Index: icu46/source/common/unicode/locid.h |
=================================================================== |
--- icu46/source/common/unicode/locid.h (revision 0) |
+++ icu46/source/common/unicode/locid.h (revision 0) |
@@ -0,0 +1,781 @@ |
+/* |
+****************************************************************************** |
+* |
+* Copyright (C) 1996-2010, International Business Machines |
+* Corporation and others. All Rights Reserved. |
+* |
+****************************************************************************** |
+* |
+* File locid.h |
+* |
+* Created by: Helena Shih |
+* |
+* Modification History: |
+* |
+* Date Name Description |
+* 02/11/97 aliu Changed gLocPath to fgLocPath and added methods to |
+* get and set it. |
+* 04/02/97 aliu Made operator!= inline; fixed return value of getName(). |
+* 04/15/97 aliu Cleanup for AIX/Win32. |
+* 04/24/97 aliu Numerous changes per code review. |
+* 08/18/98 stephen Added tokenizeString(),changed getDisplayName() |
+* 09/08/98 stephen Moved definition of kEmptyString for Mac Port |
+* 11/09/99 weiv Added const char * getName() const; |
+* 04/12/00 srl removing unicodestring api's and cached hash code |
+* 08/10/01 grhoten Change the static Locales to accessor functions |
+****************************************************************************** |
+*/ |
+ |
+#ifndef LOCID_H |
+#define LOCID_H |
+ |
+#include "unicode/utypes.h" |
+#include "unicode/uobject.h" |
+#include "unicode/unistr.h" |
+#include "unicode/putil.h" |
+#include "unicode/uloc.h" |
+#include "unicode/strenum.h" |
+ |
+/** |
+ * \file |
+ * \brief C++ API: Locale ID object. |
+ */ |
+ |
+/** |
+ * A <code>Locale</code> object represents a specific geographical, political, |
+ * or cultural region. An operation that requires a <code>Locale</code> to perform |
+ * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code> |
+ * to tailor information for the user. For example, displaying a number |
+ * is a locale-sensitive operation--the number should be formatted |
+ * according to the customs/conventions of the user's native country, |
+ * region, or culture. |
+ * |
+ * The Locale class is not suitable for subclassing. |
+ * |
+ * <P> |
+ * You can create a <code>Locale</code> object using the constructor in |
+ * this class: |
+ * \htmlonly<blockquote>\endhtmlonly |
+ * <pre> |
+ * Locale( const char* language, |
+ * const char* country, |
+ * const char* variant); |
+ * </pre> |
+ * \htmlonly</blockquote>\endhtmlonly |
+ * The first argument to the constructors is a valid <STRONG>ISO |
+ * Language Code.</STRONG> These codes are the lower-case two-letter |
+ * codes as defined by ISO-639. |
+ * You can find a full list of these codes at: |
+ * <BR><a href ="http://www.loc.gov/standards/iso639-2/"> |
+ * http://www.loc.gov/standards/iso639-2/</a> |
+ * |
+ * <P> |
+ * The second argument to the constructors is a valid <STRONG>ISO Country |
+ * Code.</STRONG> These codes are the upper-case two-letter codes |
+ * as defined by ISO-3166. |
+ * You can find a full list of these codes at a number of sites, such as: |
+ * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html"> |
+ * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a> |
+ * |
+ * <P> |
+ * The third constructor requires a third argument--the <STRONG>Variant.</STRONG> |
+ * The Variant codes are vendor and browser-specific. |
+ * For example, use REVISED for a langauge's revised script orthography, and POSIX for POSIX. |
+ * Where there are two variants, separate them with an underscore, and |
+ * put the most important one first. For |
+ * example, a Traditional Spanish collation might be referenced, with |
+ * "ES", "ES", "Traditional_POSIX". |
+ * |
+ * <P> |
+ * Because a <code>Locale</code> object is just an identifier for a region, |
+ * no validity check is performed when you construct a <code>Locale</code>. |
+ * If you want to see whether particular resources are available for the |
+ * <code>Locale</code> you construct, you must query those resources. For |
+ * example, ask the <code>NumberFormat</code> for the locales it supports |
+ * using its <code>getAvailableLocales</code> method. |
+ * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular |
+ * locale, you get back the best available match, not necessarily |
