Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(4)

Side by Side Diff: src/image/SkSurface_Gpu.cpp

Issue 551463004: introduce Props to surface (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add new file Created 6 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/image/SkSurface_Base.h ('k') | src/image/SkSurface_Raster.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkSurface_Base.h" 8 #include "SkSurface_Base.h"
9 #include "SkImagePriv.h" 9 #include "SkImagePriv.h"
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
11 #include "SkGpuDevice.h" 11 #include "SkGpuDevice.h"
12 12
13 class SkSurface_Gpu : public SkSurface_Base { 13 class SkSurface_Gpu : public SkSurface_Base {
14 public: 14 public:
15 SK_DECLARE_INST_COUNT(SkSurface_Gpu) 15 SK_DECLARE_INST_COUNT(SkSurface_Gpu)
16 16
17 SkSurface_Gpu(GrRenderTarget*, bool cached, TextRenderMode trm, bool doClear ); 17 SkSurface_Gpu(GrRenderTarget*, bool cached, const SkSurfaceProps*, bool doCl ear);
18 virtual ~SkSurface_Gpu(); 18 virtual ~SkSurface_Gpu();
19 19
20 virtual SkCanvas* onNewCanvas() SK_OVERRIDE; 20 virtual SkCanvas* onNewCanvas() SK_OVERRIDE;
21 virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE; 21 virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE;
22 virtual SkImage* onNewImageSnapshot() SK_OVERRIDE; 22 virtual SkImage* onNewImageSnapshot() SK_OVERRIDE;
23 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, 23 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y,
24 const SkPaint*) SK_OVERRIDE; 24 const SkPaint*) SK_OVERRIDE;
25 virtual void onCopyOnWrite(ContentChangeMode) SK_OVERRIDE; 25 virtual void onCopyOnWrite(ContentChangeMode) SK_OVERRIDE;
26 virtual void onDiscard() SK_OVERRIDE; 26 virtual void onDiscard() SK_OVERRIDE;
27 27
28 private: 28 private:
29 SkGpuDevice* fDevice; 29 SkGpuDevice* fDevice;
30 30
31 typedef SkSurface_Base INHERITED; 31 typedef SkSurface_Base INHERITED;
32 }; 32 };
33 33
34 /////////////////////////////////////////////////////////////////////////////// 34 ///////////////////////////////////////////////////////////////////////////////
35 35
36 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached, TextRend erMode trm, 36 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached, const Sk SurfaceProps* props,
37 bool doClear) 37 bool doClear)
38 : INHERITED(renderTarget->width(), renderTarget->height()) { 38 : INHERITED(renderTarget->width(), renderTarget->height(), props)
39 {
39 int deviceFlags = 0; 40 int deviceFlags = 0;
40 deviceFlags |= cached ? SkGpuDevice::kCached_Flag : 0; 41 deviceFlags |= cached ? SkGpuDevice::kCached_Flag : 0;
41 deviceFlags |= (kDistanceField_TextRenderMode == trm) ? SkGpuDevice::kDFFont s_Flag : 0; 42 deviceFlags |= this->props().isUseDistanceFieldFonts() ? SkGpuDevice::kDFFon ts_Flag : 0;
42 fDevice = SkGpuDevice::Create(renderTarget, deviceFlags); 43 fDevice = SkGpuDevice::Create(renderTarget, this->props(), deviceFlags);
43 44
44 if (kRGB_565_GrPixelConfig != renderTarget->config() && doClear) { 45 if (kRGB_565_GrPixelConfig != renderTarget->config() && doClear) {
45 fDevice->clear(0x0); 46 fDevice->clear(0x0);
46 } 47 }
47 } 48 }
48 49
49 SkSurface_Gpu::~SkSurface_Gpu() { 50 SkSurface_Gpu::~SkSurface_Gpu() {
50 SkSafeUnref(fDevice); 51 SkSafeUnref(fDevice);
51 } 52 }
52 53
53 SkCanvas* SkSurface_Gpu::onNewCanvas() { 54 SkCanvas* SkSurface_Gpu::onNewCanvas() {
54 return SkNEW_ARGS(SkCanvas, (fDevice)); 55 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags;
56 // When we think this works...
