| Index: icu46/source/i18n/csrucode.cpp
|
| ===================================================================
|
| --- icu46/source/i18n/csrucode.cpp (revision 0)
|
| +++ icu46/source/i18n/csrucode.cpp (revision 0)
|
| @@ -0,0 +1,146 @@
|
| +/*
|
| + **********************************************************************
|
| + * Copyright (C) 2005-2006, International Business Machines
|
| + * Corporation and others. All Rights Reserved.
|
| + **********************************************************************
|
| + */
|
| +
|
| +#include "unicode/utypes.h"
|
| +
|
| +#if !UCONFIG_NO_CONVERSION
|
| +
|
| +#include "csrucode.h"
|
| +
|
| +U_NAMESPACE_BEGIN
|
| +
|
| +CharsetRecog_Unicode::~CharsetRecog_Unicode()
|
| +{
|
| + // nothing to do
|
| +}
|
| +
|
| +CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE()
|
| +{
|
| + // nothing to do
|
| +}
|
| +
|
| +const char *CharsetRecog_UTF_16_BE::getName() const
|
| +{
|
| + return "UTF-16BE";
|
| +}
|
| +
|
| +int32_t CharsetRecog_UTF_16_BE::match(InputText* textIn)
|
| +{
|
| + const uint8_t *input = textIn->fRawInput;
|
| +
|
| + if (input[0] == 0xFE && input[1] == 0xFF) {
|
| + return 100;
|
| + }
|
| +
|
| + // TODO: Do some statastics to check for unsigned UTF-16BE
|
| + return 0;
|
| +}
|
| +
|
| +CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE()
|
| +{
|
| + // nothing to do
|
| +}
|
| +
|
| +const char *CharsetRecog_UTF_16_LE::getName() const
|
| +{
|
| + return "UTF-16LE";
|
| +}
|
| +
|
| +int32_t CharsetRecog_UTF_16_LE::match(InputText* textIn)
|
| +{
|
| + const uint8_t *input = textIn->fRawInput;
|
| +
|
| + if (input[0] == 0xFF && input[1] == 0xFE && (input[2] != 0x00 || input[3] != 0x00)) {
|
| + return 100;
|
| + }
|
| +
|
| + // TODO: Do some statastics to check for unsigned UTF-16LE
|
| + return 0;
|
| +}
|
| +
|
| +CharsetRecog_UTF_32::~CharsetRecog_UTF_32()
|
| +{
|
| + // nothing to do
|
| +}
|
| +
|
| +int32_t CharsetRecog_UTF_32::match(InputText* textIn)
|
| +{
|
| + const uint8_t *input = textIn->fRawInput;
|
| + int32_t limit = (textIn->fRawLength / 4) * 4;
|
| + int32_t numValid = 0;
|
| + int32_t numInvalid = 0;
|
| + bool hasBOM = FALSE;
|
| + int32_t confidence = 0;
|
| +
|
| + if (getChar(input, 0) == 0x0000FEFFUL) {
|
| + hasBOM = TRUE;
|
| + }
|
| +
|
| + for(int32_t i = 0; i < limit; i += 4) {
|
| + int32_t ch = getChar(input, i);
|
| +
|
| + if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) {
|
| + numInvalid += 1;
|
| + } else {
|
| + numValid += 1;
|
| + }
|
| + }
|
| +
|
| +
|
| + // Cook up some sort of confidence score, based on presense of a BOM
|
| + // and the existence of valid and/or invalid multi-byte sequences.
|
| + if (hasBOM && numInvalid==0) {
|
| + confidence = 100;
|
| + } else if (hasBOM && numValid > numInvalid*10) {
|
| + confidence = 80;
|
| + } else if (numValid > 3 && numInvalid == 0) {
|
| + confidence = 100;
|
| + } else if (numValid > 0 && numInvalid == 0) {
|
| + confidence = 80;
|
| + } else if (numValid > numInvalid*10) {
|
| + // Probably corruput UTF-32BE data. Valid sequences aren't likely by chance.
|
| + confidence = 25;
|
| + }
|
| +
|
| + return confidence;
|
| +}
|
| +
|
| +CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE()
|
| +{
|
| + // nothing to do
|
| +}
|
| +
|
| +const char *CharsetRecog_UTF_32_BE::getName() const
|
| +{
|
| + return "UTF-32BE";
|
| +}
|
| +
|
| +int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const
|
| +{
|
| + return input[index + 0] << 24 | input[index + 1] << 16 |
|
| + input[index + 2] << 8 | input[index + 3];
|
| +}
|
| +
|
| +CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE()
|
| +{
|
| + // nothing to do
|
| +}
|
| +
|
| +const char *CharsetRecog_UTF_32_LE::getName() const
|
| +{
|
| + return "UTF-32LE";
|
| +}
|
| +
|
| +int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const
|
| +{
|
| + return input[index + 3] << 24 | input[index + 2] << 16 |
|
| + input[index + 1] << 8 | input[index + 0];
|
| +}
|
| +
|
| +U_NAMESPACE_END
|
| +#endif
|
| +
|
|
|
| Property changes on: icu46/source/i18n/csrucode.cpp
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|