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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "extensions/browser/api/cast_channel/cast_transport.h" |
| 6 |
| 7 #include <string> |
| 8 |
| 9 #include "base/bind.h" |
| 10 #include "base/format_macros.h" |
| 11 #include "base/numerics/safe_conversions.h" |
| 12 #include "base/strings/stringprintf.h" |
| 13 #include "extensions/browser/api/cast_channel/cast_framer.h" |
| 14 #include "extensions/browser/api/cast_channel/cast_message_util.h" |
| 15 #include "extensions/browser/api/cast_channel/logger.h" |
| 16 #include "extensions/browser/api/cast_channel/logger_util.h" |
| 17 #include "extensions/common/api/cast_channel/cast_channel.pb.h" |
| 18 #include "net/base/net_errors.h" |
| 19 |
| 20 #define VLOG_WITH_CONNECTION(level) \ |
| 21 VLOG(level) << "[" << socket_->ip_endpoint().ToString() \ |
| 22 << ", auth=" << socket_->channel_auth() << "] " |
| 23 |
| 24 namespace extensions { |
| 25 namespace core_api { |
| 26 namespace cast_channel { |
| 27 |
| 28 CastTransport::CastTransport(CastSocketInterface* socket, |
| 29 Delegate* read_delegate, |
| 30 scoped_refptr<Logger> logger) |
| 31 : socket_(socket), |
| 32 read_delegate_(read_delegate), |
| 33 write_state_(WRITE_STATE_NONE), |
| 34 read_state_(READ_STATE_NONE), |
| 35 logger_(logger) { |
| 36 DCHECK(socket); |
| 37 DCHECK(read_delegate); |
| 38 |
| 39 // Buffer is reused across messages to minimize unnecessary buffer |
| 40 // [re]allocations. |
| 41 read_buffer_ = new net::GrowableIOBuffer(); |
| 42 read_buffer_->SetCapacity(MessageFramer::MessageHeader::max_message_size()); |
| 43 framer_.reset(new MessageFramer(read_buffer_)); |
| 44 } |
| 45 |
| 46 CastTransport::~CastTransport() { |
| 47 DCHECK(thread_checker_.CalledOnValidThread()); |
| 48 FlushWriteQueue(); |
| 49 } |
| 50 |
| 51 // static |
| 52 proto::ReadState CastTransport::ReadStateToProto( |
| 53 CastTransport::ReadState state) { |
| 54 switch (state) { |
| 55 case CastTransport::READ_STATE_NONE: |
| 56 return proto::READ_STATE_NONE; |
| 57 case CastTransport::READ_STATE_READ: |
| 58 return proto::READ_STATE_READ; |
| 59 case CastTransport::READ_STATE_READ_COMPLETE: |
| 60 return proto::READ_STATE_READ_COMPLETE; |
| 61 case CastTransport::READ_STATE_DO_CALLBACK: |
| 62 return proto::READ_STATE_DO_CALLBACK; |
| 63 case CastTransport::READ_STATE_ERROR: |
| 64 return proto::READ_STATE_ERROR; |
| 65 default: |
| 66 NOTREACHED(); |
| 67 return proto::READ_STATE_NONE; |
| 68 } |
| 69 } |
| 70 |
| 71 // static |
| 72 proto::WriteState CastTransport::WriteStateToProto( |
| 73 CastTransport::WriteState state) { |
| 74 switch (state) { |
| 75 case CastTransport::WRITE_STATE_NONE: |
| 76 return proto::WRITE_STATE_NONE; |
| 77 case CastTransport::WRITE_STATE_WRITE: |
| 78 return proto::WRITE_STATE_WRITE; |
| 79 case CastTransport::WRITE_STATE_WRITE_COMPLETE: |
| 80 return proto::WRITE_STATE_WRITE_COMPLETE; |
| 81 case CastTransport::WRITE_STATE_DO_CALLBACK: |
| 82 return proto::WRITE_STATE_DO_CALLBACK; |
| 83 case CastTransport::WRITE_STATE_ERROR: |
| 84 return proto::WRITE_STATE_ERROR; |
| 85 default: |
| 86 NOTREACHED(); |
| 87 return proto::WRITE_STATE_NONE; |
| 88 } |
| 89 } |
| 90 |
| 91 // static |
