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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
10 | 10 |
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87 void notifyVertexArrayDelete(GrGLuint id) { | 87 void notifyVertexArrayDelete(GrGLuint id) { |
88 fHWGeometryState.notifyVertexArrayDelete(id); | 88 fHWGeometryState.notifyVertexArrayDelete(id); |
89 } | 89 } |
90 void notifyVertexBufferDelete(GrGLuint id) { | 90 void notifyVertexBufferDelete(GrGLuint id) { |
91 fHWGeometryState.notifyVertexBufferDelete(id); | 91 fHWGeometryState.notifyVertexBufferDelete(id); |
92 } | 92 } |
93 void notifyIndexBufferDelete(GrGLuint id) { | 93 void notifyIndexBufferDelete(GrGLuint id) { |
94 fHWGeometryState.notifyIndexBufferDelete(id); | 94 fHWGeometryState.notifyIndexBufferDelete(id); |
95 } | 95 } |
96 | 96 |
97 #if GR_GPU_STATS | |
98 virtual const GrContext::GPUStats& gpuStats() const SK_OVERRIDE { return fGP UStats; } | |
99 GrContext::GPUStats fGPUStats; | |
bsalomon
2014/09/17 18:50:16
Instead of making this public and passing GrGpuGL
| |
100 #endif | |
101 | |
97 protected: | 102 protected: |
98 virtual bool onCopySurface(GrSurface* dst, | 103 virtual bool onCopySurface(GrSurface* dst, |
99 GrSurface* src, | 104 GrSurface* src, |
100 const SkIRect& srcRect, | 105 const SkIRect& srcRect, |
101 const SkIPoint& dstPoint) SK_OVERRIDE; | 106 const SkIPoint& dstPoint) SK_OVERRIDE; |
102 | 107 |
103 virtual bool onCanCopySurface(GrSurface* dst, | 108 virtual bool onCanCopySurface(GrSurface* dst, |
104 GrSurface* src, | 109 GrSurface* src, |
105 const SkIRect& srcRect, | 110 const SkIRect& srcRect, |
106 const SkIPoint& dstPoint) SK_OVERRIDE; | 111 const SkIPoint& dstPoint) SK_OVERRIDE; |
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143 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE; | 148 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE; |
144 | 149 |
145 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE; | 150 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE; |
146 | 151 |
147 | 152 |
148 virtual void clearStencil(GrRenderTarget*) SK_OVERRIDE; | 153 virtual void clearStencil(GrRenderTarget*) SK_OVERRIDE; |
149 virtual void clearStencilClip(GrRenderTarget*, const SkIRect& rect, | 154 virtual void clearStencilClip(GrRenderTarget*, const SkIRect& rect, |
150 bool insideClip) SK_OVERRIDE; | 155 bool insideClip) SK_OVERRIDE; |
151 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCop y) SK_OVERRIDE; | 156 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCop y) SK_OVERRIDE; |
152 | 157 |
153 // GrDrawTarget ovverides | 158 // GrDrawTarget overrides |
154 virtual void didAddGpuTraceMarker() SK_OVERRIDE; | 159 virtual void didAddGpuTraceMarker() SK_OVERRIDE; |
155 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE; | 160 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE; |
156 | 161 |
157 // binds texture unit in GL | 162 // binds texture unit in GL |
158 void setTextureUnit(int unitIdx); | 163 void setTextureUnit(int unitIdx); |
159 | 164 |
160 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt es gives the offset | 165 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt es gives the offset |
161 // an into the index buffer. It does not account for drawInfo.startIndex() b ut rather the start | 166 // an into the index buffer. It does not account for drawInfo.startIndex() b ut rather the start |
162 // index is relative to the returned offset. | 167 // index is relative to the returned offset. |
163 void setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes); | 168 void setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes); |
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260 bool uploadCompressedTexData(const GrGLTexture::Desc& desc, | 265 bool uploadCompressedTexData(const GrGLTexture::Desc& desc, |
261 const void* data, | 266 const void* data, |
262 bool isNewTexture = true, | 267 bool isNewTexture = true, |
263 int left = 0, int top = 0, | 268 int left = 0, int top = 0, |
264 int width = -1, int height = -1); | 269 int width = -1, int height = -1); |
265 | 270 |
266 bool createRenderTargetObjects(int width, int height, | 271 bool createRenderTargetObjects(int width, int height, |
267 GrGLuint texID, | 272 GrGLuint texID, |
268 GrGLRenderTarget::Desc* desc); | 273 GrGLRenderTarget::Desc* desc); |
269 | 274 |
275 GrGLuint bindSurfaceAsFBO(GrSurface* surface, GrGLenum fboTarget, GrGLIRect* viewport); | |
276 | |
270 GrGLContext fGLContext; | 277 GrGLContext fGLContext; |
271 | 278 |
272 // GL program-related state | 279 // GL program-related state |
273 ProgramCache* fProgramCache; | 280 ProgramCache* fProgramCache; |
274 SkAutoTUnref<GrGLProgram> fCurrentProgram; | 281 SkAutoTUnref<GrGLProgram> fCurrentProgram; |
275 | 282 |
276 /////////////////////////////////////////////////////////////////////////// | 283 /////////////////////////////////////////////////////////////////////////// |
277 ///@name Caching of GL State | 284 ///@name Caching of GL State |
278 ///@{ | 285 ///@{ |
279 int fHWActiveTextureUnitIdx; | 286 int fHWActiveTextureUnitIdx; |
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438 | 445 |
439 // we record what stencil format worked last time to hopefully exit early | 446 // we record what stencil format worked last time to hopefully exit early |
440 // from our loop that tries stencil formats and calls check fb status. | 447 // from our loop that tries stencil formats and calls check fb status. |
441 int fLastSuccessfulStencilFmtIdx; | 448 int fLastSuccessfulStencilFmtIdx; |
442 | 449 |
443 typedef GrGpu INHERITED; | 450 typedef GrGpu INHERITED; |
444 friend class GrGLPathRendering; // For accessing setTextureUnit. | 451 friend class GrGLPathRendering; // For accessing setTextureUnit. |
445 }; | 452 }; |
446 | 453 |
447 #endif | 454 #endif |
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