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| 1 /* |
| 2 ****************************************************************************** |
| 3 * Copyright (C) 1999-2010, International Business Machines Corporation and * |
| 4 * others. All Rights Reserved. * |
| 5 ****************************************************************************** |
| 6 * Date Name Description |
| 7 * 10/22/99 alan Creation. |
| 8 ********************************************************************** |
| 9 */ |
| 10 |
| 11 #include "uvector.h" |
| 12 #include "cmemory.h" |
| 13 #include "uarrsort.h" |
| 14 |
| 15 U_NAMESPACE_BEGIN |
| 16 |
| 17 #define DEFAULT_CAPACITY 8 |
| 18 |
| 19 /* |
| 20 * Constants for hinting whether a key is an integer |
| 21 * or a pointer. If a hint bit is zero, then the associated |
| 22 * token is assumed to be an integer. This is needed for iSeries |
| 23 */ |
| 24 #define HINT_KEY_POINTER (1) |
| 25 #define HINT_KEY_INTEGER (0) |
| 26 |
| 27 UOBJECT_DEFINE_RTTI_IMPLEMENTATION(UVector) |
| 28 |
| 29 UVector::UVector(UErrorCode &status) : |
| 30 count(0), |
| 31 capacity(0), |
| 32 elements(0), |
| 33 deleter(0), |
| 34 comparer(0) |
| 35 { |
| 36 _init(DEFAULT_CAPACITY, status); |
| 37 } |
| 38 |
| 39 UVector::UVector(int32_t initialCapacity, UErrorCode &status) : |
| 40 count(0), |
| 41 capacity(0), |
| 42 elements(0), |
| 43 deleter(0), |
| 44 comparer(0) |
| 45 { |
| 46 _init(initialCapacity, status); |
| 47 } |
| 48 |
| 49 UVector::UVector(UObjectDeleter *d, UKeyComparator *c, UErrorCode &status) : |
| 50 count(0), |
| 51 capacity(0), |
| 52 elements(0), |
| 53 deleter(d), |
| 54 comparer(c) |
| 55 { |
| 56 _init(DEFAULT_CAPACITY, status); |
| 57 } |
| 58 |
| 59 UVector::UVector(UObjectDeleter *d, UKeyComparator *c, int32_t initialCapacity,
UErrorCode &status) : |
| 60 count(0), |
| 61 capacity(0), |
| 62 elements(0), |
| 63 deleter(d), |
| 64 comparer(c) |
| 65 { |
| 66 _init(initialCapacity, status); |
| 67 } |
| 68 |
| 69 void UVector::_init(int32_t initialCapacity, UErrorCode &status) { |
| 70 if (U_FAILURE(status)) { |
| 71 return; |
| 72 } |
| 73 // Fix bogus initialCapacity values; avoid malloc(0) and integer overflow |
| 74 if ((initialCapacity < 1) || (initialCapacity > (int32_t)(INT32_MAX / sizeof
(UHashTok)))) { |
| 75 initialCapacity = DEFAULT_CAPACITY; |
| 76 } |
| 77 elements = (UHashTok *)uprv_malloc(sizeof(UHashTok)*initialCapacity); |
| 78 if (elements == 0) { |
| 79 status = U_MEMORY_ALLOCATION_ERROR; |
| 80 } else { |
| 81 capacity = initialCapacity; |
| 82 } |
| 83 } |
| 84 |
| 85 UVector::~UVector() { |
| 86 removeAllElements(); |
| 87 uprv_free(elements); |
| 88 elements = 0; |
| 89 } |
| 90 |
| 91 /** |
| 92 * Assign this object to another (make this a copy of 'other'). |
| 93 * Use the 'assign' function to assign each element. |
| 94 */ |
| 95 void UVector::assign(const UVector& other, UTokenAssigner *assign, UErrorCode &e
c) { |
| 96 if (ensureCapacity(other.count, ec)) { |
| 97 setSize(other.count, ec); |
| 98 if (U_SUCCESS(ec)) { |
| 99 for (int32_t i=0; i<other.count; ++i) { |
| 100 if (elements[i].pointer != 0 && deleter != 0) { |
| 101 (*deleter)(elements[i].pointer); |
| 102 } |
| 103 (*assign)(&elements[i], &other.elements[i]); |
| 104 } |
| 105 } |
| 106 } |
| 107 } |
| 108 |
| 109 // This only does something sensible if this object has a non-null comparer |
| 110 UBool UVector::operator==(const UVector& other) { |
| 111 int32_t i; |
| 112 if (count != other.count) return FALSE; |
| 113 if (comparer != NULL) { |
| 114 // Compare using this object's comparer |
| 115 for (i=0; i<count; ++i) { |