| 92 proto::ErrorState CastTransport::ErrorStateToProto(ChannelError state) { |
| 93 switch (state) { |
| 94 case CHANNEL_ERROR_NONE: |
| 95 return proto::CHANNEL_ERROR_NONE; |
| 96 case CHANNEL_ERROR_CHANNEL_NOT_OPEN: |
| 97 return proto::CHANNEL_ERROR_CHANNEL_NOT_OPEN; |
| 98 case CHANNEL_ERROR_AUTHENTICATION_ERROR: |
| 99 return proto::CHANNEL_ERROR_AUTHENTICATION_ERROR; |
| 100 case CHANNEL_ERROR_CONNECT_ERROR: |
| 101 return proto::CHANNEL_ERROR_CONNECT_ERROR; |
| 102 case CHANNEL_ERROR_SOCKET_ERROR: |
| 103 return proto::CHANNEL_ERROR_SOCKET_ERROR; |
| 104 case CHANNEL_ERROR_TRANSPORT_ERROR: |
| 105 return proto::CHANNEL_ERROR_TRANSPORT_ERROR; |
| 106 case CHANNEL_ERROR_INVALID_MESSAGE: |
| 107 return proto::CHANNEL_ERROR_INVALID_MESSAGE; |
| 108 case CHANNEL_ERROR_INVALID_CHANNEL_ID: |
| 109 return proto::CHANNEL_ERROR_INVALID_CHANNEL_ID; |
| 110 case CHANNEL_ERROR_CONNECT_TIMEOUT: |
| 111 return proto::CHANNEL_ERROR_CONNECT_TIMEOUT; |
| 112 case CHANNEL_ERROR_UNKNOWN: |
| 113 return proto::CHANNEL_ERROR_UNKNOWN; |
| 114 default: |
| 115 NOTREACHED(); |
| 116 return proto::CHANNEL_ERROR_NONE; |
| 117 } |
| 118 } |
| 119 |
| 120 void CastTransport::FlushWriteQueue() { |
| 121 for (; !write_queue_.empty(); write_queue_.pop()) { |
| 122 net::CompletionCallback& callback = write_queue_.front().callback; |
| 123 callback.Run(net::ERR_FAILED); |
| 124 callback.Reset(); |
| 125 } |
| 126 } |
| 127 |
| 128 void CastTransport::SendMessage(const CastMessage& message, |
| 129 const net::CompletionCallback& callback) { |
| 130 DCHECK(thread_checker_.CalledOnValidThread()); |
| 131 std::string serialized_message; |
| 132 if (!MessageFramer::Serialize(message, &serialized_message)) { |
| 133 logger_->LogSocketEventForMessage(socket_->id(), |
| 134 proto::SEND_MESSAGE_FAILED, |
| 135 message.namespace_(), |
| 136 "Error when serializing message."); |
| 137 callback.Run(net::ERR_FAILED); |
| 138 return; |
| 139 } |
| 140 WriteRequest write_request( |
| 141 message.namespace_(), serialized_message, callback); |
| 142 |
| 143 write_queue_.push(write_request); |
| 144 logger_->LogSocketEventForMessage( |
| 145 socket_->id(), |
| 146 proto::MESSAGE_ENQUEUED, |
| 147 message.namespace_(), |
| 148 base::StringPrintf("Queue size: %" PRIuS, write_queue_.size())); |
| 149 if (write_state_ == WRITE_STATE_NONE) { |
| 150 SetWriteState(WRITE_STATE_WRITE); |
| 151 OnWriteResult(net::OK); |
| 152 } |
| 153 } |
| 154 |
| 155 CastTransport::WriteRequest::WriteRequest( |
| 156 const std::string& namespace_, |
| 157 const std::string& payload, |
| 158 const net::CompletionCallback& callback) |
| 159 : message_namespace(namespace_), callback(callback) { |
| 160 VLOG(2) << "WriteRequest size: " << payload.size(); |
| 161 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(payload), |
| 162 payload.size()); |
| 163 } |
| 164 |
| 165 CastTransport::WriteRequest::~WriteRequest() { |
| 166 } |
| 167 |
| 168 void CastTransport::SetReadState(ReadState read_state) { |
| 169 if (read_state_ != read_state) { |
| 170 read_state_ = read_state; |
| 171 logger_->LogSocketReadState(socket_->id(), ReadStateToProto(read_state_)); |
| 172 } |
| 173 } |
| 174 |
| 175 void CastTransport::SetWriteState(WriteState write_state) { |
| 176 if (write_state_ != write_state) { |
