl::Close(const net::CompletionCallback& callback) {
|
| CloseInternal();
|
| RunPendingCallbacksOnClose();
|
| // Run this callback last. It may delete the socket.
|
| callback.Run(net::OK);
|
| }
|
|
|
| -void CastSocket::CloseInternal() {
|
| +void CastSocketImpl::CloseInternal() {
|
| // TODO(mfoltz): Enforce this when CastChannelAPITest is rewritten to create
|
| // and free sockets on the same thread. crbug.com/398242
|
| // DCHECK(CalledOnValidThread());
|
| @@ -560,7 +561,7 @@ void CastSocket::CloseInternal() {
|
| logger_->LogSocketEvent(channel_id_, proto::SOCKET_CLOSED);
|
| }
|
|
|
| -void CastSocket::RunPendingCallbacksOnClose() {
|
| +void CastSocketImpl::RunPendingCallbacksOnClose() {
|
| DCHECK_EQ(ready_state_, READY_STATE_CLOSED);
|
| if (!connect_callback_.is_null()) {
|
| connect_callback_.Run(net::ERR_CONNECTION_FAILED);
|
| @@ -573,8 +574,8 @@ void CastSocket::RunPendingCallbacksOnClose() {
|
| }
|
| }
|
|
|
| -void CastSocket::SendMessage(const MessageInfo& message,
|
| - const net::CompletionCallback& callback) {
|
| +void CastSocketImpl::SendMessage(const MessageInfo& message,
|
| + const net::CompletionCallback& callback) {
|
| DCHECK(CalledOnValidThread());
|
| if (ready_state_ != READY_STATE_OPEN) {
|
| logger_->LogSocketEventForMessage(channel_id_,
|
| @@ -596,7 +597,7 @@ void CastSocket::SendMessage(const MessageInfo& message,
|
| SendCastMessageInternal(message_proto, callback);
|
| }
|
|
|
| -void CastSocket::SendCastMessageInternal(
|
| +void CastSocketImpl::SendCastMessageInternal(
|
| const CastMessage& message,
|
| const net::CompletionCallback& callback) {
|
| WriteRequest write_request(callback);
|
| @@ -621,7 +622,7 @@ void CastSocket::SendCastMessageInternal(
|
| }
|
| }
|
|
|
| -void CastSocket::DoWriteLoop(int result) {
|
| +void CastSocketImpl::DoWriteLoop(int result) {
|
| DCHECK(CalledOnValidThread());
|
| VLOG_WITH_CONNECTION(1) << "DoWriteLoop queue size: " << write_queue_.size();
|
|
|
| @@ -677,7 +678,7 @@ void CastSocket::DoWriteLoop(int result) {
|
| }
|
| }
|
|
|
| -int CastSocket::DoWrite() {
|
| +int CastSocketImpl::DoWrite() {
|
| DCHECK(!write_queue_.empty());
|
| WriteRequest& request = write_queue_.front();
|
|
|
| @@ -690,13 +691,13 @@ int CastSocket::DoWrite() {
|
| int rv = socket_->Write(
|
| request.io_buffer.get(),
|
| request.io_buffer->BytesRemaining(),
|
| - base::Bind(&CastSocket::DoWriteLoop, base::Unretained(this)));
|
| + base::Bind(&CastSocketImpl::DoWriteLoop, base::Unretained(this)));
|
| logger_->LogSocketEventWithRv(channel_id_, proto::SOCKET_WRITE, rv);
|
|
|
| return rv;
|
| }
|
|
|
| -int CastSocket::DoWriteComplete(int result) {
|
| +int CastSocketImpl::DoWriteComplete(int result) {
|
| DCHECK(!write_queue_.empty());
|
| if (result <= 0) { // NOTE that 0 also indicates an error
|
| SetErrorState(CHANNEL_ERROR_SOCKET_ERROR);
|
| @@ -717,7 +718,7 @@ int CastSocket::DoWriteComplete(int result) {
|
| return net::OK;
|
| }
|
|
|
| -int CastSocket::DoWriteCallback() {
|
| +int CastSocketImpl::DoWriteCallback() {
|
| DCHECK(!write_queue_.empty());
|
|
|
| SetWriteState(WRITE_STATE_WRITE);
|
| @@ -734,7 +735,7 @@ int CastSocket::DoWriteCallback() {
|
| return net::OK;
|
| }
|
|
|
