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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/trees/occlusion.h" | |
6 | |
7 #include "cc/base/math_util.h" | |
8 #include "ui/gfx/rect.h" | |
9 | |
10 namespace cc { | |
11 | |
12 Occlusion::Occlusion() { | |
13 } | |
14 | |
15 Occlusion::Occlusion(const gfx::Transform& draw_transform, | |
16 const SimpleEnclosedRegion& occlusion_from_outside_target, | |
17 const SimpleEnclosedRegion& occlusion_from_inside_target) | |
18 : draw_transform_(draw_transform), | |
19 occlusion_from_outside_target_(occlusion_from_outside_target), | |
20 occlusion_from_inside_target_(occlusion_from_inside_target) { | |
21 } | |
22 | |
23 bool Occlusion::IsOccluded(const gfx::Rect& content_rect) const { | |
24 if (content_rect.IsEmpty()) | |
25 return true; | |
26 | |
27 if (occlusion_from_inside_target_.IsEmpty() && | |
28 occlusion_from_outside_target_.IsEmpty()) { | |
29 return false; | |
30 } | |
31 | |
32 // Take the ToEnclosingRect at each step, as we want to contain any unoccluded | |
33 // partial pixels in the resulting Rect. | |
34 gfx::Rect unoccluded_rect_in_target_surface = | |
35 MathUtil::MapEnclosingClippedRect(draw_transform_, content_rect); | |
36 DCHECK_LE(occlusion_from_inside_target_.GetRegionComplexity(), 1u); | |
37 DCHECK_LE(occlusion_from_outside_target_.GetRegionComplexity(), 1u); | |
38 // These subtract operations are more lossy than if we did both operations at | |
39 // once. | |
40 unoccluded_rect_in_target_surface.Subtract( | |
41 occlusion_from_inside_target_.bounds()); | |
42 unoccluded_rect_in_target_surface.Subtract( | |
43 occlusion_from_outside_target_.bounds()); | |
44 | |
45 return unoccluded_rect_in_target_surface.IsEmpty(); | |
46 } | |
47 | |
48 } // namespace cc | |
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