| 177 write_state_ = write_state; |
| 178 logger_->LogSocketWriteState(socket_->id(), |
| 179 WriteStateToProto(write_state_)); |
| 180 } |
| 181 } |
| 182 |
| 183 void CastTransport::SetErrorState(ChannelError error_state) { |
| 184 if (error_state_ != error_state) { |
| 185 error_state_ = error_state; |
| 186 logger_->LogSocketErrorState(socket_->id(), |
| 187 ErrorStateToProto(error_state_)); |
| 188 } |
| 189 } |
| 190 |
| 191 void CastTransport::OnWriteResult(int result) { |
| 192 DCHECK(thread_checker_.CalledOnValidThread()); |
| 193 VLOG_WITH_CONNECTION(1) << "OnWriteResult queue size: " |
| 194 << write_queue_.size(); |
| 195 |
| 196 if (write_queue_.empty()) { |
| 197 SetWriteState(WRITE_STATE_NONE); |
| 198 return; |
| 199 } |
| 200 |
| 201 // Network operations can either finish synchronously or asynchronously. |
| 202 // This method executes the state machine transitions in a loop so that |
| 203 // write state transitions happen even when network operations finish |
| 204 // synchronously. |
| 205 int rv = result; |
| 206 do { |
| 207 WriteState state = write_state_; |
| 208 write_state_ = WRITE_STATE_NONE; |
| 209 switch (state) { |
| 210 case WRITE_STATE_WRITE: |
| 211 rv = DoWrite(); |
| 212 break; |
| 213 case WRITE_STATE_WRITE_COMPLETE: |
| 214 rv = DoWriteComplete(rv); |
| 215 break; |
| 216 case WRITE_STATE_DO_CALLBACK: |
| 217 rv = DoWriteCallback(); |
| 218 break; |
| 219 case WRITE_STATE_ERROR: |
| 220 rv = DoWriteError(rv); |
| 221 break; |
| 222 default: |
| 223 NOTREACHED() << "BUG in write flow. Unknown state: " << state; |
| 224 break; |
| 225 } |
| 226 } while (!write_queue_.empty() && rv != net::ERR_IO_PENDING && |
| 227 write_state_ != WRITE_STATE_NONE); |
| 228 |
| 229 // No state change occurred in do-while loop above. This means state has |
| 230 // transitioned to NONE. |
| 231 if (write_state_ == WRITE_STATE_NONE) { |
| 232 logger_->LogSocketWriteState(socket_->id(), |
| 233 WriteStateToProto(write_state_)); |
| 234 } |
| 235 |
| 236 // If write loop is done because the queue is empty then set write |
| 237 // state to NONE |
| 238 if (write_queue_.empty()) { |
| 239 SetWriteState(WRITE_STATE_NONE); |
| 240 } |
| 241 |
| 242 // Write loop is done - if the result is ERR_FAILED then close with error. |
| 243 if (rv == net::ERR_FAILED) { |
| 244 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_); |
| 245 socket_->CloseWithError(error_state_); |
| 246 FlushWriteQueue(); |
| 247 } |
| 248 } |
| 249 |
| 250 int CastTransport::DoWrite() { |
| 251 DCHECK(!write_queue_.empty()); |
| 252 WriteRequest& request = write_queue_.front(); |
| 253 |
| 254 VLOG_WITH_CONNECTION(2) << "WriteData byte_count = " |
| 255 << request.io_buffer->size() << " bytes_written " |
| 256 << request.io_buffer->BytesConsumed(); |
| 257 |
| 258 SetWriteState(WRITE_STATE_WRITE_COMPLETE); |
| 259 |
| 260 int rv = socket_->Write( |
| 261 request.io_buffer.get(), |
| 262 request.io_buffer->BytesRemaining(), |
| 263 base::Bind(&CastTransport::OnWriteResult, base::Unretained(this))); |
| 264 logger_->LogSocketEventWithRv(socket_->id(), proto::SOCKET_WRITE, rv); |
| 265 |
| 266 return rv; |
| 267 } |
| 268 |
| 269 int CastTransport::DoWriteComplete(int result) { |