+ * precisely what you asked for. For more information, look at |
+ * <code>ResourceBundle</code>. |
+ * |
+ * <P> |
+ * The <code>Locale</code> class provides a number of convenient constants |
+ * that you can use to create <code>Locale</code> objects for commonly used |
+ * locales. For example, the following refers to a <code>Locale</code> object |
+ * for the United States: |
+ * \htmlonly<blockquote>\endhtmlonly |
+ * <pre> |
+ * Locale::getUS() |
+ * </pre> |
+ * \htmlonly</blockquote>\endhtmlonly |
+ * |
+ * <P> |
+ * Once you've created a <code>Locale</code> you can query it for information about |
+ * itself. Use <code>getCountry</code> to get the ISO Country Code and |
+ * <code>getLanguage</code> to get the ISO Language Code. You can |
+ * use <code>getDisplayCountry</code> to get the |
+ * name of the country suitable for displaying to the user. Similarly, |
+ * you can use <code>getDisplayLanguage</code> to get the name of |
+ * the language suitable for displaying to the user. Interestingly, |
+ * the <code>getDisplayXXX</code> methods are themselves locale-sensitive |
+ * and have two versions: one that uses the default locale and one |
+ * that takes a locale as an argument and displays the name or country in |
+ * a language appropriate to that locale. |
+ * |
+ * <P> |
+ * ICU provides a number of classes that perform locale-sensitive |
+ * operations. For example, the <code>NumberFormat</code> class formats |
+ * numbers, currency, or percentages in a locale-sensitive manner. Classes |
+ * such as <code>NumberFormat</code> have a number of convenience methods |
+ * for creating a default object of that type. For example, the |
+ * <code>NumberFormat</code> class provides these three convenience methods |
+ * for creating a default <code>NumberFormat</code> object: |
+ * \htmlonly<blockquote>\endhtmlonly |
+ * <pre> |
+ * UErrorCode success = U_ZERO_ERROR; |
+ * Locale myLocale; |
+ * NumberFormat *nf; |
+ * |
+ * nf = NumberFormat::createInstance( success ); delete nf; |
+ * nf = NumberFormat::createCurrencyInstance( success ); delete nf; |
+ * nf = NumberFormat::createPercentInstance( success ); delete nf; |
+ * </pre> |
+ * \htmlonly</blockquote>\endhtmlonly |
+ * Each of these methods has two variants; one with an explicit locale |
+ * and one without; the latter using the default locale. |
+ * \htmlonly<blockquote>\endhtmlonly |
+ * <pre> |
+ * nf = NumberFormat::createInstance( myLocale, success ); delete nf; |
+ * nf = NumberFormat::createCurrencyInstance( myLocale, success ); delete nf; |
+ * nf = NumberFormat::createPercentInstance( myLocale, success ); delete nf; |
+ * </pre> |
+ * \htmlonly</blockquote>\endhtmlonly |
+ * A <code>Locale</code> is the mechanism for identifying the kind of object |
+ * (<code>NumberFormat</code>) that you would like to get. The locale is |
+ * <STRONG>just</STRONG> a mechanism for identifying objects, |
+ * <STRONG>not</STRONG> a container for the objects themselves. |
+ * |
+ * <P> |
+ * Each class that performs locale-sensitive operations allows you |
+ * to get all the available objects of that type. You can sift |
+ * through these objects by language, country, or variant, |
+ * and use the display names to present a menu to the user. |
+ * For example, you can create a menu of all the collation objects |
+ * suitable for a given language. Such classes implement these |
+ * three class methods: |
+ * \htmlonly<blockquote>\endhtmlonly |
+ * <pre> |
+ * static Locale* getAvailableLocales(int32_t& numLocales) |
+ * static UnicodeString& getDisplayName(const Locale& objectLocale, |
+ * const Locale& displayLocale, |
+ * UnicodeString& displayName) |
+ * static UnicodeString& getDisplayName(const Locale& objectLocale, |
+ * UnicodeString& displayName) |
+ * </pre> |
+ * \htmlonly</blockquote>\endhtmlonly |
+ * |
+ * @stable ICU 2.0 |
+ * @see ResourceBundle |
+ */ |
+U_NAMESPACE_BEGIN |
+class U_COMMON_API Locale : public UObject { |
+public: |
+ /** Useful constant for the Root locale. @stable ICU 4.4 */ |
+ static const Locale &U_EXPORT2 getRoot(void); |
+ /** Useful constant for this language. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getEnglish(void); |
+ /** Useful constant for this language. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getFrench(void); |
