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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 59 }; | 59 }; |
| 60 | 60 |
| 61 // Mapping between variable name and info. | 61 // Mapping between variable name and info. |
| 62 typedef base::hash_map<std::string, VariableInfo> VariableMap; | 62 typedef base::hash_map<std::string, VariableInfo> VariableMap; |
| 63 // Mapping between hashed name and original name. | 63 // Mapping between hashed name and original name. |
| 64 typedef base::hash_map<std::string, std::string> NameMap; | 64 typedef base::hash_map<std::string, std::string> NameMap; |
| 65 | 65 |
| 66 // Initializes the translator. | 66 // Initializes the translator. |
| 67 // Must be called once before using the translator object. | 67 // Must be called once before using the translator object. |
| 68 virtual bool Init( | 68 virtual bool Init( |
| 69 #if (ANGLE_SH_VERSION >= 126) | |
| 70 sh::GLenum shader_type, | 69 sh::GLenum shader_type, |
| 71 #else | |
| 72 ShShaderType shader_type, | |
| 73 #endif | |
| 74 ShShaderSpec shader_spec, | 70 ShShaderSpec shader_spec, |
| 75 const ShBuiltInResources* resources, | 71 const ShBuiltInResources* resources, |
| 76 GlslImplementationType glsl_implementation_type, | 72 GlslImplementationType glsl_implementation_type, |
| 77 ShCompileOptions driver_bug_workarounds) = 0; | 73 ShCompileOptions driver_bug_workarounds) = 0; |
| 78 | 74 |
| 79 // Translates the given shader source. | 75 // Translates the given shader source. |
| 80 // Returns true if translation is successful, false otherwise. | 76 // Returns true if translation is successful, false otherwise. |
| 81 virtual bool Translate(const char* shader) = 0; | 77 virtual bool Translate(const char* shader) = 0; |
| 82 | 78 |
| 83 // The following functions return results from the last translation. | 79 // The following functions return results from the last translation. |
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| 113 virtual void OnDestruct(ShaderTranslator* translator) = 0; | 109 virtual void OnDestruct(ShaderTranslator* translator) = 0; |
| 114 | 110 |
| 115 private: | 111 private: |
| 116 DISALLOW_COPY_AND_ASSIGN(DestructionObserver); | 112 DISALLOW_COPY_AND_ASSIGN(DestructionObserver); |
| 117 }; | 113 }; |
| 118 | 114 |
| 119 ShaderTranslator(); | 115 ShaderTranslator(); |
| 120 | 116 |
| 121 // Overridden from ShaderTranslatorInterface. | 117 // Overridden from ShaderTranslatorInterface. |
| 122 virtual bool Init( | 118 virtual bool Init( |
| 123 #if (ANGLE_SH_VERSION >= 126) | |
| 124 sh::GLenum shader_type, | 119 sh::GLenum shader_type, |
| 125 #else | |
| 126 ShShaderType shader_type, | |
| 127 #endif | |
| 128 ShShaderSpec shader_spec, | 120 ShShaderSpec shader_spec, |
| 129 const ShBuiltInResources* resources, | 121 const ShBuiltInResources* resources, |
| 130 GlslImplementationType glsl_implementation_type, | 122 GlslImplementationType glsl_implementation_type, |
| 131 ShCompileOptions driver_bug_workarounds) OVERRIDE; | 123 ShCompileOptions driver_bug_workarounds) OVERRIDE; |
| 132 | 124 |
| 133 // Overridden from ShaderTranslatorInterface. | 125 // Overridden from ShaderTranslatorInterface. |
| 134 virtual bool Translate(const char* shader) OVERRIDE; | 126 virtual bool Translate(const char* shader) OVERRIDE; |
| 135 | 127 |
| 136 // Overridden from ShaderTranslatorInterface. | 128 // Overridden from ShaderTranslatorInterface. |
| 137 virtual const char* translated_shader() const OVERRIDE; | 129 virtual const char* translated_shader() const OVERRIDE; |
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| 169 ObserverList<DestructionObserver> destruction_observers_; | 161 ObserverList<DestructionObserver> destruction_observers_; |
| 170 | 162 |
| 171 DISALLOW_COPY_AND_ASSIGN(ShaderTranslator); | 163 DISALLOW_COPY_AND_ASSIGN(ShaderTranslator); |
| 172 }; | 164 }; |
| 173 | 165 |
| 174 } // namespace gles2 | 166 } // namespace gles2 |
| 175 } // namespace gpu | 167 } // namespace gpu |
| 176 | 168 |
| 177 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ | 169 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ |
| 178 | 170 |
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