| 270 VLOG_WITH_CONNECTION(2) << "DoWriteComplete result=" << result; |
| 271 DCHECK(!write_queue_.empty()); |
| 272 if (result <= 0) { // NOTE that 0 also indicates an error |
| 273 SetErrorState(CHANNEL_ERROR_TRANSPORT_ERROR); |
| 274 SetWriteState(WRITE_STATE_ERROR); |
| 275 return result == 0 ? net::ERR_FAILED : result; |
| 276 } |
| 277 |
| 278 // Some bytes were successfully written |
| 279 WriteRequest& request = write_queue_.front(); |
| 280 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; |
| 281 io_buffer->DidConsume(result); |
| 282 if (io_buffer->BytesRemaining() == 0) { // Message fully sent |
| 283 SetWriteState(WRITE_STATE_DO_CALLBACK); |
| 284 } else { |
| 285 SetWriteState(WRITE_STATE_WRITE); |
| 286 } |
| 287 |
| 288 return net::OK; |
| 289 } |
| 290 |
| 291 int CastTransport::DoWriteCallback() { |
| 292 VLOG_WITH_CONNECTION(2) << "DoWriteCallback"; |
| 293 DCHECK(!write_queue_.empty()); |
| 294 |
| 295 SetWriteState(WRITE_STATE_WRITE); |
| 296 |
| 297 WriteRequest& request = write_queue_.front(); |
| 298 int bytes_consumed = request.io_buffer->BytesConsumed(); |
| 299 logger_->LogSocketEventForMessage( |
| 300 socket_->id(), |
| 301 proto::MESSAGE_WRITTEN, |
| 302 request.message_namespace, |
| 303 base::StringPrintf("Bytes: %d", bytes_consumed)); |
| 304 request.callback.Run(net::OK); |
| 305 write_queue_.pop(); |
| 306 return net::OK; |
| 307 } |
| 308 |
| 309 int CastTransport::DoWriteError(int result) { |
| 310 VLOG_WITH_CONNECTION(2) << "DoWriteError result=" << result; |
| 311 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_); |
| 312 DCHECK_LT(result, 0); |
| 313 return net::ERR_FAILED; |
| 314 } |
| 315 |
| 316 void CastTransport::StartReadLoop() { |
| 317 DCHECK(thread_checker_.CalledOnValidThread()); |
| 318 // Read loop would have already been started if read state is not NONE |
| 319 if (read_state_ == READ_STATE_NONE) { |
| 320 SetReadState(READ_STATE_READ); |
| 321 OnReadResult(net::OK); |
| 322 } |
| 323 } |
| 324 |
| 325 void CastTransport::OnReadResult(int result) { |
| 326 DCHECK(thread_checker_.CalledOnValidThread()); |
| 327 // Network operations can either finish synchronously or asynchronously. |
| 328 // This method executes the state machine transitions in a loop so that |
| 329 // write state transitions happen even when network operations finish |
| 330 // synchronously. |
| 331 int rv = result; |
| 332 do { |
| 333 ReadState state = read_state_; |
| 334 read_state_ = READ_STATE_NONE; |
| 335 |
| 336 switch (state) { |
| 337 case READ_STATE_READ: |
| 338 rv = DoRead(); |
| 339 break; |
| 340 case READ_STATE_READ_COMPLETE: |
| 341 rv = DoReadComplete(rv); |
| 342 break; |
| 343 case READ_STATE_DO_CALLBACK: |
| 344 rv = DoReadCallback(); |
| 345 break; |
| 346 case READ_STATE_ERROR: |
| 347 rv = DoReadError(rv); |
| 348 DCHECK_EQ(read_state_, READ_STATE_NONE); |
| 349 break; |
| 350 default: |
| 351 NOTREACHED() << "BUG in read flow. Unknown state: " << state; |
| 352 break; |
| 353 } |
| 354 } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE); |
| 355 |
| 356 // No state change occurred in do-while loop above. This means state has |
| 357 // transitioned to NONE. |
| 358 if (read_state_ == READ_STATE_NONE) { |
| 359 logger_->LogSocketReadState(socket_->id(), ReadStateToProto(read_state_)); |