+ /** Useful constant for this language. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getGerman(void); |
+ /** Useful constant for this language. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getItalian(void); |
+ /** Useful constant for this language. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getJapanese(void); |
+ /** Useful constant for this language. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getKorean(void); |
+ /** Useful constant for this language. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getChinese(void); |
+ /** Useful constant for this language. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getSimplifiedChinese(void); |
+ /** Useful constant for this language. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getTraditionalChinese(void); |
+ |
+ /** Useful constant for this country/region. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getFrance(void); |
+ /** Useful constant for this country/region. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getGermany(void); |
+ /** Useful constant for this country/region. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getItaly(void); |
+ /** Useful constant for this country/region. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getJapan(void); |
+ /** Useful constant for this country/region. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getKorea(void); |
+ /** Useful constant for this country/region. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getChina(void); |
+ /** Useful constant for this country/region. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getPRC(void); |
+ /** Useful constant for this country/region. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getTaiwan(void); |
+ /** Useful constant for this country/region. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getUK(void); |
+ /** Useful constant for this country/region. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getUS(void); |
+ /** Useful constant for this country/region. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getCanada(void); |
+ /** Useful constant for this country/region. @stable ICU 2.0 */ |
+ static const Locale &U_EXPORT2 getCanadaFrench(void); |
+ |
+ |
+ /** |
+ * Construct a default locale object, a Locale for the default locale ID. |
+ * |
+ * @see getDefault |
+ * @see uloc_getDefault |
+ * @stable ICU 2.0 |
+ */ |
+ Locale(); |
+ |
+ /** |
+ * Construct a locale from language, country, variant. |
+ * If an error occurs, then the constructed object will be "bogus" |
+ * (isBogus() will return TRUE). |
+ * |
+ * @param language Lowercase two-letter or three-letter ISO-639 code. |
+ * This parameter can instead be an ICU style C locale (e.g. "en_US"), |
+ * but the other parameters must not be used. |
+ * This parameter can be NULL; if so, |
+ * the locale is initialized to match the current default locale. |
+ * (This is the same as using the default constructor.) |
+ * Please note: The Java Locale class does NOT accept the form |
+ * 'new Locale("en_US")' but only 'new Locale("en","US")' |
+ * |
+ * @param country Uppercase two-letter ISO-3166 code. (optional) |
+ * @param variant Uppercase vendor and browser specific code. See class |
+ * description. (optional) |
+ * @param keywordsAndValues A string consisting of keyword/values pairs, such as |
+ * "collation=phonebook;currency=euro" |
+ * |
+ * @see getDefault |
+ * @see uloc_getDefault |
+ * @stable ICU 2.0 |
+ */ |
+ Locale( const char * language, |
+ const char * country = 0, |
+ const char * variant = 0, |
+ const char * keywordsAndValues = 0); |
+ |
+ /** |
+ * Initializes a Locale object from another Locale object. |
+ * |
+ * @param other The Locale object being copied in. |
+ * @stable ICU 2.0 |
+ */ |
+ Locale(const Locale& other); |
+ |
+ |
+ /** |
+ * Destructor |
+ * @stable ICU 2.0 |
+ */ |
+ virtual ~Locale() ; |
+ |
+ /** |
+ * Replaces the entire contents of *this with the specified value. |
+ * |
+ * @param other The Locale object being copied in. |
+ * @return *this |
+ * @stable ICU 2.0 |
+ */ |
+ Locale& operator=(const Locale& other); |
+ |
+ /** |
+ * Checks if two locale keys are the same. |
+ * |
+ * @param other The locale key object to be compared with this. |
