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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "base/debug/trace_event_argument.h" | 8 #include "base/debug/trace_event_argument.h" |
9 #include "base/format_macros.h" | 9 #include "base/format_macros.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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41 can_start_(false), | 41 can_start_(false), |
42 can_draw_(false), | 42 can_draw_(false), |
43 has_pending_tree_(false), | 43 has_pending_tree_(false), |
44 pending_tree_is_ready_for_activation_(false), | 44 pending_tree_is_ready_for_activation_(false), |
45 active_tree_needs_first_draw_(false), | 45 active_tree_needs_first_draw_(false), |
46 did_commit_after_animating_(false), | 46 did_commit_after_animating_(false), |
47 did_create_and_initialize_first_output_surface_(false), | 47 did_create_and_initialize_first_output_surface_(false), |
48 impl_latency_takes_priority_(false), | 48 impl_latency_takes_priority_(false), |
49 skip_next_begin_main_frame_to_reduce_latency_(false), | 49 skip_next_begin_main_frame_to_reduce_latency_(false), |
50 skip_begin_main_frame_to_reduce_latency_(false), | 50 skip_begin_main_frame_to_reduce_latency_(false), |
51 continuous_painting_(false) { | 51 continuous_painting_(false), |
52 on_battery_power_(false) { | |
52 } | 53 } |
53 | 54 |
54 const char* SchedulerStateMachine::OutputSurfaceStateToString( | 55 const char* SchedulerStateMachine::OutputSurfaceStateToString( |
55 OutputSurfaceState state) { | 56 OutputSurfaceState state) { |
56 switch (state) { | 57 switch (state) { |
57 case OUTPUT_SURFACE_ACTIVE: | 58 case OUTPUT_SURFACE_ACTIVE: |
58 return "OUTPUT_SURFACE_ACTIVE"; | 59 return "OUTPUT_SURFACE_ACTIVE"; |
59 case OUTPUT_SURFACE_LOST: | 60 case OUTPUT_SURFACE_LOST: |
60 return "OUTPUT_SURFACE_LOST"; | 61 return "OUTPUT_SURFACE_LOST"; |
61 case OUTPUT_SURFACE_CREATING: | 62 case OUTPUT_SURFACE_CREATING: |
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231 did_create_and_initialize_first_output_surface_); | 232 did_create_and_initialize_first_output_surface_); |
232 state->SetBoolean("impl_latency_takes_priority", | 233 state->SetBoolean("impl_latency_takes_priority", |
233 impl_latency_takes_priority_); | 234 impl_latency_takes_priority_); |
234 state->SetBoolean("main_thread_is_in_high_latency_mode", | 235 state->SetBoolean("main_thread_is_in_high_latency_mode", |
235 MainThreadIsInHighLatencyMode()); | 236 MainThreadIsInHighLatencyMode()); |
236 state->SetBoolean("skip_begin_main_frame_to_reduce_latency", | 237 state->SetBoolean("skip_begin_main_frame_to_reduce_latency", |
237 skip_begin_main_frame_to_reduce_latency_); | 238 skip_begin_main_frame_to_reduce_latency_); |
238 state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency", | 239 state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency", |
239 skip_next_begin_main_frame_to_reduce_latency_); | 240 skip_next_begin_main_frame_to_reduce_latency_); |
240 state->SetBoolean("continuous_painting", continuous_painting_); | 241 state->SetBoolean("continuous_painting", continuous_painting_); |
242 state->SetBoolean("on_battery_power", on_battery_power_); | |
241 state->EndDictionary(); | 243 state->EndDictionary(); |
242 } | 244 } |
243 | 245 |
244 void SchedulerStateMachine::AdvanceCurrentFrameNumber() { | 246 void SchedulerStateMachine::AdvanceCurrentFrameNumber() { |
245 current_frame_number_++; | 247 current_frame_number_++; |
246 | 248 |
247 // "Drain" the ManageTiles funnel. | 249 // "Drain" the ManageTiles funnel. |
248 if (manage_tiles_funnel_ > 0) | 250 if (manage_tiles_funnel_ > 0) |
249 manage_tiles_funnel_--; | 251 manage_tiles_funnel_--; |
250 | 252 |
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872 // don't have a pending tree -- otherwise we should give it a chance to | 874 // don't have a pending tree -- otherwise we should give it a chance to |
873 // activate. | 875 // activate. |
874 // TODO(skyostil): Revisit this when we have more accurate deadline estimates. | 876 // TODO(skyostil): Revisit this when we have more accurate deadline estimates. |
875 if (commit_state_ == COMMIT_STATE_IDLE && !has_pending_tree_) | 877 if (commit_state_ == COMMIT_STATE_IDLE && !has_pending_tree_) |
876 return true; | 878 return true; |
877 | 879 |
878 // Prioritize impl-thread draws in impl_latency_takes_priority_ mode. | 880 // Prioritize impl-thread draws in impl_latency_takes_priority_ mode. |
879 if (impl_latency_takes_priority_) | 881 if (impl_latency_takes_priority_) |
880 return true; | 882 return true; |
881 | 883 |
884 // If we are on battery power and want to prioritize impl latency because | |
885 // we don't trust deadline tasks to execute at the right time. | |
886 if (settings_.prioritize_impl_latency_on_battery && on_battery_power_) | |
danakj
2014/10/09 21:18:02
i'd say leave on_battery_power_ always false if th
sunnyps
2014/10/09 22:04:39
I agree. I'll rename on_battery_power_ to impl_lat
danakj
2014/10/09 22:08:27
Eh, maybe it's fine to have it just be false when
| |
887 return true; | |
888 | |
882 return false; | 889 return false; |
883 } | 890 } |
884 | 891 |
885 bool SchedulerStateMachine::MainThreadIsInHighLatencyMode() const { | 892 bool SchedulerStateMachine::MainThreadIsInHighLatencyMode() const { |
886 // If a commit is pending before the previous commit has been drawn, we | 893 // If a commit is pending before the previous commit has been drawn, we |
887 // are definitely in a high latency mode. | 894 // are definitely in a high latency mode. |
888 if (CommitPending() && (active_tree_needs_first_draw_ || has_pending_tree_)) | 895 if (CommitPending() && (active_tree_needs_first_draw_ || has_pending_tree_)) |
889 return true; | 896 return true; |
890 | 897 |
891 // If we just sent a BeginMainFrame and haven't hit the deadline yet, the main | 898 // If we just sent a BeginMainFrame and haven't hit the deadline yet, the main |
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1099 static_cast<int>(begin_impl_frame_state_), | 1106 static_cast<int>(begin_impl_frame_state_), |
1100 static_cast<int>(commit_state_), | 1107 static_cast<int>(commit_state_), |
1101 has_pending_tree_ ? 'T' : 'F', | 1108 has_pending_tree_ ? 'T' : 'F', |
1102 pending_tree_is_ready_for_activation_ ? 'T' : 'F', | 1109 pending_tree_is_ready_for_activation_ ? 'T' : 'F', |
1103 active_tree_needs_first_draw_ ? 'T' : 'F', | 1110 active_tree_needs_first_draw_ ? 'T' : 'F', |
1104 max_pending_swaps_, | 1111 max_pending_swaps_, |
1105 pending_swaps_); | 1112 pending_swaps_); |
1106 } | 1113 } |
1107 | 1114 |
1108 } // namespace cc | 1115 } // namespace cc |
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