| 360 } |
| 361 |
| 362 if (rv == net::ERR_FAILED) { |
| 363 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_); |
| 364 socket_->CloseWithError(error_state_); |
| 365 FlushWriteQueue(); |
| 366 read_delegate_->OnError( |
| 367 socket_, error_state_, logger_->GetLastErrors(socket_->id())); |
| 368 } |
| 369 } |
| 370 |
| 371 int CastTransport::DoRead() { |
| 372 VLOG_WITH_CONNECTION(2) << "DoRead"; |
| 373 SetReadState(READ_STATE_READ_COMPLETE); |
| 374 |
| 375 // Determine how many bytes need to be read. |
| 376 size_t num_bytes_to_read = framer_->BytesRequested(); |
| 377 |
| 378 // Read up to num_bytes_to_read into |current_read_buffer_|. |
| 379 int rv = socket_->Read( |
| 380 read_buffer_.get(), |
| 381 base::checked_cast<uint32>(num_bytes_to_read), |
| 382 base::Bind(&CastTransport::OnReadResult, base::Unretained(this))); |
| 383 |
| 384 return rv; |
| 385 } |
| 386 |
| 387 int CastTransport::DoReadComplete(int result) { |
| 388 VLOG_WITH_CONNECTION(2) << "DoReadComplete result = " << result; |
| 389 |
| 390 if (result <= 0) { |
| 391 SetErrorState(CHANNEL_ERROR_TRANSPORT_ERROR); |
| 392 SetReadState(READ_STATE_ERROR); |
| 393 return result == 0 ? net::ERR_FAILED : result; |
| 394 } |
| 395 |
| 396 size_t message_size; |
| 397 DCHECK(current_message_.get() == NULL); |
| 398 current_message_ = framer_->Ingest(result, &message_size, &error_state_); |
| 399 if (current_message_.get()) { |
| 400 DCHECK_EQ(error_state_, CHANNEL_ERROR_NONE); |
| 401 DCHECK_GT(message_size, static_cast<size_t>(0)); |
| 402 logger_->LogSocketEventForMessage( |
| 403 socket_->id(), |
| 404 proto::MESSAGE_READ, |
| 405 current_message_->namespace_(), |
| 406 base::StringPrintf("Message size: %u", |
| 407 static_cast<uint32>(message_size))); |
| 408 SetReadState(READ_STATE_DO_CALLBACK); |
| 409 } else if (error_state_ != CHANNEL_ERROR_NONE) { |
| 410 DCHECK(current_message_.get() == NULL); |
| 411 SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE); |
| 412 SetReadState(READ_STATE_ERROR); |
| 413 } else { |
| 414 DCHECK(current_message_.get() == NULL); |
| 415 SetReadState(READ_STATE_READ); |
| 416 } |
| 417 return net::OK; |
| 418 } |
| 419 |
| 420 int CastTransport::DoReadCallback() { |
| 421 VLOG_WITH_CONNECTION(2) << "DoReadCallback"; |
| 422 SetReadState(READ_STATE_READ); |
| 423 if (!IsCastMessageValid(*current_message_)) { |
| 424 SetReadState(READ_STATE_ERROR); |
| 425 SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE); |
| 426 return net::ERR_INVALID_RESPONSE; |
| 427 } |
| 428 logger_->LogSocketEventForMessage(socket_->id(), |
| 429 proto::NOTIFY_ON_MESSAGE, |
| 430 current_message_->namespace_(), |
| 431 std::string()); |
| 432 read_delegate_->OnMessage(socket_, *current_message_); |
| 433 current_message_.reset(); |
| 434 return net::OK; |
| 435 } |
| 436 |
| 437 int CastTransport::DoReadError(int result) { |
| 438 VLOG_WITH_CONNECTION(2) << "DoReadError"; |
| 439 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_); |
| 440 DCHECK_LE(result, 0); |
| 441 return net::ERR_FAILED; |
| 442 } |
| 443 |
| 444 } // namespace cast_channel |
| 445 } // namespace core_api |
| 446 } // namespace extensions |
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