+ * @return True if the two locale keys are the same, false otherwise. |
+ * @stable ICU 2.0 |
+ */ |
+ UBool operator==(const Locale& other) const; |
+ |
+ /** |
+ * Checks if two locale keys are not the same. |
+ * |
+ * @param other The locale key object to be compared with this. |
+ * @return True if the two locale keys are not the same, false |
+ * otherwise. |
+ * @stable ICU 2.0 |
+ */ |
+ UBool operator!=(const Locale& other) const; |
+ |
+ /** |
+ * Clone this object. |
+ * Clones can be used concurrently in multiple threads. |
+ * If an error occurs, then NULL is returned. |
+ * The caller must delete the clone. |
+ * |
+ * @return a clone of this object |
+ * |
+ * @see getDynamicClassID |
+ * @stable ICU 2.8 |
+ */ |
+ Locale *clone() const; |
+ |
+ /** |
+ * Common methods of getting the current default Locale. Used for the |
+ * presentation: menus, dialogs, etc. Generally set once when your applet or |
+ * application is initialized, then never reset. (If you do reset the |
+ * default locale, you probably want to reload your GUI, so that the change |
+ * is reflected in your interface.) |
+ * |
+ * More advanced programs will allow users to use different locales for |
+ * different fields, e.g. in a spreadsheet. |
+ * |
+ * Note that the initial setting will match the host system. |
+ * @return a reference to the Locale object for the default locale ID |
+ * @system |
+ * @stable ICU 2.0 |
+ */ |
+ static const Locale& U_EXPORT2 getDefault(void); |
+ |
+ /** |
+ * Sets the default. Normally set once at the beginning of a process, |
+ * then never reset. |
+ * setDefault() only changes ICU's default locale ID, <strong>not</strong> |
+ * the default locale ID of the runtime environment. |
+ * |
+ * @param newLocale Locale to set to. If NULL, set to the value obtained |
+ * from the runtime environement. |
+ * @param success The error code. |
+ * @system |
+ * @stable ICU 2.0 |
+ */ |
+ static void U_EXPORT2 setDefault(const Locale& newLocale, |
+ UErrorCode& success); |
+ |
+ /** |
+ * Creates a locale which has had minimal canonicalization |
+ * as per uloc_getName(). |
+ * @param name The name to create from. If name is null, |
+ * the default Locale is used. |
+ * @return new locale object |
+ * @stable ICU 2.0 |
+ * @see uloc_getName |
+ */ |
+ static Locale U_EXPORT2 createFromName(const char *name); |
+ |
+ /** |
+ * Creates a locale from the given string after canonicalizing |
+ * the string by calling uloc_canonicalize(). |
+ * @param name the locale ID to create from. Must not be NULL. |
+ * @return a new locale object corresponding to the given name |
+ * @stable ICU 3.0 |
+ * @see uloc_canonicalize |
+ */ |
+ static Locale U_EXPORT2 createCanonical(const char* name); |
+ |
+ /** |
+ * Returns the locale's ISO-639 language code. |
+ * @return An alias to the code |
+ * @stable ICU 2.0 |
+ */ |
+ inline const char * getLanguage( ) const; |
+ |
+ /** |
+ * Returns the locale's ISO-15924 abbreviation script code. |
+ * @return An alias to the code |
+ * @see uscript_getShortName |
+ * @see uscript_getCode |
+ * @stable ICU 2.8 |
+ */ |
+ inline const char * getScript( ) const; |
+ |
+ /** |
+ * Returns the locale's ISO-3166 country code. |
+ * @return An alias to the code |
+ * @stable ICU 2.0 |
+ */ |
+ inline const char * getCountry( ) const; |
+ |
+ /** |
+ * Returns the locale's variant code. |
+ * @return An alias to the code |
+ * @stable ICU 2.0 |
+ */ |
+ inline const char * getVariant( ) const; |
+ |
+ /** |
+ * Returns the programmatic name of the entire locale, with the language, |
+ * country and variant separated by underbars. If a field is missing, up |
+ * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN", |
+ * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO" |
+ * @return A pointer to "name". |
+ * @stable ICU 2.0 |
+ */ |
+ inline const char * getName() const; |
+ |
+ /** |
+ * Returns the programmatic name of the entire locale as getName would return, |
+ * but without keywords. |
+ * @return A pointer to "name". |
+ * @see getName |
+ * @stable ICU 2.8 |
+ */ |
+ const char * getBaseName() const; |
+ |
+ |
+ /** |
+ * Gets the list of keywords for the specified locale. |
+ * |
+ * @param status the status code |
+ * @return pointer to StringEnumeration class, or NULL if there are no keywords. |