| 116 if (!(*comparer)(elements[i], other.elements[i])) { |
| 117 return FALSE; |
| 118 } |
| 119 } |
| 120 } |
| 121 return TRUE; |
| 122 } |
| 123 |
| 124 void UVector::addElement(void* obj, UErrorCode &status) { |
| 125 if (ensureCapacity(count + 1, status)) { |
| 126 elements[count++].pointer = obj; |
| 127 } |
| 128 } |
| 129 |
| 130 void UVector::addElement(int32_t elem, UErrorCode &status) { |
| 131 if (ensureCapacity(count + 1, status)) { |
| 132 elements[count].pointer = NULL; // Pointers may be bigger than ints. |
| 133 elements[count].integer = elem; |
| 134 count++; |
| 135 } |
| 136 } |
| 137 |
| 138 void UVector::setElementAt(void* obj, int32_t index) { |
| 139 if (0 <= index && index < count) { |
| 140 if (elements[index].pointer != 0 && deleter != 0) { |
| 141 (*deleter)(elements[index].pointer); |
| 142 } |
| 143 elements[index].pointer = obj; |
| 144 } |
| 145 /* else index out of range */ |
| 146 } |
| 147 |
| 148 void UVector::setElementAt(int32_t elem, int32_t index) { |
| 149 if (0 <= index && index < count) { |
| 150 if (elements[index].pointer != 0 && deleter != 0) { |
| 151 // TODO: this should be an error. mixing up ints and pointers. |
| 152 (*deleter)(elements[index].pointer); |
| 153 } |
| 154 elements[index].pointer = NULL; |
| 155 elements[index].integer = elem; |
| 156 } |
| 157 /* else index out of range */ |
| 158 } |
| 159 |
| 160 void UVector::insertElementAt(void* obj, int32_t index, UErrorCode &status) { |
| 161 // must have 0 <= index <= count |
| 162 if (0 <= index && index <= count && ensureCapacity(count + 1, status)) { |
| 163 for (int32_t i=count; i>index; --i) { |
| 164 elements[i] = elements[i-1]; |
| 165 } |
| 166 elements[index].pointer = obj; |
| 167 ++count; |
| 168 } |
| 169 /* else index out of range */ |
| 170 } |
| 171 |
| 172 void UVector::insertElementAt(int32_t elem, int32_t index, UErrorCode &status) { |
| 173 // must have 0 <= index <= count |
| 174 if (0 <= index && index <= count && ensureCapacity(count + 1, status)) { |
| 175 for (int32_t i=count; i>index; --i) { |
| 176 elements[i] = elements[i-1]; |
| 177 } |
| 178 elements[index].pointer = NULL; |
| 179 elements[index].integer = elem; |
| 180 ++count; |
| 181 } |
| 182 /* else index out of range */ |
| 183 } |
| 184 |
| 185 void* UVector::elementAt(int32_t index) const { |
| 186 return (0 <= index && index < count) ? elements[index].pointer : 0; |
| 187 } |
| 188 |
| 189 int32_t UVector::elementAti(int32_t index) const { |
| 190 return (0 <= index && index < count) ? elements[index].integer : 0; |
| 191 } |
| 192 |
| 193 UBool UVector::containsAll(const UVector& other) const { |
| 194 for (int32_t i=0; i<other.size(); ++i) { |
| 195 if (indexOf(other.elements[i]) < 0) { |
| 196 return FALSE; |
| 197 } |
| 198 } |
| 199 return TRUE; |
| 200 } |
| 201 |
| 202 UBool UVector::containsNone(const UVector& other) const { |
| 203 for (int32_t i=0; i<other.size(); ++i) { |
| 204 if (indexOf(other.elements[i]) >= 0) { |
| 205 return FALSE; |
| 206 } |
| 207 } |
| 208 return TRUE; |
| 209 } |
| 210 |
| 211 UBool UVector::removeAll(const UVector& other) { |
| 212 UBool changed = FALSE; |
| 213 for (int32_t i=0; i<other.size(); ++i) { |
| 214 int32_t j = indexOf(other.elements[i]); |
| 215 if (j >= 0) { |
| 216 removeElementAt(j); |
| 217 changed = TRUE; |
| 218 } |
| 219 } |
| 220 return changed; |
| 221 } |
| 222 |
| 223 UBool UVector::retainAll(const UVector& other) { |
| 224 UBool changed = FALSE; |
| 225 for (int32_t j=size()-1; j>=0; --j) { |
| 226 int32_t i = other.indexOf(elements[j]); |
| 227 if (i < 0) { |
| 228 removeElementAt(j); |