57 // flags |= SkCanvas::kConservativeRasterClip_InitFlag;
58
59 return SkNEW_ARGS(SkCanvas, (fDevice, &this->props(), flags));
55 } 60 }
56 61
57 SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) { 62 SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
58 GrRenderTarget* rt = fDevice->accessRenderTarget(); 63 GrRenderTarget* rt = fDevice->accessRenderTarget();
59 int sampleCount = rt->numSamples(); 64 int sampleCount = rt->numSamples();
60 return SkSurface::NewRenderTarget(fDevice->context(), info, sampleCount); 65 return SkSurface::NewRenderTarget(fDevice->context(), info, sampleCount, &th is->props());
61 } 66 }
62 67
63 SkImage* SkSurface_Gpu::onNewImageSnapshot() { 68 SkImage* SkSurface_Gpu::onNewImageSnapshot() {
64 return SkImage::NewTexture(fDevice->accessBitmap(false)); 69 return SkImage::NewTexture(fDevice->accessBitmap(false));
65 } 70 }
66 71
67 void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, 72 void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
68 const SkPaint* paint) { 73 const SkPaint* paint) {
69 canvas->drawBitmap(fDevice->accessBitmap(false), x, y, paint); 74 canvas->drawBitmap(fDevice->accessBitmap(false), x, y, paint);
70 } 75 }
(...skipping 24 matching lines...) Expand all
95 this->SkSurface_Gpu::onDiscard(); 100 this->SkSurface_Gpu::onDiscard();
96 } 101 }
97 } 102 }
98 103
99 void SkSurface_Gpu::onDiscard() { 104 void SkSurface_Gpu::onDiscard() {
100 fDevice->accessRenderTarget()->discard(); 105 fDevice->accessRenderTarget()->discard();
101 } 106 }
102 107
103 /////////////////////////////////////////////////////////////////////////////// 108 ///////////////////////////////////////////////////////////////////////////////
104 109
105 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, TextRenderMo de trm) { 110 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, const SkSurf aceProps* props) {
106 if (NULL == target) { 111 if (NULL == target) {
107 return NULL; 112 return NULL;
108 } 113 }
109 return SkNEW_ARGS(SkSurface_Gpu, (target, false, trm, false)); 114 return SkNEW_ARGS(SkSurface_Gpu, (target, false, props, false));
110 } 115 }
111 116
112 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, i nt sampleCount, 117 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, i nt sampleCount,
113 TextRenderMode trm) { 118 const SkSurfaceProps* props) {
114 if (NULL == ctx) { 119 if (NULL == ctx) {
115 return NULL; 120 return NULL;
116 } 121 }
117 122
118 GrTextureDesc desc; 123 GrTextureDesc desc;
119 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla gBit; 124 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla gBit;
120 desc.fWidth = info.width(); 125 desc.fWidth = info.width();
121 desc.fHeight = info.height(); 126 desc.fHeight = info.height();
122 desc.fConfig = SkImageInfo2GrPixelConfig(info); 127 desc.fConfig = SkImageInfo2GrPixelConfig(info);
123 desc.fSampleCnt = sampleCount; 128 desc.fSampleCnt = sampleCount;
124 129
125 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0)); 130 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0));
126 if (NULL == tex) { 131 if (NULL == tex) {
127 return NULL; 132 return NULL;
128 } 133 }
129 134
130 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), false, trm, true)); 135 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), false, props, true) );
131 } 136 }
132 137
133 SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo& info, 138 SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo& info,
134 int sampleCount, TextRenderMode trm ) { 139 int sampleCount, const SkSurfacePro ps* props) {
135 if (NULL == ctx) { 140 if (NULL == ctx) {
136 return NULL; 141 return NULL;
137 } 142 }
138 143
139 GrTextureDesc desc; 144 GrTextureDesc desc;
140 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla gBit; 145 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla gBit;
141 desc.fWidth = info.width(); 146 desc.fWidth = info.width();
142 desc.fHeight = info.height(); 147 desc.fHeight = info.height();
143 desc.fConfig = SkImageInfo2GrPixelConfig(info); 148 desc.fConfig = SkImageInfo2GrPixelConfig(info);
144 desc.fSampleCnt = sampleCount; 149 desc.fSampleCnt = sampleCount;
145 150
146 SkAutoTUnref<GrTexture> tex(ctx->lockAndRefScratchTexture(desc, GrContext::k Exact_ScratchTexMatch)); 151 SkAutoTUnref<GrTexture> tex(ctx->lockAndRefScratchTexture(desc, GrContext::k Exact_ScratchTexMatch));
147 152
148 if (NULL == tex) { 153 if (NULL == tex) {
149 return NULL; 154 return NULL;
150 } 155 }
151 156
152 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, trm, true)); 157 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, props, true)) ;
153 } 158 }
OLDNEW
« no previous file with comments | « src/image/SkSurface_Base.h ('k') | src/image/SkSurface_Raster.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698