+ * Client must dispose of it by calling delete. |
+ * @stable ICU 2.8 |
+ */ |
+ StringEnumeration * createKeywords(UErrorCode &status) const; |
+ |
+ /** |
+ * Get the value for a keyword. |
+ * |
+ * @param keywordName name of the keyword for which we want the value. Case insensitive. |
+ * @param buffer The buffer to receive the keyword value. |
+ * @param bufferCapacity The capacity of receiving buffer |
+ * @param status Returns any error information while performing this operation. |
+ * @return the length of the keyword value |
+ * |
+ * @stable ICU 2.8 |
+ */ |
+ int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const; |
+ |
+ /** |
+ * Set the value for a keyword. |
+ * |
+ * @param keywordName name of the keyword to be set. Case insensitive. |
+ * @param keywordValue value of the keyword to be set. If 0-length or |
+ * NULL, will result in the keyword being removed. No error is given if |
+ * that keyword does not exist. |
+ * @param status Returns any error information while performing this operation. |
+ * |
+ * @internal |
+ */ |
+ void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status); |
+ |
+ /** |
+ * returns the locale's three-letter language code, as specified |
+ * in ISO draft standard ISO-639-2. |
+ * @return An alias to the code, or NULL |
+ * @stable ICU 2.0 |
+ */ |
+ const char * getISO3Language() const; |
+ |
+ /** |
+ * Fills in "name" with the locale's three-letter ISO-3166 country code. |
+ * @return An alias to the code, or NULL |
+ * @stable ICU 2.0 |
+ */ |
+ const char * getISO3Country() const; |
+ |
+ /** |
+ * Returns the Windows LCID value corresponding to this locale. |
+ * This value is stored in the resource data for the locale as a one-to-four-digit |
+ * hexadecimal number. If the resource is missing, in the wrong format, or |
+ * there is no Windows LCID value that corresponds to this locale, returns 0. |
+ * @stable ICU 2.0 |
+ */ |
+ uint32_t getLCID(void) const; |
+ |
+ /** |
+ * Fills in "dispLang" with the name of this locale's language in a format suitable for |
+ * user display in the default locale. For example, if the locale's language code is |
+ * "fr" and the default locale's language code is "en", this function would set |
+ * dispLang to "French". |
+ * @param dispLang Receives the language's display name. |
+ * @return A reference to "dispLang". |
+ * @stable ICU 2.0 |
+ */ |
+ UnicodeString& getDisplayLanguage(UnicodeString& dispLang) const; |
+ |
+ /** |
+ * Fills in "dispLang" with the name of this locale's language in a format suitable for |
+ * user display in the locale specified by "displayLocale". For example, if the locale's |
+ * language code is "en" and displayLocale's language code is "fr", this function would set |
+ * dispLang to "Anglais". |
+ * @param displayLocale Specifies the locale to be used to display the name. In other words, |
+ * if the locale's language code is "en", passing Locale::getFrench() for |
+ * displayLocale would result in "Anglais", while passing Locale::getGerman() |
+ * for displayLocale would result in "Englisch". |
+ * @param dispLang Receives the language's display name. |
+ * @return A reference to "dispLang". |
+ * @stable ICU 2.0 |
+ */ |
+ UnicodeString& getDisplayLanguage( const Locale& displayLocale, |
+ UnicodeString& dispLang) const; |
+ |
+ /** |
+ * Fills in "dispScript" with the name of this locale's script in a format suitable |
+ * for user display in the default locale. For example, if the locale's script code |
+ * is "LATN" and the default locale's language code is "en", this function would set |
+ * dispScript to "Latin". |
+ * @param dispScript Receives the scripts's display name. |
+ * @return A reference to "dispScript". |
+ * @stable ICU 2.8 |
+ */ |
+ UnicodeString& getDisplayScript( UnicodeString& dispScript) const; |
+ |
+ /** |
+ * Fills in "dispScript" with the name of this locale's country in a format suitable |
+ * for user display in the locale specified by "displayLocale". For example, if the locale's |
+ * script code is "LATN" and displayLocale's language code is "en", this function would set |
+ * dispScript to "Latin". |
+ * @param displayLocale Specifies the locale to be used to display the name. In other |
+ * words, if the locale's script code is "LATN", passing |
