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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 | 10 |
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75 void localCoordChange(const SkMatrix& matrix) { | 75 void localCoordChange(const SkMatrix& matrix) { |
76 if (fCoordChangeMatrixSet) { | 76 if (fCoordChangeMatrixSet) { |
77 fCoordChangeMatrix.preConcat(matrix); | 77 fCoordChangeMatrix.preConcat(matrix); |
78 } else { | 78 } else { |
79 fCoordChangeMatrixSet = true; | 79 fCoordChangeMatrixSet = true; |
80 fCoordChangeMatrix = matrix; | 80 fCoordChangeMatrix = matrix; |
81 } | 81 } |
82 } | 82 } |
83 | 83 |
84 class SavedCoordChange { | 84 class SavedCoordChange { |
| 85 public: |
| 86 SkDEBUGCODE(SavedCoordChange() : fEffectUniqueID(SK_InvalidUniqueID) {}) |
85 private: | 87 private: |
86 bool fCoordChangeMatrixSet; | 88 bool fCoordChangeMatrixSet; |
87 SkMatrix fCoordChangeMatrix; | 89 SkMatrix fCoordChangeMatrix; |
88 SkDEBUGCODE(mutable SkAutoTUnref<const GrEffect> fEffect;) | 90 SkDEBUGCODE(mutable uint32_t fEffectUniqueID;) |
89 | 91 |
90 friend class GrEffectStage; | 92 friend class GrEffectStage; |
91 }; | 93 }; |
92 | 94 |
93 /** | 95 /** |
94 * This gets the current coordinate system change. It is the accumulation of | 96 * This gets the current coordinate system change. It is the accumulation of |
95 * localCoordChange calls since the effect was installed. It is used when th
en caller | 97 * localCoordChange calls since the effect was installed. It is used when th
en caller |
96 * wants to temporarily change the source geometry coord system, draw someth
ing, and then | 98 * wants to temporarily change the source geometry coord system, draw someth
ing, and then |
97 * restore the previous coord system (e.g. temporarily draw in device coords
). | 99 * restore the previous coord system (e.g. temporarily draw in device coords
). |
98 */ | 100 */ |
99 void saveCoordChange(SavedCoordChange* savedCoordChange) const { | 101 void saveCoordChange(SavedCoordChange* savedCoordChange) const { |
100 savedCoordChange->fCoordChangeMatrixSet = fCoordChangeMatrixSet; | 102 savedCoordChange->fCoordChangeMatrixSet = fCoordChangeMatrixSet; |
101 if (fCoordChangeMatrixSet) { | 103 if (fCoordChangeMatrixSet) { |
102 savedCoordChange->fCoordChangeMatrix = fCoordChangeMatrix; | 104 savedCoordChange->fCoordChangeMatrix = fCoordChangeMatrix; |
103 } | 105 } |
104 SkASSERT(NULL == savedCoordChange->fEffect.get()); | 106 SkASSERT(SK_InvalidUniqueID == savedCoordChange->fEffectUniqueID); |
105 SkDEBUGCODE(SkRef(fEffect.get());) | 107 SkDEBUGCODE(savedCoordChange->fEffectUniqueID = fEffect->getUniqueID();) |
106 SkDEBUGCODE(savedCoordChange->fEffect.reset(fEffect.get());) | |
107 } | 108 } |
108 | 109 |
109 /** | 110 /** |
110 * This balances the saveCoordChange call. | 111 * This balances the saveCoordChange call. |
111 */ | 112 */ |
112 void restoreCoordChange(const SavedCoordChange& savedCoordChange) { | 113 void restoreCoordChange(const SavedCoordChange& savedCoordChange) { |
113 fCoordChangeMatrixSet = savedCoordChange.fCoordChangeMatrixSet; | 114 fCoordChangeMatrixSet = savedCoordChange.fCoordChangeMatrixSet; |
114 if (fCoordChangeMatrixSet) { | 115 if (fCoordChangeMatrixSet) { |
115 fCoordChangeMatrix = savedCoordChange.fCoordChangeMatrix; | 116 fCoordChangeMatrix = savedCoordChange.fCoordChangeMatrix; |
116 } | 117 } |
117 SkASSERT(savedCoordChange.fEffect.get() == fEffect); | 118 SkASSERT(savedCoordChange.fEffectUniqueID == fEffect->getUniqueID()); |
118 SkDEBUGCODE(savedCoordChange.fEffect.reset(NULL);) | 119 SkDEBUGCODE(savedCoordChange.fEffectUniqueID = SK_InvalidUniqueID); |
119 } | 120 } |
120 | 121 |
121 /** | 122 /** |
122 * Gets the matrix representing all changes of coordinate system since the G
rEffect was | 123 * Gets the matrix representing all changes of coordinate system since the G
rEffect was |
123 * installed in the stage. | 124 * installed in the stage. |
124 */ | 125 */ |
125 const SkMatrix& getCoordChangeMatrix() const { | 126 const SkMatrix& getCoordChangeMatrix() const { |
126 if (fCoordChangeMatrixSet) { | 127 if (fCoordChangeMatrixSet) { |
127 return fCoordChangeMatrix; | 128 return fCoordChangeMatrix; |
128 } else { | 129 } else { |
129 return SkMatrix::I(); | 130 return SkMatrix::I(); |
130 } | 131 } |
131 } | 132 } |
132 | 133 |
133 const GrEffect* getEffect() const { return fEffect.get(); } | 134 const GrEffect* getEffect() const { return fEffect.get(); } |
134 | 135 |
135 const int* getVertexAttribIndices() const { return fVertexAttribIndices; } | 136 const int* getVertexAttribIndices() const { return fVertexAttribIndices; } |
136 int getVertexAttribIndexCount() const { return fEffect->numVertexAttribs();
} | 137 int getVertexAttribIndexCount() const { return fEffect->numVertexAttribs();
} |
137 | 138 |
138 void convertToPendingExec() { fEffect.convertToPendingExec(); } | 139 void convertToPendingExec() { fEffect.convertToPendingExec(); } |
139 | 140 |
140 private: | 141 private: |
141 bool fCoordChangeMatrixSet; | 142 bool fCoordChangeMatrixSet; |
142 SkMatrix fCoordChangeMatrix; | 143 SkMatrix fCoordChangeMatrix; |
143 GrProgramElementRef<const GrEffect> fEffect; | 144 GrProgramElementRef<const GrEffect> fEffect; |
144 int fVertexAttribIndices[2]; | 145 int fVertexAttribIndices[2]; |
145 }; | 146 }; |
146 | 147 |
147 #endif | 148 #endif |
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