Index: Source/core/frame/Frame.cpp |
diff --git a/Source/core/frame/Frame.cpp b/Source/core/frame/Frame.cpp |
index 302a3e1e1328c2dd483c8800fa04416b5323c0b4..7a4d3ff5fd9631e48a15b617b5a69f7eae3bb604 100644 |
--- a/Source/core/frame/Frame.cpp |
+++ b/Source/core/frame/Frame.cpp |
@@ -70,8 +70,9 @@ Frame::Frame(FrameClient* client, FrameHost* host, FrameOwner* owner) |
frameCounter.increment(); |
#endif |
+ m_host->incrementFrameCount(); |
+ |
if (m_owner) { |
- page()->incrementSubframeCount(); |
if (m_owner->isLocal()) |
toHTMLFrameOwnerElement(m_owner)->setContentFrame(*this); |
} else { |
@@ -102,6 +103,24 @@ void Frame::trace(Visitor* visitor) |
visitor->trace(m_domWindow); |
} |
+void Frame::detach() |
+{ |
+ // client() should never be null because that means we somehow re-entered |
+ // the frame detach code... but it is sometimes. |
+ // FIXME: Understand why this is happening so we can document this insanity. |
+ // http://crbug.com/371084 is a probable explanation. |
+ if (!client()) |
+ return; |
+ // FIXME: Should we enforce the invariant that all pointers nulled in this function |
+ // get nulled at the same time? |
+ m_host->decrementFrameCount(); |
+ m_host = nullptr; |
+ // After this, we must no longer talk to the client since this clears |
+ // its owning reference back to our owning LocalFrame. |
+ m_client->detached(); |
+ m_client = nullptr; |
+} |
+ |
void Frame::detachChildren() |
{ |
typedef WillBeHeapVector<RefPtrWillBeMember<Frame> > FrameVector; |
@@ -206,8 +225,6 @@ void Frame::disconnectOwnerElement() |
if (m_owner) { |
if (m_owner->isLocal()) |
toHTMLFrameOwnerElement(m_owner)->clearContentFrame(); |
- if (page()) |
- page()->decrementSubframeCount(); |
} |
m_owner = nullptr; |
} |