+ * Locale::getFrench() for displayLocale would result in "", while |
+ * passing Locale::getGerman() for displayLocale would result in |
+ * "". |
+ * @param dispScript Receives the scripts's display name. |
+ * @return A reference to "dispScript". |
+ * @stable ICU 2.8 |
+ */ |
+ UnicodeString& getDisplayScript( const Locale& displayLocale, |
+ UnicodeString& dispScript) const; |
+ |
+ /** |
+ * Fills in "dispCountry" with the name of this locale's country in a format suitable |
+ * for user display in the default locale. For example, if the locale's country code |
+ * is "FR" and the default locale's language code is "en", this function would set |
+ * dispCountry to "France". |
+ * @param dispCountry Receives the country's display name. |
+ * @return A reference to "dispCountry". |
+ * @stable ICU 2.0 |
+ */ |
+ UnicodeString& getDisplayCountry( UnicodeString& dispCountry) const; |
+ |
+ /** |
+ * Fills in "dispCountry" with the name of this locale's country in a format suitable |
+ * for user display in the locale specified by "displayLocale". For example, if the locale's |
+ * country code is "US" and displayLocale's language code is "fr", this function would set |
+ * dispCountry to "États-Unis". |
+ * @param displayLocale Specifies the locale to be used to display the name. In other |
+ * words, if the locale's country code is "US", passing |
+ * Locale::getFrench() for displayLocale would result in "États-Unis", while |
+ * passing Locale::getGerman() for displayLocale would result in |
+ * "Vereinigte Staaten". |
+ * @param dispCountry Receives the country's display name. |
+ * @return A reference to "dispCountry". |
+ * @stable ICU 2.0 |
+ */ |
+ UnicodeString& getDisplayCountry( const Locale& displayLocale, |
+ UnicodeString& dispCountry) const; |
+ |
+ /** |
+ * Fills in "dispVar" with the name of this locale's variant code in a format suitable |
+ * for user display in the default locale. |
+ * @param dispVar Receives the variant's name. |
+ * @return A reference to "dispVar". |
+ * @stable ICU 2.0 |
+ */ |
+ UnicodeString& getDisplayVariant( UnicodeString& dispVar) const; |
+ |
+ /** |
+ * Fills in "dispVar" with the name of this locale's variant code in a format |
+ * suitable for user display in the locale specified by "displayLocale". |
+ * @param displayLocale Specifies the locale to be used to display the name. |
+ * @param dispVar Receives the variant's display name. |
+ * @return A reference to "dispVar". |
+ * @stable ICU 2.0 |
+ */ |
+ UnicodeString& getDisplayVariant( const Locale& displayLocale, |
+ UnicodeString& dispVar) const; |
+ |
+ /** |
+ * Fills in "name" with the name of this locale in a format suitable for user display |
+ * in the default locale. This function uses getDisplayLanguage(), getDisplayCountry(), |
+ * and getDisplayVariant() to do its work, and outputs the display name in the format |
+ * "language (country[,variant])". For example, if the default locale is en_US, then |
+ * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name |
+ * would be "Spanish (Mexico,Traditional)". |
+ * @param name Receives the locale's display name. |
+ * @return A reference to "name". |
+ * @stable ICU 2.0 |
+ */ |
+ UnicodeString& getDisplayName( UnicodeString& name) const; |
+ |
+ /** |
+ * Fills in "name" with the name of this locale in a format suitable for user display |
+ * in the locale specfied by "displayLocale". This function uses getDisplayLanguage(), |
+ * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display |
+ * name in the format "language (country[,variant])". For example, if displayLocale is |
+ * fr_FR, then en_US's display name would be "Anglais (États-Unis)", and no_NO_NY's |
+ * display name would be "norvégien (Norvège,NY)". |
+ * @param displayLocale Specifies the locale to be used to display the name. |
+ * @param name Receives the locale's display name. |
+ * @return A reference to "name". |
+ * @stable ICU 2.0 |
+ */ |
+ UnicodeString& getDisplayName( const Locale& displayLocale, |
+ UnicodeString& name) const; |
+ |
+ /** |
+ * Generates a hash code for the locale. |
+ * @stable ICU 2.0 |
+ */ |
+ int32_t hashCode(void) const; |
+ |
+ /** |
+ * Sets the locale to bogus |
+ * A bogus locale represents a non-existing locale associated |
+ * with services that can be instantiated from non-locale data |