| 229 changed = TRUE; |
| 230 } |
| 231 } |
| 232 return changed; |
| 233 } |
| 234 |
| 235 void UVector::removeElementAt(int32_t index) { |
| 236 void* e = orphanElementAt(index); |
| 237 if (e != 0 && deleter != 0) { |
| 238 (*deleter)(e); |
| 239 } |
| 240 } |
| 241 |
| 242 UBool UVector::removeElement(void* obj) { |
| 243 int32_t i = indexOf(obj); |
| 244 if (i >= 0) { |
| 245 removeElementAt(i); |
| 246 return TRUE; |
| 247 } |
| 248 return FALSE; |
| 249 } |
| 250 |
| 251 void UVector::removeAllElements(void) { |
| 252 if (deleter != 0) { |
| 253 for (int32_t i=0; i<count; ++i) { |
| 254 if (elements[i].pointer != 0) { |
| 255 (*deleter)(elements[i].pointer); |
| 256 } |
| 257 } |
| 258 } |
| 259 count = 0; |
| 260 } |
| 261 |
| 262 UBool UVector::equals(const UVector &other) const { |
| 263 int i; |
| 264 |
| 265 if (this->count != other.count) { |
| 266 return FALSE; |
| 267 } |
| 268 if (comparer == 0) { |
| 269 for (i=0; i<count; i++) { |
| 270 if (elements[i].pointer != other.elements[i].pointer) { |
| 271 return FALSE; |
| 272 } |
| 273 } |
| 274 } else { |
| 275 UHashTok key; |
| 276 for (i=0; i<count; i++) { |
| 277 key.pointer = &other.elements[i]; |
| 278 if (!(*comparer)(key, elements[i])) { |
| 279 return FALSE; |
| 280 } |
| 281 } |
| 282 } |
| 283 return TRUE; |
| 284 } |
| 285 |
| 286 |
| 287 |
| 288 int32_t UVector::indexOf(void* obj, int32_t startIndex) const { |
| 289 UHashTok key; |
| 290 key.pointer = obj; |
| 291 return indexOf(key, startIndex, HINT_KEY_POINTER); |
| 292 } |
| 293 |
| 294 int32_t UVector::indexOf(int32_t obj, int32_t startIndex) const { |
| 295 UHashTok key; |
| 296 key.integer = obj; |
| 297 return indexOf(key, startIndex, HINT_KEY_INTEGER); |
| 298 } |
| 299 |
| 300 // This only works if this object has a non-null comparer |
| 301 int32_t UVector::indexOf(UHashTok key, int32_t startIndex, int8_t hint) const { |
| 302 int32_t i; |
| 303 if (comparer != 0) { |
| 304 for (i=startIndex; i<count; ++i) { |
| 305 if ((*comparer)(key, elements[i])) { |
| 306 return i; |
| 307 } |
| 308 } |
| 309 } else { |
| 310 for (i=startIndex; i<count; ++i) { |
| 311 /* Pointers are not always the same size as ints so to perform |
| 312 * a valid comparision we need to know whether we are being |
| 313 * provided an int or a pointer. */ |
| 314 if (hint & HINT_KEY_POINTER) { |
| 315 if (key.pointer == elements[i].pointer) { |
| 316 return i; |
| 317 } |
| 318 } else { |
| 319 if (key.integer == elements[i].integer) { |
| 320 return i; |
| 321 } |
| 322 } |
| 323 } |
| 324 } |
| 325 return -1; |
| 326 } |
| 327 |
| 328 UBool UVector::ensureCapacity(int32_t minimumCapacity, UErrorCode &status) { |
| 329 if (minimumCapacity < 0) { |
| 330 status = U_ILLEGAL_ARGUMENT_ERROR; |
| 331 return FALSE; |
| 332 } |
| 333 if (capacity < minimumCapacity) { |
| 334 if (capacity > (INT32_MAX - 1) / 2) { // integer overflow chec
k |
| 335 status = U_ILLEGAL_ARGUMENT_ERROR; |
| 336 return FALSE; |
| 337 } |
| 338 int32_t newCap = capacity * 2; |
| 339 if (newCap < minimumCapacity) { |
| 340 newCap = minimumCapacity; |
| 341 } |
| 342 if (newCap > (int32_t)(INT32_MAX / sizeof(UHashTok))) { // integer overf
low check |
| 343 // We keep the original memory contents on bad minimumCapacity. |
| 344 status = U_ILLEGAL_ARGUMENT_ERROR; |
| 345 return FALSE; |
| 346 } |
| 347 UHashTok* newElems = (UHashTok *)uprv_realloc(elements, sizeof(UHashTok)
*newCap); |
| 348 if (newElems == NULL) { |
| 349 // We keep the original contents on the memory failure on realloc or
bad minimumCapacity. |
| 350 status = U_MEMORY_ALLOCATION_ERROR; |
