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| 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 (function(global) { |
| 6 |
| 7 var GetProperties = function(this_name, object) { |
| 8 var result = {}; |
| 9 try { |
| 10 var names = Object.getOwnPropertyNames(object); |
| 11 } catch(e) { |
| 12 return; |
| 13 } |
| 14 for (var i = 0; i < names.length; ++i) { |
| 15 var name = names[i]; |
| 16 if (typeof object === "function") { |
| 17 if (name === "length" || |
| 18 name === "name" || |
| 19 name === "arguments" || |
| 20 name === "caller" || |
| 21 name === "prototype") { |
| 22 continue; |
| 23 } |
| 24 } |
| 25 // Avoid endless recursion. |
| 26 if (this_name === "prototype" && name === "constructor") continue; |
| 27 // Could get this from the parent, but having it locally is easier. |
| 28 var property = { "name": name }; |
| 29 try { |
| 30 var value = object[name]; |
| 31 } catch(e) { |
| 32 property.type = "getter"; |
| 33 result[name] = property; |
| 34 continue; |
| 35 } |
| 36 var type = typeof value; |
| 37 property.type = type; |
| 38 if (type === "function") { |
| 39 property.length = value.length; |
| 40 property.prototype = GetProperties("prototype", value.prototype); |
| 41 } |
| 42 property.properties = GetProperties(name, value); |
| 43 result[name] = property; |
| 44 } |
| 45 return result; |
| 46 }; |
| 47 |
| 48 var g = GetProperties("", global, ""); |
| 49 print(JSON.stringify(g, undefined, 2)); |
| 50 |
| 51 })(this); // Must wrap in anonymous closure or it'll detect itself as builtin. |
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