+ * in addition to locale (for example, collation can be |
+ * instantiated from a locale and from a rule set). |
+ * @stable ICU 2.1 |
+ */ |
+ void setToBogus(); |
+ |
+ /** |
+ * Gets the bogus state. Locale object can be bogus if it doesn't exist |
+ * @return FALSE if it is a real locale, TRUE if it is a bogus locale |
+ * @stable ICU 2.1 |
+ */ |
+ UBool isBogus(void) const; |
+ |
+ /** |
+ * Returns a list of all installed locales. |
+ * @param count Receives the number of locales in the list. |
+ * @return A pointer to an array of Locale objects. This array is the list |
+ * of all locales with installed resource files. The called does NOT |
+ * get ownership of this list, and must NOT delete it. |
+ * @stable ICU 2.0 |
+ */ |
+ static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count); |
+ |
+ /** |
+ * Gets a list of all available 2-letter country codes defined in ISO 3166. This is a |
+ * pointer to an array of pointers to arrays of char. All of these pointers are |
+ * owned by ICU-- do not delete them, and do not write through them. The array is |
+ * terminated with a null pointer. |
+ * @return a list of all available country codes |
+ * @stable ICU 2.0 |
+ */ |
+ static const char* const* U_EXPORT2 getISOCountries(); |
+ |
+ /** |
+ * Gets a list of all available language codes defined in ISO 639. This is a pointer |
+ * to an array of pointers to arrays of char. All of these pointers are owned |
+ * by ICU-- do not delete them, and do not write through them. The array is |
+ * terminated with a null pointer. |
+ * @return a list of all available language codes |
+ * @stable ICU 2.0 |
+ */ |
+ static const char* const* U_EXPORT2 getISOLanguages(); |
+ |
+ /** |
+ * ICU "poor man's RTTI", returns a UClassID for this class. |
+ * |
+ * @stable ICU 2.2 |
+ */ |
+ static UClassID U_EXPORT2 getStaticClassID(); |
+ |
+ /** |
+ * ICU "poor man's RTTI", returns a UClassID for the actual class. |
+ * |
+ * @stable ICU 2.2 |
+ */ |
+ virtual UClassID getDynamicClassID() const; |
+ |
+protected: /* only protected for testing purposes. DO NOT USE. */ |
+ /** |
+ * Set this from a single POSIX style locale string. |
+ * @internal |
+ */ |
+ void setFromPOSIXID(const char *posixID); |
+ |
+private: |
+ /** |
+ * Initialize the locale object with a new name. |
+ * Was deprecated - used in implementation - moved internal |
+ * |
+ * @param cLocaleID The new locale name. |
+ */ |
+ Locale& init(const char* cLocaleID, UBool canonicalize); |
+ |
+ /* |
+ * Internal constructor to allow construction of a locale object with |
+ * NO side effects. (Default constructor tries to get |
+ * the default locale.) |
+ */ |
+ enum ELocaleType { |
+ eBOGUS |
+ }; |
+ Locale(ELocaleType); |
+ |
+ /** |
+ * Initialize the locale cache for commonly used locales |
+ */ |
+ static Locale *getLocaleCache(void); |
+ |
+ char language[ULOC_LANG_CAPACITY]; |
+ char script[ULOC_SCRIPT_CAPACITY]; |
+ char country[ULOC_COUNTRY_CAPACITY]; |
+ int32_t variantBegin; |
+ char* fullName; |
+ char fullNameBuffer[ULOC_FULLNAME_CAPACITY]; |
+ // name without keywords |
+ char* baseName; |
+ char baseNameBuffer[ULOC_FULLNAME_CAPACITY]; |
+ |
+ UBool fIsBogus; |
+ |
+ static const Locale &getLocale(int locid); |
+ |
+ /** |
+ * A friend to allow the default locale to be set by either the C or C++ API. |
+ * @internal |
+ */ |
+ friend void locale_set_default_internal(const char *); |
+}; |
+ |
+inline UBool |
+Locale::operator!=(const Locale& other) const |
+{ |
+ return !operator==(other); |
+} |
+ |
+inline const char * |
+Locale::getCountry() const |
+{ |
+ return country; |
+} |
+ |
+inline const char * |
+Locale::getLanguage() const |
+{ |
+ return language; |
+} |
+ |
+inline const char * |
+Locale::getScript() const |
+{ |
+ return script; |
+} |
+ |
+inline const char * |
+Locale::getVariant() const |
+{ |
+ getBaseName(); // lazy init |
+ return &baseName[variantBegin]; |
+} |
+ |
+inline const char * |
+Locale::getName() const |
+{ |
+ return fullName; |
+} |
+ |
+inline UBool |
+Locale::isBogus(void) const { |
+ return fIsBogus; |
+} |
+ |
+U_NAMESPACE_END |
+ |
+#endif |
Property changes on: icu46/source/common/unicode/locid.h |
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Added: svn:eol-style |
+ LF |