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Side by Side Diff: src/gpu/gl/GrGpuGL.h

Issue 553583008: Add counting of some GL calls (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Update for merge conflict Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpuGL_DEFINED 8 #ifndef GrGpuGL_DEFINED
9 #define GrGpuGL_DEFINED 9 #define GrGpuGL_DEFINED
10 10
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143 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE; 143 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE;
144 144
145 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE; 145 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE;
146 146
147 147
148 virtual void clearStencil(GrRenderTarget*) SK_OVERRIDE; 148 virtual void clearStencil(GrRenderTarget*) SK_OVERRIDE;
149 virtual void clearStencilClip(GrRenderTarget*, const SkIRect& rect, 149 virtual void clearStencilClip(GrRenderTarget*, const SkIRect& rect,
150 bool insideClip) SK_OVERRIDE; 150 bool insideClip) SK_OVERRIDE;
151 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCop y) SK_OVERRIDE; 151 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCop y) SK_OVERRIDE;
152 152
153 // GrDrawTarget ovverides 153 // GrDrawTarget overrides
154 virtual void didAddGpuTraceMarker() SK_OVERRIDE; 154 virtual void didAddGpuTraceMarker() SK_OVERRIDE;
155 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE; 155 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE;
156 156
157 // binds texture unit in GL 157 // binds texture unit in GL
158 void setTextureUnit(int unitIdx); 158 void setTextureUnit(int unitIdx);
159 159
160 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt es gives the offset 160 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt es gives the offset
161 // an into the index buffer. It does not account for drawInfo.startIndex() b ut rather the start 161 // an into the index buffer. It does not account for drawInfo.startIndex() b ut rather the start
162 // index is relative to the returned offset. 162 // index is relative to the returned offset.
163 void setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes); 163 void setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes);
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260 bool uploadCompressedTexData(const GrGLTexture::Desc& desc, 260 bool uploadCompressedTexData(const GrGLTexture::Desc& desc,
261 const void* data, 261 const void* data,
262 bool isNewTexture = true, 262 bool isNewTexture = true,
263 int left = 0, int top = 0, 263 int left = 0, int top = 0,
264 int width = -1, int height = -1); 264 int width = -1, int height = -1);
265 265
266 bool createRenderTargetObjects(int width, int height, 266 bool createRenderTargetObjects(int width, int height,
267 GrGLuint texID, 267 GrGLuint texID,
268 GrGLRenderTarget::Desc* desc); 268 GrGLRenderTarget::Desc* desc);
269 269
270 GrGLuint bindSurfaceAsFBO(GrSurface* surface, GrGLenum fboTarget, GrGLIRect* viewport);
271
270 GrGLContext fGLContext; 272 GrGLContext fGLContext;
271 273
272 // GL program-related state 274 // GL program-related state
273 ProgramCache* fProgramCache; 275 ProgramCache* fProgramCache;
274 SkAutoTUnref<GrGLProgram> fCurrentProgram; 276 SkAutoTUnref<GrGLProgram> fCurrentProgram;
275 277
276 /////////////////////////////////////////////////////////////////////////// 278 ///////////////////////////////////////////////////////////////////////////
277 ///@name Caching of GL State 279 ///@name Caching of GL State
278 ///@{ 280 ///@{
279 int fHWActiveTextureUnitIdx; 281 int fHWActiveTextureUnitIdx;
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438 440
439 // we record what stencil format worked last time to hopefully exit early 441 // we record what stencil format worked last time to hopefully exit early
440 // from our loop that tries stencil formats and calls check fb status. 442 // from our loop that tries stencil formats and calls check fb status.
441 int fLastSuccessfulStencilFmtIdx; 443 int fLastSuccessfulStencilFmtIdx;
442 444
443 typedef GrGpu INHERITED; 445 typedef GrGpu INHERITED;
444 friend class GrGLPathRendering; // For accessing setTextureUnit. 446 friend class GrGLPathRendering; // For accessing setTextureUnit.
445 }; 447 };
446 448
447 #endif 449 #endif
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