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 |   1 // | 
 |   2 // Book:      OpenGL(R) ES 2.0 Programming Guide | 
 |   3 // Authors:   Aaftab Munshi, Dan Ginsburg, Dave Shreiner | 
 |   4 // ISBN-10:   0321502795 | 
 |   5 // ISBN-13:   9780321502797 | 
 |   6 // Publisher: Addison-Wesley Professional | 
 |   7 // URLs:      http://safari.informit.com/9780321563835 | 
 |   8 //            http://www.opengles-book.com | 
 |   9 // | 
 |  10  | 
 |  11 #ifndef TEXTURE_WRAP_H | 
 |  12 #define TEXTURE_WRAP_H | 
 |  13  | 
 |  14 #include "esUtil.h" | 
 |  15  | 
 |  16 #ifdef __cplusplus | 
 |  17 extern "C" { | 
 |  18 #endif  // __cplusplus | 
 |  19  | 
 |  20 typedef struct | 
 |  21 { | 
 |  22    // Handle to a program object | 
 |  23    GLuint programObject; | 
 |  24  | 
 |  25    // Attribute locations | 
 |  26    GLint  positionLoc; | 
 |  27    GLint  texCoordLoc; | 
 |  28  | 
 |  29    // Sampler location | 
 |  30    GLint samplerLoc; | 
 |  31  | 
 |  32    // Offset location | 
 |  33    GLint offsetLoc; | 
 |  34  | 
 |  35    // Texture handle | 
 |  36    GLuint textureId; | 
 |  37  | 
 |  38    // Vertex buffer object handle | 
 |  39    GLuint vboIds[2]; | 
 |  40  | 
 |  41 } TWUserData; | 
 |  42  | 
 |  43 extern int twInit ( ESContext *esContext ); | 
 |  44  | 
 |  45 extern void twDraw ( ESContext *esContext ); | 
 |  46  | 
 |  47 extern void twShutDown ( ESContext *esContext ); | 
 |  48  | 
 |  49 #ifdef __cplusplus | 
 |  50 } | 
 |  51 #endif  // __cplusplus | 
 |  52 #endif  // TEXTURE_WRAP_H | 
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