| 351 return FALSE; |
| 352 } |
| 353 elements = newElems; |
| 354 capacity = newCap; |
| 355 } |
| 356 return TRUE; |
| 357 } |
| 358 |
| 359 /** |
| 360 * Change the size of this vector as follows: If newSize is smaller, |
| 361 * then truncate the array, possibly deleting held elements for i >= |
| 362 * newSize. If newSize is larger, grow the array, filling in new |
| 363 * slots with NULL. |
| 364 */ |
| 365 void UVector::setSize(int32_t newSize, UErrorCode &status) { |
| 366 int32_t i; |
| 367 if (newSize < 0) { |
| 368 return; |
| 369 } |
| 370 if (newSize > count) { |
| 371 if (!ensureCapacity(newSize, status)) { |
| 372 return; |
| 373 } |
| 374 UHashTok empty; |
| 375 empty.pointer = NULL; |
| 376 empty.integer = 0; |
| 377 for (i=count; i<newSize; ++i) { |
| 378 elements[i] = empty; |
| 379 } |
| 380 } else { |
| 381 /* Most efficient to count down */ |
| 382 for (i=count-1; i>=newSize; --i) { |
| 383 removeElementAt(i); |
| 384 } |
| 385 } |
| 386 count = newSize; |
| 387 } |
| 388 |
| 389 /** |
| 390 * Fill in the given array with all elements of this vector. |
| 391 */ |
| 392 void** UVector::toArray(void** result) const { |
| 393 void** a = result; |
| 394 for (int i=0; i<count; ++i) { |
| 395 *a++ = elements[i].pointer; |
| 396 } |
| 397 return result; |
| 398 } |
| 399 |
| 400 UObjectDeleter *UVector::setDeleter(UObjectDeleter *d) { |
| 401 UObjectDeleter *old = deleter; |
| 402 deleter = d; |
| 403 return old; |
| 404 } |
| 405 |
| 406 UKeyComparator *UVector::setComparer(UKeyComparator *d) { |
| 407 UKeyComparator *old = comparer; |
| 408 comparer = d; |
| 409 return old; |
| 410 } |
| 411 |
| 412 /** |
| 413 * Removes the element at the given index from this vector and |
| 414 * transfer ownership of it to the caller. After this call, the |
| 415 * caller owns the result and must delete it and the vector entry |
| 416 * at 'index' is removed, shifting all subsequent entries back by |
| 417 * one index and shortening the size of the vector by one. If the |
| 418 * index is out of range or if there is no item at the given index |
| 419 * then 0 is returned and the vector is unchanged. |
| 420 */ |
| 421 void* UVector::orphanElementAt(int32_t index) { |
| 422 void* e = 0; |
| 423 if (0 <= index && index < count) { |
| 424 e = elements[index].pointer; |
| 425 for (int32_t i=index; i<count-1; ++i) { |
| 426 elements[i] = elements[i+1]; |
| 427 } |
| 428 --count; |
| 429 } |
| 430 /* else index out of range */ |
| 431 return e; |
| 432 } |
| 433 |
| 434 /** |
| 435 * Insert the given object into this vector at its sorted position |
| 436 * as defined by 'compare'. The current elements are assumed to |
| 437 * be sorted already. |
| 438 */ |
| 439 void UVector::sortedInsert(void* obj, USortComparator *compare, UErrorCode& ec)
{ |
| 440 UHashTok tok; |
| 441 tok.pointer = obj; |
| 442 sortedInsert(tok, compare, ec); |
| 443 } |
| 444 |
| 445 /** |
| 446 * Insert the given integer into this vector at its sorted position |
| 447 * as defined by 'compare'. The current elements are assumed to |
| 448 * be sorted already. |
| 449 */ |
| 450 void UVector::sortedInsert(int32_t obj, USortComparator *compare, UErrorCode& ec
) { |
| 451 UHashTok tok; |
| 452 tok.integer = obj; |
| 453 sortedInsert(tok, compare, ec); |
| 454 } |
| 455 |
| 456 // ASSUME elements[] IS CURRENTLY SORTED |
| 457 void UVector::sortedInsert(UHashTok tok, USortComparator *compare, UErrorCode& e
c) { |
| 458 // Perform a binary search for the location to insert tok at. Tok |
| 459 // will be inserted between two elements a and b such that a <= |
