Index: Source/modules/mediasource/MediaSource.cpp |
diff --git a/Source/modules/mediasource/MediaSource.cpp b/Source/modules/mediasource/MediaSource.cpp |
index 83f43652c05e79e59f5b8470d54a618ad4149f79..55c36d36dcb0943423012e91de1750b64cc33096 100644 |
--- a/Source/modules/mediasource/MediaSource.cpp |
+++ b/Source/modules/mediasource/MediaSource.cpp |
@@ -156,7 +156,6 @@ SourceBuffer* MediaSource::addSourceBuffer(const String& type, ExceptionState& e |
SourceBuffer* buffer = SourceBuffer::create(webSourceBuffer.release(), this, m_asyncEventQueue.get()); |
// 6. Add the new object to sourceBuffers and fire a addsourcebuffer on that object. |
m_sourceBuffers->add(buffer); |
- m_activeSourceBuffers->add(buffer); |
// 7. Return the new object to the caller. |
return buffer; |
} |
@@ -481,6 +480,28 @@ bool MediaSource::isOpen() const |
return readyState() == openKeyword(); |
} |
+void MediaSource::setSourceBufferActive(SourceBuffer* sourceBuffer) |
+{ |
+ // https://dvcs.w3.org/hg/html-media/raw-file/tip/media-source/media-source.html#widl-MediaSource-activeSourceBuffers |
+ // SourceBuffer objects in SourceBuffer.activeSourceBuffers must appear in |
+ // the same order as they appear in SourceBuffer.sourceBuffers. |
+ // SourceBuffer transitions to active are not guaranteed to occur in the |
+ // same order as buffers in |m_sourceBuffers|, so this method needs to |
+ // insert |sourceBuffer| into |m_activeSourceBuffers|. |
+ size_t indexInSourceBuffers = m_sourceBuffers->find(sourceBuffer); |
+ ASSERT(indexInSourceBuffers != kNotFound); |
+ |
+ size_t insertPosition = 0; |
+ while (insertPosition < m_activeSourceBuffers->length()) { |
+ if (m_sourceBuffers->find(m_activeSourceBuffers->item(insertPosition)) >= indexInSourceBuffers) |
acolwell GONE FROM CHROMIUM
2014/09/09 22:23:21
nit: Reverse and merge into while condition?
wolenetz
2014/09/10 00:42:29
Done.
|
+ break; |
+ |
+ ++insertPosition; |
+ } |
+ |
+ m_activeSourceBuffers->insert(insertPosition, sourceBuffer); |
+} |
+ |
bool MediaSource::isClosed() const |
{ |
return readyState() == closedKeyword(); |