| -int CastSocket::DoWriteError(int result) {
|
| +int CastSocketImpl::DoWriteError(int result) {
|
| DCHECK(!write_queue_.empty());
|
| DCHECK_LT(result, 0);
|
|
|
| @@ -757,16 +758,16 @@ int CastSocket::DoWriteError(int result) {
|
| return net::ERR_FAILED;
|
| }
|
|
|
| -void CastSocket::PostTaskToStartReadLoop() {
|
| +void CastSocketImpl::PostTaskToStartReadLoop() {
|
| DCHECK(CalledOnValidThread());
|
| DCHECK(read_loop_callback_.IsCancelled());
|
| - read_loop_callback_.Reset(base::Bind(&CastSocket::StartReadLoop,
|
| - base::Unretained(this)));
|
| + read_loop_callback_.Reset(
|
| + base::Bind(&CastSocketImpl::StartReadLoop, base::Unretained(this)));
|
| base::MessageLoop::current()->PostTask(FROM_HERE,
|
| read_loop_callback_.callback());
|
| }
|
|
|
| -void CastSocket::StartReadLoop() {
|
| +void CastSocketImpl::StartReadLoop() {
|
| read_loop_callback_.Cancel();
|
| // Read loop would have already been started if read state is not NONE
|
| if (read_state_ == READ_STATE_NONE) {
|
| @@ -775,7 +776,7 @@ void CastSocket::StartReadLoop() {
|
| }
|
| }
|
|
|
| -void CastSocket::DoReadLoop(int result) {
|
| +void CastSocketImpl::DoReadLoop(int result) {
|
| DCHECK(CalledOnValidThread());
|
| // Network operations can either finish synchronously or asynchronously.
|
| // This method executes the state machine transitions in a loop so that
|
| @@ -826,7 +827,7 @@ void CastSocket::DoReadLoop(int result) {
|
| }
|
| }
|
|
|
| -int CastSocket::DoRead() {
|
| +int CastSocketImpl::DoRead() {
|
| SetReadState(READ_STATE_READ_COMPLETE);
|
|
|
| // Determine how many bytes need to be read.
|
| @@ -836,13 +837,13 @@ int CastSocket::DoRead() {
|
| int rv = socket_->Read(
|
| read_buffer_.get(),
|
| base::checked_cast<uint32>(num_bytes_to_read),
|
| - base::Bind(&CastSocket::DoReadLoop, base::Unretained(this)));
|
| + base::Bind(&CastSocketImpl::DoReadLoop, base::Unretained(this)));
|
| logger_->LogSocketEventWithRv(channel_id_, proto::SOCKET_READ, rv);
|
|
|
| return rv;
|
| }
|
|
|
| -int CastSocket::DoReadComplete(int result) {
|
| +int CastSocketImpl::DoReadComplete(int result) {
|
| VLOG_WITH_CONNECTION(2) << "DoReadComplete result = " << result;
|
|
|
| if (result <= 0) { // 0 means EOF: the peer closed the socket
|
| @@ -875,7 +876,7 @@ int CastSocket::DoReadComplete(int result) {
|
| return net::OK;
|
| }
|
|
|
| -int CastSocket::DoReadCallback() {
|
| +int CastSocketImpl::DoReadCallback() {
|
| SetReadState(READ_STATE_READ);
|
| const CastMessage& message = *current_message_;
|
| if (ready_state_ == READY_STATE_CONNECTING) {
|
| @@ -911,12 +912,12 @@ int CastSocket::DoReadCallback() {
|
| return net::OK;
|
| }
|
|
|
| -int CastSocket::DoReadError(int result) {
|
| +int CastSocketImpl::DoReadError(int result) {
|
| DCHECK_LE(result, 0);
|
| return net::ERR_FAILED;
|
| }
|
|
|
| -void CastSocket::CloseWithError() {
|
| +void CastSocketImpl::CloseWithError() {
|
| DCHECK(CalledOnValidThread());
|
| CloseInternal();
|
| RunPendingCallbacksOnClose();
|
| @@ -926,20 +927,20 @@ void CastSocket::CloseWithError() {
|
| }
|
| }
|
|
|
| -std::string CastSocket::CastUrl() const {
|
| +std::string CastSocketImpl::CastUrl() const {
|
| return ((channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED) ?
