Index: LayoutTests/media/gc-while-seeking.html |
diff --git a/LayoutTests/media/gc-while-seeking.html b/LayoutTests/media/gc-while-seeking.html |
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+++ b/LayoutTests/media/gc-while-seeking.html |
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+<!DOCTYPE html> |
+<title>GC while seeking</title> |
+<script src="../resources/testharness.js"></script> |
+<script src="../resources/testharnessreport.js"></script> |
+<script src="media-file.js"></script> |
+<script> |
+async_test(function(t) |
+{ |
+ var a = document.createElement("audio"); |
+ a.foo = "bar"; |
+ a.src = findMediaFile("audio", "content/test"); |
+ a.onsuspend = t.step_func(function() |
+ { |
+ assert_equals(a.networkState, a.NETWORK_IDLE); |
+ a.currentTime = a.duration / 2; |
+ assert_true(a.seeking); |
+ // Continue after a timeout since the current event target is the media |
+ // element, which means that it cannot be garbage collected now. |
+ setTimeout(t.step_func(gcAndAwaitSeeked), 0); |
+ }); |
+ function gcAndAwaitSeeked() |
+ { |
+ if (!a.seeking) { |
+ // The seek may have already completed, in which case it's too late |
+ // to verify GC behavior. Since networkState is NETWORK_IDLE there's |
+ // no way to make the seek slower, making this test inherently racy. |
+ t.done(); |
+ } else { |
+ a.onseeked = t.step_func(function(e) |
+ { |
+ assert_greater_than(e.target.currentTime, 0); |
+ assert_equals(e.target.foo, "bar"); |
+ t.done(); |
+ }); |
+ a = null; |
+ gc(); |
+ } |
+ } |
+}); |
+</script> |