| 460 // tok && tok < b, where there is a 'virtual' elements[-1] always |
| 461 // less than tok and a 'virtual' elements[count] always greater |
| 462 // than tok. |
| 463 int32_t min = 0, max = count; |
| 464 while (min != max) { |
| 465 int32_t probe = (min + max) / 2; |
| 466 int8_t c = (*compare)(elements[probe], tok); |
| 467 if (c > 0) { |
| 468 max = probe; |
| 469 } else { |
| 470 // assert(c <= 0); |
| 471 min = probe + 1; |
| 472 } |
| 473 } |
| 474 if (ensureCapacity(count + 1, ec)) { |
| 475 for (int32_t i=count; i>min; --i) { |
| 476 elements[i] = elements[i-1]; |
| 477 } |
| 478 elements[min] = tok; |
| 479 ++count; |
| 480 } |
| 481 } |
| 482 |
| 483 /** |
| 484 * Array sort comparator function. |
| 485 * Used from UVector::sort() |
| 486 * Conforms to function signature required for uprv_sortArray(). |
| 487 * This function is essentially just a wrapper, to make a |
| 488 * UVector style comparator function usable with uprv_sortArray(). |
| 489 * |
| 490 * The context pointer to this function is a pointer back |
| 491 * (with some extra indirection) to the user supplied comparator. |
| 492 * |
| 493 */ |
| 494 static int32_t U_CALLCONV |
| 495 sortComparator(const void *context, const void *left, const void *right) { |
| 496 USortComparator *compare = *static_cast<USortComparator * const *>(context); |
| 497 UHashTok tok1 = *static_cast<const UHashTok *>(left); |
| 498 UHashTok tok2 = *static_cast<const UHashTok *>(right); |
| 499 int32_t result = (*compare)(tok1, tok2); |
| 500 return result; |
| 501 } |
| 502 |
| 503 |
| 504 /** |
| 505 * Array sort comparison function for use from UVector::sorti() |
| 506 * Compares int32_t vector elements. |
| 507 */ |
| 508 static int32_t U_CALLCONV |
| 509 sortiComparator(const void * /*context */, const void *left, const void *right)
{ |
| 510 const UHashTok *tok1 = static_cast<const UHashTok *>(left); |
| 511 const UHashTok *tok2 = static_cast<const UHashTok *>(right); |
| 512 int32_t result = tok1->integer < tok2->integer? -1 : |
| 513 tok1->integer == tok2->integer? 0 : 1; |
| 514 return result; |
| 515 } |
| 516 |
| 517 /** |
| 518 * Sort the vector, assuming it constains ints. |
| 519 * (A more general sort would take a comparison function, but it's |
| 520 * not clear whether UVector's USortComparator or |
| 521 * UComparator from uprv_sortAray would be more appropriate.) |
| 522 */ |
| 523 void UVector::sorti(UErrorCode &ec) { |
| 524 if (U_SUCCESS(ec)) { |
| 525 uprv_sortArray(elements, count, sizeof(UHashTok), |
| 526 sortiComparator, NULL, FALSE, &ec); |
| 527 } |
| 528 } |
| 529 |
| 530 |
| 531 /** |
| 532 * Sort with a user supplied comparator. |
| 533 * |
| 534 * The comparator function handling is confusing because the function type |
| 535 * for UVector (as defined for sortedInsert()) is different from the signatu
re |
| 536 * required by uprv_sortArray(). This is handled by passing the |
| 537 * the UVector sort function pointer via the context pointer to a |
| 538 * sortArray() comparator function, which can then call back to |
| 539 * the original user functtion. |
| 540 * |
| 541 * An additional twist is that it's not safe to pass a pointer-to-function |
| 542 * as a (void *) data pointer, so instead we pass a (data) pointer to a |
| 543 * pointer-to-function variable. |
| 544 */ |
| 545 void UVector::sort(USortComparator *compare, UErrorCode &ec) { |
| 546 if (U_SUCCESS(ec)) { |
| 547 uprv_sortArray(elements, count, sizeof(UHashTok), |
| 548 sortComparator, &compare, FALSE, &ec); |
| 549 } |
| 550 } |
| 551 |
| 552 U_NAMESPACE_END |
| 553 |
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