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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains definitions for mock objects, used for testing. | 5 // This file contains definitions for mock objects, used for testing. |
6 | 6 |
7 // TODO(apatrick): This file "manually" defines some mock objects. Using gMock | 7 // TODO(apatrick): This file "manually" defines some mock objects. Using gMock |
8 // would be definitely preferable, unfortunately it doesn't work on Windows yet. | 8 // would be definitely preferable, unfortunately it doesn't work on Windows yet. |
9 | 9 |
10 #ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ | 10 #ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ |
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72 CommandBufferEngine *engine_; | 72 CommandBufferEngine *engine_; |
73 }; | 73 }; |
74 | 74 |
75 namespace gles2 { | 75 namespace gles2 { |
76 | 76 |
77 class MockShaderTranslator : public ShaderTranslatorInterface { | 77 class MockShaderTranslator : public ShaderTranslatorInterface { |
78 public: | 78 public: |
79 MockShaderTranslator(); | 79 MockShaderTranslator(); |
80 virtual ~MockShaderTranslator(); | 80 virtual ~MockShaderTranslator(); |
81 | 81 |
82 #if (ANGLE_SH_VERSION >= 126) | |
83 MOCK_METHOD5(Init, bool( | 82 MOCK_METHOD5(Init, bool( |
84 sh::GLenum shader_type, | 83 sh::GLenum shader_type, |
85 ShShaderSpec shader_spec, | 84 ShShaderSpec shader_spec, |
86 const ShBuiltInResources* resources, | 85 const ShBuiltInResources* resources, |
87 GlslImplementationType glsl_implementation_type, | 86 GlslImplementationType glsl_implementation_type, |
88 ShCompileOptions driver_bug_workarounds)); | 87 ShCompileOptions driver_bug_workarounds)); |
89 #else | |
90 MOCK_METHOD5(Init, bool( | |
91 ShShaderType shader_type, | |
92 ShShaderSpec shader_spec, | |
93 const ShBuiltInResources* resources, | |
94 GlslImplementationType glsl_implementation_type, | |
95 ShCompileOptions driver_bug_workarounds)); | |
96 #endif | |
97 MOCK_METHOD1(Translate, bool(const char* shader)); | 88 MOCK_METHOD1(Translate, bool(const char* shader)); |
98 MOCK_CONST_METHOD0(translated_shader, const char*()); | 89 MOCK_CONST_METHOD0(translated_shader, const char*()); |
99 MOCK_CONST_METHOD0(info_log, const char*()); | 90 MOCK_CONST_METHOD0(info_log, const char*()); |
100 MOCK_CONST_METHOD0(attrib_map, const VariableMap&()); | 91 MOCK_CONST_METHOD0(attrib_map, const VariableMap&()); |
101 MOCK_CONST_METHOD0(uniform_map, const VariableMap&()); | 92 MOCK_CONST_METHOD0(uniform_map, const VariableMap&()); |
102 MOCK_CONST_METHOD0(varying_map, const VariableMap&()); | 93 MOCK_CONST_METHOD0(varying_map, const VariableMap&()); |
103 MOCK_CONST_METHOD0(name_map, const NameMap&()); | 94 MOCK_CONST_METHOD0(name_map, const NameMap&()); |
104 MOCK_CONST_METHOD0( | 95 MOCK_CONST_METHOD0( |
105 GetStringForOptionsThatWouldAffectCompilation, std::string()); | 96 GetStringForOptionsThatWouldAffectCompilation, std::string()); |
106 }; | 97 }; |
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144 private: | 135 private: |
145 friend class ::testing::StrictMock<MockMemoryTracker>; | 136 friend class ::testing::StrictMock<MockMemoryTracker>; |
146 friend class base::RefCounted< ::testing::StrictMock<MockMemoryTracker> >; | 137 friend class base::RefCounted< ::testing::StrictMock<MockMemoryTracker> >; |
147 virtual ~MockMemoryTracker(); | 138 virtual ~MockMemoryTracker(); |
148 }; | 139 }; |
149 | 140 |
150 } // namespace gles2 | 141 } // namespace gles2 |
151 } // namespace gpu | 142 } // namespace gpu |
152 | 143 |
153 #endif // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ | 144 #endif // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ |
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