|
| "casts://" : "cast://") + ip_endpoint_.ToString();
|
| }
|
|
|
| -bool CastSocket::CalledOnValidThread() const {
|
| +bool CastSocketImpl::CalledOnValidThread() const {
|
| return thread_checker_.CalledOnValidThread();
|
| }
|
|
|
| -base::Timer* CastSocket::GetTimer() {
|
| +base::Timer* CastSocketImpl::GetTimer() {
|
| return connect_timeout_timer_.get();
|
| }
|
|
|
| -void CastSocket::SetConnectState(ConnectionState connect_state) {
|
| +void CastSocketImpl::SetConnectState(ConnectionState connect_state) {
|
| if (connect_state_ != connect_state) {
|
| connect_state_ = connect_state;
|
| logger_->LogSocketConnectState(channel_id_,
|
| @@ -947,38 +948,41 @@ void CastSocket::SetConnectState(ConnectionState connect_state) {
|
| }
|
| }
|
|
|
| -void CastSocket::SetReadyState(ReadyState ready_state) {
|
| +void CastSocketImpl::SetReadyState(ReadyState ready_state) {
|
| if (ready_state_ != ready_state) {
|
| ready_state_ = ready_state;
|
| logger_->LogSocketReadyState(channel_id_, ReadyStateToProto(ready_state_));
|
| }
|
| }
|
|
|
| -void CastSocket::SetErrorState(ChannelError error_state) {
|
| +void CastSocketImpl::SetErrorState(ChannelError error_state) {
|
| if (error_state_ != error_state) {
|
| error_state_ = error_state;
|
| logger_->LogSocketErrorState(channel_id_, ErrorStateToProto(error_state_));
|
| }
|
| }
|
|
|
| -void CastSocket::SetReadState(ReadState read_state) {
|
| +void CastSocketImpl::SetReadState(ReadState read_state) {
|
| if (read_state_ != read_state) {
|
| read_state_ = read_state;
|
| logger_->LogSocketReadState(channel_id_, ReadStateToProto(read_state_));
|
| }
|
| }
|
|
|
| -void CastSocket::SetWriteState(WriteState write_state) {
|
| +void CastSocketImpl::SetWriteState(WriteState write_state) {
|
| if (write_state_ != write_state) {
|
| write_state_ = write_state;
|
| logger_->LogSocketWriteState(channel_id_, WriteStateToProto(write_state_));
|
| }
|
| }
|
|
|
| -CastSocket::WriteRequest::WriteRequest(const net::CompletionCallback& callback)
|
| - : callback(callback) { }
|
| +CastSocketImpl::WriteRequest::WriteRequest(
|
| + const net::CompletionCallback& callback)
|
| + : callback(callback) {
|
| +}
|
|
|
| -bool CastSocket::WriteRequest::SetContent(const CastMessage& message_proto) {
|
| +bool CastSocketImpl::WriteRequest::SetContent(
|
| + const CastMessage& message_proto) {
|
| DCHECK(!io_buffer.get());
|
| std::string message_data;
|
| if (!MessageFramer::Serialize(message_proto, &message_data)) {
|
| @@ -990,7 +994,8 @@ bool CastSocket::WriteRequest::SetContent(const CastMessage& message_proto) {
|
| return true;
|
| }
|
|
|
| -CastSocket::WriteRequest::~WriteRequest() { }
|
| +CastSocketImpl::WriteRequest::~WriteRequest() {
|
| +}
|
| } // namespace cast_channel
|
| } // namespace core_api
|
| } // namespace extensions
|
|
|