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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/pipeline.h" | 5 #include "src/compiler/pipeline.h" |
6 #include "src/compiler/raw-machine-assembler.h" | 6 #include "src/compiler/raw-machine-assembler.h" |
7 #include "src/compiler/scheduler.h" | 7 #include "src/compiler/scheduler.h" |
8 | 8 |
9 namespace v8 { | 9 namespace v8 { |
10 namespace internal { | 10 namespace internal { |
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77 void RawMachineAssembler::Return(Node* value) { | 77 void RawMachineAssembler::Return(Node* value) { |
78 schedule()->AddReturn(CurrentBlock(), value); | 78 schedule()->AddReturn(CurrentBlock(), value); |
79 current_block_ = NULL; | 79 current_block_ = NULL; |
80 } | 80 } |
81 | 81 |
82 | 82 |
83 Node* RawMachineAssembler::CallFunctionStub0(Node* function, Node* receiver, | 83 Node* RawMachineAssembler::CallFunctionStub0(Node* function, Node* receiver, |
84 Node* context, Node* frame_state, | 84 Node* context, Node* frame_state, |
85 CallFunctionFlags flags) { | 85 CallFunctionFlags flags) { |
86 CallFunctionStub stub(isolate(), 0, flags); | 86 CallFunctionStub stub(isolate(), 0, flags); |
87 CodeStubInterfaceDescriptor d(&stub); | 87 CallInterfaceDescriptor d = stub.GetCallInterfaceDescriptor(); |
88 CallDescriptor* desc = Linkage::GetStubCallDescriptor( | 88 CallDescriptor* desc = Linkage::GetStubCallDescriptor( |
89 &d, 1, CallDescriptor::kNeedsFrameState, zone()); | 89 d, 1, CallDescriptor::kNeedsFrameState, zone()); |
90 Node* stub_code = HeapConstant(stub.GetCode()); | 90 Node* stub_code = HeapConstant(stub.GetCode()); |
91 Node* call = graph()->NewNode(common()->Call(desc), stub_code, function, | 91 Node* call = graph()->NewNode(common()->Call(desc), stub_code, function, |
92 receiver, context, frame_state); | 92 receiver, context, frame_state); |
93 schedule()->AddNode(CurrentBlock(), call); | 93 schedule()->AddNode(CurrentBlock(), call); |
94 return call; | 94 return call; |
95 } | 95 } |
96 | 96 |
97 | 97 |
98 Node* RawMachineAssembler::CallJS0(Node* function, Node* receiver, | 98 Node* RawMachineAssembler::CallJS0(Node* function, Node* receiver, |
99 Node* context, Node* frame_state) { | 99 Node* context, Node* frame_state) { |
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156 Node* node = graph()->NewNode(op, input_count, inputs); | 156 Node* node = graph()->NewNode(op, input_count, inputs); |
157 BasicBlock* block = op->opcode() == IrOpcode::kParameter ? schedule()->start() | 157 BasicBlock* block = op->opcode() == IrOpcode::kParameter ? schedule()->start() |
158 : CurrentBlock(); | 158 : CurrentBlock(); |
159 schedule()->AddNode(block, node); | 159 schedule()->AddNode(block, node); |
160 return node; | 160 return node; |
161 } | 161 } |
162 | 162 |
163 } // namespace compiler | 163 } // namespace compiler |
164 } // namespace internal | 164 } // namespace internal |
165 } // namespace v8 | 165 } // namespace v8 |
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