OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_OCCLUSION_TRACKER_H_ | 5 #ifndef CC_TREES_OCCLUSION_TRACKER_H_ |
6 #define CC_TREES_OCCLUSION_TRACKER_H_ | 6 #define CC_TREES_OCCLUSION_TRACKER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "cc/base/cc_export.h" | 11 #include "cc/base/cc_export.h" |
12 #include "cc/base/simple_enclosed_region.h" | 12 #include "cc/base/simple_enclosed_region.h" |
13 #include "cc/layers/layer_iterator.h" | 13 #include "cc/layers/layer_iterator.h" |
14 #include "cc/trees/occlusion.h" | |
15 #include "ui/gfx/rect.h" | 14 #include "ui/gfx/rect.h" |
16 | 15 |
17 namespace cc { | 16 namespace cc { |
18 class LayerImpl; | 17 class LayerImpl; |
19 class Region; | 18 class Region; |
20 class RenderSurfaceImpl; | 19 class RenderSurfaceImpl; |
21 class Layer; | 20 class Layer; |
22 class RenderSurface; | 21 class RenderSurface; |
23 | 22 |
24 // This class is used to track occlusion of layers while traversing them in a | 23 // This class is used to track occlusion of layers while traversing them in a |
25 // front-to-back order. As each layer is visited, one of the methods in this | 24 // front-to-back order. As each layer is visited, one of the methods in this |
26 // class is called to notify it about the current target surface. Then, | 25 // class is called to notify it about the current target surface. Then, |
27 // occlusion in the content space of the current layer may be queried, via | 26 // occlusion in the content space of the current layer may be queried, via |
28 // methods such as Occluded() and UnoccludedContentRect(). If the current layer | 27 // methods such as Occluded() and UnoccludedContentRect(). If the current layer |
29 // owns a RenderSurfaceImpl, then occlusion on that RenderSurfaceImpl may also | 28 // owns a RenderSurfaceImpl, then occlusion on that RenderSurfaceImpl may also |
30 // be queried via surfaceOccluded() and surfaceUnoccludedContentRect(). Finally, | 29 // be queried via surfaceOccluded() and surfaceUnoccludedContentRect(). Finally, |
31 // once finished with the layer, occlusion behind the layer should be marked by | 30 // once finished with the layer, occlusion behind the layer should be marked by |
32 // calling MarkOccludedBehindLayer(). | 31 // calling MarkOccludedBehindLayer(). |
33 template <typename LayerType> | 32 template <typename LayerType> |
34 class CC_EXPORT OcclusionTracker { | 33 class CC_EXPORT OcclusionTracker { |
35 public: | 34 public: |
36 explicit OcclusionTracker(const gfx::Rect& screen_space_clip_rect); | 35 explicit OcclusionTracker(const gfx::Rect& screen_space_clip_rect); |
37 ~OcclusionTracker(); | 36 ~OcclusionTracker(); |
38 | 37 |
39 // Return an occlusion that retains the current state of the tracker | |
40 // and can be used outside of a layer walk to check occlusion. | |
41 Occlusion GetCurrentOcclusionForLayer( | |
42 const gfx::Transform& draw_transform) const; | |
43 | |
44 // Called at the beginning of each step in the LayerIterator's front-to-back | 38 // Called at the beginning of each step in the LayerIterator's front-to-back |
45 // traversal. | 39 // traversal. |
46 void EnterLayer(const LayerIteratorPosition<LayerType>& layer_iterator); | 40 void EnterLayer(const LayerIteratorPosition<LayerType>& layer_iterator); |
47 // Called at the end of each step in the LayerIterator's front-to-back | 41 // Called at the end of each step in the LayerIterator's front-to-back |
48 // traversal. | 42 // traversal. |
49 void LeaveLayer(const LayerIteratorPosition<LayerType>& layer_iterator); | 43 void LeaveLayer(const LayerIteratorPosition<LayerType>& layer_iterator); |
50 | 44 |
51 // Returns true if the given rect in content space for a layer is fully | 45 // Returns true if the given rect in content space for a layer is fully |
52 // occluded in either screen space or the layer's target surface. | 46 // occluded in either screen space or the layer's target surface. |
53 // |render_target| is the contributing layer's render target, and | 47 // |render_target| is the contributing layer's render target, and |
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
143 }; | 137 }; |
144 | 138 |
145 #if !defined(COMPILER_MSVC) | 139 #if !defined(COMPILER_MSVC) |
146 extern template class OcclusionTracker<Layer>; | 140 extern template class OcclusionTracker<Layer>; |
147 extern template class OcclusionTracker<LayerImpl>; | 141 extern template class OcclusionTracker<LayerImpl>; |
148 #endif | 142 #endif |
149 | 143 |
150 } // namespace cc | 144 } // namespace cc |
151 | 145 |
152 #endif // CC_TREES_OCCLUSION_TRACKER_H_ | 146 #endif // CC_TREES_OCCLUSION_TRACKER_H_ |
OLD | NEW |