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Side by Side Diff: src/gpu/GrLayerHoister.cpp

Issue 551463004: introduce Props to surface (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add new file Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrLayerCache.h" 8 #include "GrLayerCache.h"
9 #include "GrLayerHoister.h" 9 #include "GrLayerHoister.h"
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
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135 } 135 }
136 136
137 void GrLayerHoister::DrawLayers(const SkPicture* picture, 137 void GrLayerHoister::DrawLayers(const SkPicture* picture,
138 const SkTDArray<GrCachedLayer*>& atlased, 138 const SkTDArray<GrCachedLayer*>& atlased,
139 const SkTDArray<GrCachedLayer*>& nonAtlased, 139 const SkTDArray<GrCachedLayer*>& nonAtlased,
140 GrReplacements* replacements) { 140 GrReplacements* replacements) {
141 // Render the atlased layers that require it 141 // Render the atlased layers that require it
142 if (atlased.count() > 0) { 142 if (atlased.count() > 0) {
143 // All the atlased layers are rendered into the same GrTexture 143 // All the atlased layers are rendered into the same GrTexture
144 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect( 144 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
145 atlased[0]->texture()->asRenderT arget(), 145 atlased[0]->texture()->asRenderTarget(), NULL));
146 SkSurface::kStandard_TextRenderM ode));
147 146
148 SkCanvas* atlasCanvas = surface->getCanvas(); 147 SkCanvas* atlasCanvas = surface->getCanvas();
149 148
150 SkPaint paint; 149 SkPaint paint;
151 paint.setColor(SK_ColorTRANSPARENT); 150 paint.setColor(SK_ColorTRANSPARENT);
152 paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref(); 151 paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref();
153 152
154 for (int i = 0; i < atlased.count(); ++i) { 153 for (int i = 0; i < atlased.count(); ++i) {
155 GrCachedLayer* layer = atlased[i]; 154 GrCachedLayer* layer = atlased[i];
156 155
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189 188
190 atlasCanvas->flush(); 189 atlasCanvas->flush();
191 } 190 }
192 191
193 // Render the non-atlased layers that require it 192 // Render the non-atlased layers that require it
194 for (int i = 0; i < nonAtlased.count(); ++i) { 193 for (int i = 0; i < nonAtlased.count(); ++i) {
195 GrCachedLayer* layer = nonAtlased[i]; 194 GrCachedLayer* layer = nonAtlased[i];
196 195
197 // Each non-atlased layer has its own GrTexture 196 // Each non-atlased layer has its own GrTexture
198 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect( 197 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
199 layer->texture()->asRenderTarget (), 198 layer->texture()->asRenderTarget(), NULL ));
200 SkSurface::kStandard_TextRenderM ode));
201 199
202 SkCanvas* layerCanvas = surface->getCanvas(); 200 SkCanvas* layerCanvas = surface->getCanvas();
203 201
204 // Add a rect clip to make sure the rendering doesn't 202 // Add a rect clip to make sure the rendering doesn't
205 // extend beyond the boundaries of the atlased sub-rect 203 // extend beyond the boundaries of the atlased sub-rect
206 SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft), 204 SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
207 SkIntToScalar(layer->rect().fTop), 205 SkIntToScalar(layer->rect().fTop),
208 SkIntToScalar(layer->rect().width()), 206 SkIntToScalar(layer->rect().width()),
209 SkIntToScalar(layer->rect().height())); 207 SkIntToScalar(layer->rect().height()));
210 208
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254 #if DISABLE_CACHING 252 #if DISABLE_CACHING
255 // This code completely clears out the atlas. It is required when 253 // This code completely clears out the atlas. It is required when
256 // caching is disabled so the atlas doesn't fill up and force more 254 // caching is disabled so the atlas doesn't fill up and force more
257 // free floating layers 255 // free floating layers
258 layerCache->purge(picture->uniqueID()); 256 layerCache->purge(picture->uniqueID());
259 257
260 layerCache->purgeAll(); 258 layerCache->purgeAll();
261 #endif 259 #endif
262 } 260 }
263 261
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