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Unified Diff: include/gpu/GrContext.h

Issue 553583008: Add counting of some GL calls (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Update for merge conflict Created 6 years, 3 months ago
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Index: include/gpu/GrContext.h
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index dd15767534500474809bf1fc6ab5d21f6fa1496b..f9c78ffbe3c32cd41c4ed890b839954e7c3263a8 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -960,6 +960,30 @@ public:
void printCacheStats() const;
#endif
+ class GPUStats {
+ public:
+#if GR_GPU_STATS
+ GPUStats() { this->reset(); }
+
+ void reset() { fRenderTargetBinds = 0; fShaderCompilations = 0; }
+
+ int renderTargetBinds() const { return fRenderTargetBinds; }
+ void incRenderTargetBinds() { fRenderTargetBinds++; }
+ int shaderCompilations() const { return fShaderCompilations; }
+ void incShaderCompilations() { fShaderCompilations++; }
+ private:
+ int fRenderTargetBinds;
+ int fShaderCompilations;
+#else
+ void incRenderTargetBinds() {}
+ void incShaderCompilations() {}
+#endif
+ };
+
+#if GR_GPU_STATS
+ const GPUStats* gpuStats() const;
+#endif
+
private:
// Used to indicate whether a draw should be performed immediately or queued in fDrawBuffer.
enum BufferedDraw {
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