Index: src/gpu/SkGrPixelRef.cpp |
diff --git a/src/gpu/SkGrPixelRef.cpp b/src/gpu/SkGrPixelRef.cpp |
index 8b68448e41bf0216195d2497cfe5042ec659cccf..d5be965c7f5638a97897093f8eb6a8a951708824 100644 |
--- a/src/gpu/SkGrPixelRef.cpp |
+++ b/src/gpu/SkGrPixelRef.cpp |
@@ -9,10 +9,8 @@ |
#include "SkGrPixelRef.h" |
- |
#include "GrContext.h" |
#include "GrTexture.h" |
-#include "SkBitmapCache.h" |
#include "SkGr.h" |
#include "SkRect.h" |
@@ -145,7 +143,7 @@ |
if (NULL == fSurface) { |
return NULL; |
} |
- |
+ |
// Note that when copying a render-target-backed pixel ref, we |
// return a texture-backed pixel ref instead. This is because |
// render-target pixel refs are usually created in conjunction with |
@@ -155,59 +153,30 @@ |
return copyToTexturePixelRef(fSurface->asTexture(), dstCT, subset); |
} |
-static bool tryAllocBitmapPixels(SkBitmap* bitmap) { |
- SkBitmap::Allocator* allocator = SkBitmapCache::GetAllocator(); |
- if (NULL != allocator) { |
- return allocator->allocPixelRef(bitmap, 0); |
- } else { |
- // DiscardableMemory is not available, fallback to default allocator |
- return bitmap->tryAllocPixels(); |
- } |
-} |
- |
bool SkGrPixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) { |
if (NULL == fSurface || fSurface->wasDestroyed()) { |
return false; |
} |
- SkIRect bounds; |
+ int left, top, width, height; |
if (subset) { |
- bounds = *subset; |
+ left = subset->fLeft; |
+ width = subset->width(); |
+ top = subset->fTop; |
+ height = subset->height(); |
} else { |
- bounds = SkIRect::MakeWH(this->info().width(), this->info().height()); |
+ left = 0; |
+ width = this->info().width(); |
+ top = 0; |
+ height = this->info().height(); |
} |
- |
- //Check the cache |
- if(!SkBitmapCache::Find(this->getGenerationID(), bounds, dst)) { |
- //Cache miss |
- |
- SkBitmap cachedBitmap; |
- cachedBitmap.setInfo(this->info().makeWH(bounds.width(), bounds.height())); |
- |
- // If we can't alloc the pixels, then fail |
- if (!tryAllocBitmapPixels(&cachedBitmap)) { |
- return false; |
- } |
- |
- // Try to read the pixels from the surface |
- void* buffer = cachedBitmap.getPixels(); |
- bool readPixelsOk = fSurface->readPixels(bounds.fLeft, bounds.fTop, |
- bounds.width(), bounds.height(), |
+ if (!dst->tryAllocN32Pixels(width, height)) { |
+ SkDebugf("SkGrPixelRef::onReadPixels failed to alloc bitmap for result!\n"); |
+ return false; |
+ } |
+ SkAutoLockPixels al(*dst); |
+ void* buffer = dst->getPixels(); |
+ return fSurface->readPixels(left, top, width, height, |
kSkia8888_GrPixelConfig, |
- buffer, cachedBitmap.rowBytes()); |
- |
- if (!readPixelsOk) { |
- return false; |
- } |
- |
- // If we are here, pixels were read correctly from the surface. |
- cachedBitmap.setImmutable(); |
- //Add to the cache |
- SkBitmapCache::Add(this->getGenerationID(), bounds, cachedBitmap); |
- |
- dst->swap(cachedBitmap); |
- } |
- |
- return true; |
- |
+ buffer, dst->rowBytes()); |
} |