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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/trees/occlusion.h" | |
| 6 | |
| 7 #include "cc/base/math_util.h" | |
| 8 #include "ui/gfx/rect.h" | |
| 9 | |
| 10 namespace cc { | |
| 11 | |
| 12 Occlusion::Occlusion() { | |
| 13 } | |
| 14 | |
| 15 Occlusion::Occlusion(const gfx::Transform& draw_transform, | |
| 16 const SimpleEnclosedRegion& occlusion_from_outside_target, | |
| 17 const SimpleEnclosedRegion& occlusion_from_inside_target) | |
| 18 : draw_transform_(draw_transform), | |
| 19 occlusion_from_outside_target_(occlusion_from_outside_target), | |
| 20 occlusion_from_inside_target_(occlusion_from_inside_target) { | |
| 21 } | |
| 22 | |
| 23 bool Occlusion::IsOccluded(const gfx::Rect& content_rect) const { | |
| 24 if (content_rect.IsEmpty()) | |
| 25 return true; | |
| 26 | |
| 27 if (occlusion_from_inside_target_.IsEmpty() && | |
| 28 occlusion_from_outside_target_.IsEmpty()) { | |
| 29 return false; | |
| 30 } | |
| 31 | |
| 32 // Take the ToEnclosingRect at each step, as we want to contain any unoccluded | |
| 33 // partial pixels in the resulting Rect. | |
| 34 gfx::Rect unoccluded_rect_in_target_surface = | |
| 35 MathUtil::MapEnclosingClippedRect(draw_transform_, content_rect); | |
| 36 DCHECK_LE(occlusion_from_inside_target_.GetRegionComplexity(), 1u); | |
| 37 DCHECK_LE(occlusion_from_outside_target_.GetRegionComplexity(), 1u); | |
| 38 // These subtract operations are more lossy than if we did both operations at | |
| 39 // once. | |
| 40 unoccluded_rect_in_target_surface.Subtract( | |
| 41 occlusion_from_inside_target_.bounds()); | |
| 42 unoccluded_rect_in_target_surface.Subtract( | |
| 43 occlusion_from_outside_target_.bounds()); | |
| 44 | |
| 45 return unoccluded_rect_in_target_surface.IsEmpty(); | |
| 46 } | |
| 47 | |
| 48 } // namespace cc | |
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