Index: Source/core/frame/Frame.cpp |
diff --git a/Source/core/frame/Frame.cpp b/Source/core/frame/Frame.cpp |
index f647b3e5988b5ed202236a17a12183a39112612d..2a9a8f65b859e0bdef877e8811eb2f918e32086d 100644 |
--- a/Source/core/frame/Frame.cpp |
+++ b/Source/core/frame/Frame.cpp |
@@ -70,8 +70,9 @@ Frame::Frame(FrameClient* client, FrameHost* host, FrameOwner* owner) |
frameCounter.increment(); |
#endif |
+ m_host->incrementFrameCount(); |
+ |
if (m_owner) { |
- page()->incrementSubframeCount(); |
if (m_owner->isLocal()) |
toHTMLFrameOwnerElement(m_owner)->setContentFrame(*this); |
} else { |
@@ -91,6 +92,21 @@ Frame::~Frame() |
#endif |
} |
+void Frame::detach() |
+{ |
+ // client() should never be null because that means we somehow re-entered |
+ // the frame detach code... but it is sometimes. |
+ // FIXME: Understand why this is happening so we can document this insanity. |
dcheng
2014/09/16 19:46:11
I think (but could be wrong) that this is actually
|
+ if (!client()) |
+ return; |
+ m_host->decrementFrameCount(); |
+ m_host = 0; |
+ // After this, we must no longer talk to the client since this clears |
+ // its owning reference back to our owning LocalFrame. |
+ m_client->detached(); |
+ m_client = 0; |
+} |
+ |
void Frame::detachChildren() |
{ |
typedef Vector<RefPtr<Frame> > FrameVector; |
@@ -194,8 +210,6 @@ void Frame::disconnectOwnerElement() |
if (m_owner) { |
if (m_owner->isLocal()) |
toHTMLFrameOwnerElement(m_owner)->clearContentFrame(); |
- if (page()) |
- page()->decrementSubframeCount(); |
} |
m_owner = 0; |
} |