OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #ifndef RenderLayerCompositor_h | 26 #ifndef RenderLayerCompositor_h |
27 #define RenderLayerCompositor_h | 27 #define RenderLayerCompositor_h |
28 | 28 |
| 29 #include "ChromeClient.h" |
29 #include "RenderLayer.h" | 30 #include "RenderLayer.h" |
30 #include "RenderLayerBacking.h" | 31 #include "RenderLayerBacking.h" |
31 | 32 |
32 namespace WebCore { | 33 namespace WebCore { |
33 | 34 |
34 #define PROFILE_LAYER_REBUILD 0 | 35 #define PROFILE_LAYER_REBUILD 0 |
35 | 36 |
36 class GraphicsLayer; | 37 class GraphicsLayer; |
37 class RenderEmbeddedObject; | 38 class RenderEmbeddedObject; |
38 class RenderIFrame; | 39 class RenderIFrame; |
(...skipping 21 matching lines...) Expand all Loading... |
60 | 61 |
61 // Return true if this RenderView is in "compositing mode" (i.e. has one or
more | 62 // Return true if this RenderView is in "compositing mode" (i.e. has one or
more |
62 // composited RenderLayers) | 63 // composited RenderLayers) |
63 bool inCompositingMode() const { return m_compositing; } | 64 bool inCompositingMode() const { return m_compositing; } |
64 // This will make a compositing layer at the root automatically, and hook up
to | 65 // This will make a compositing layer at the root automatically, and hook up
to |
65 // the native view/window system. | 66 // the native view/window system. |
66 void enableCompositingMode(bool enable = true); | 67 void enableCompositingMode(bool enable = true); |
67 | 68 |
68 // Returns true if the accelerated compositing is enabled | 69 // Returns true if the accelerated compositing is enabled |
69 bool hasAcceleratedCompositing() const { return m_hasAcceleratedCompositing;
} | 70 bool hasAcceleratedCompositing() const { return m_hasAcceleratedCompositing;
} |
70 | 71 |
| 72 bool canRender3DTransforms() const; |
| 73 |
71 bool showDebugBorders() const { return m_showDebugBorders; } | 74 bool showDebugBorders() const { return m_showDebugBorders; } |
72 bool showRepaintCounter() const { return m_showRepaintCounter; } | 75 bool showRepaintCounter() const { return m_showRepaintCounter; } |
73 | 76 |
74 // Copy the accelerated compositing related flags from Settings | 77 // Copy the accelerated compositing related flags from Settings |
75 void cacheAcceleratedCompositingFlags(); | 78 void cacheAcceleratedCompositingFlags(); |
76 | 79 |
77 // Called when the layer hierarchy needs to be updated (compositing layers h
ave been | 80 // Called when the layer hierarchy needs to be updated (compositing layers h
ave been |
78 // created, destroyed or re-parented). | 81 // created, destroyed or re-parented). |
79 void setCompositingLayersNeedRebuild(bool needRebuild = true); | 82 void setCompositingLayersNeedRebuild(bool needRebuild = true); |
80 bool compositingLayersNeedRebuild() const { return m_compositingLayersNeedRe
build; } | 83 bool compositingLayersNeedRebuild() const { return m_compositingLayersNeedRe
build; } |
(...skipping 144 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
225 bool requiresCompositingWhenDescendantsAreCompositing(RenderObject*) const; | 228 bool requiresCompositingWhenDescendantsAreCompositing(RenderObject*) const; |
226 | 229 |
227 bool requiresScrollLayer(RootLayerAttachment) const; | 230 bool requiresScrollLayer(RootLayerAttachment) const; |
228 | 231 |
229 private: | 232 private: |
230 RenderView* m_renderView; | 233 RenderView* m_renderView; |
231 OwnPtr<GraphicsLayer> m_rootPlatformLayer; | 234 OwnPtr<GraphicsLayer> m_rootPlatformLayer; |
232 Timer<RenderLayerCompositor> m_updateCompositingLayersTimer; | 235 Timer<RenderLayerCompositor> m_updateCompositingLayersTimer; |
233 | 236 |
234 bool m_hasAcceleratedCompositing; | 237 bool m_hasAcceleratedCompositing; |
| 238 ChromeClient::CompositingTriggerFlags m_compositingTriggers; |
| 239 |
235 bool m_showDebugBorders; | 240 bool m_showDebugBorders; |
236 bool m_showRepaintCounter; | 241 bool m_showRepaintCounter; |
237 bool m_compositingConsultsOverlap; | 242 bool m_compositingConsultsOverlap; |
238 | 243 |
239 // When true, we have to wait until layout has happened before we can decide
whether to enter compositing mode, | 244 // When true, we have to wait until layout has happened before we can decide
whether to enter compositing mode, |
240 // because only then do we know the final size of plugins and iframes. | 245 // because only then do we know the final size of plugins and iframes. |
241 // FIXME: once set, this is never cleared. | 246 // FIXME: once set, this is never cleared. |
242 mutable bool m_compositingDependsOnGeometry; | 247 mutable bool m_compositingDependsOnGeometry; |
243 | 248 |
244 bool m_compositing; | 249 bool m_compositing; |
245 bool m_compositingLayersNeedRebuild; | 250 bool m_compositingLayersNeedRebuild; |
246 | 251 |
247 RootLayerAttachment m_rootLayerAttachment; | 252 RootLayerAttachment m_rootLayerAttachment; |
248 | 253 |
249 // Enclosing clipping layer for iframe content | 254 // Enclosing clipping layer for iframe content |
250 OwnPtr<GraphicsLayer> m_clipLayer; | 255 OwnPtr<GraphicsLayer> m_clipLayer; |
251 OwnPtr<GraphicsLayer> m_scrollLayer; | 256 OwnPtr<GraphicsLayer> m_scrollLayer; |
252 | 257 |
253 #if PROFILE_LAYER_REBUILD | 258 #if PROFILE_LAYER_REBUILD |
254 int m_rootLayerUpdateCount; | 259 int m_rootLayerUpdateCount; |
255 #endif | 260 #endif |
256 }; | 261 }; |
257 | 262 |
258 | 263 |
259 } // namespace WebCore | 264 } // namespace WebCore |
260 | 265 |
261 #endif // RenderLayerCompositor_h | 266 #endif // RenderLayerCompositor_h |
OLD | NEW |