| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkSurface_Base.h" | 8 #include "SkSurface_Base.h" |
| 9 #include "SkImagePriv.h" | 9 #include "SkImagePriv.h" |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| 11 #include "SkGpuDevice.h" | 11 #include "SkGpuDevice.h" |
| 12 | 12 |
| 13 class SkSurface_Gpu : public SkSurface_Base { | 13 class SkSurface_Gpu : public SkSurface_Base { |
| 14 public: | 14 public: |
| 15 SK_DECLARE_INST_COUNT(SkSurface_Gpu) | 15 SK_DECLARE_INST_COUNT(SkSurface_Gpu) |
| 16 | 16 |
| 17 SkSurface_Gpu(GrRenderTarget*, bool cached, TextRenderMode trm, | 17 SkSurface_Gpu(GrRenderTarget*, bool cached, SkSurface::RenderTargetFlags fla
gs, |
| 18 SkSurface::RenderTargetFlags flags); | 18 const SkSurfaceProps&); |
| 19 virtual ~SkSurface_Gpu(); | 19 virtual ~SkSurface_Gpu(); |
| 20 | 20 |
| 21 virtual SkCanvas* onNewCanvas() SK_OVERRIDE; | 21 virtual SkCanvas* onNewCanvas() SK_OVERRIDE; |
| 22 virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE; | 22 virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE; |
| 23 virtual SkImage* onNewImageSnapshot() SK_OVERRIDE; | 23 virtual SkImage* onNewImageSnapshot() SK_OVERRIDE; |
| 24 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, | 24 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, |
| 25 const SkPaint*) SK_OVERRIDE; | 25 const SkPaint*) SK_OVERRIDE; |
| 26 virtual void onCopyOnWrite(ContentChangeMode) SK_OVERRIDE; | 26 virtual void onCopyOnWrite(ContentChangeMode) SK_OVERRIDE; |
| 27 virtual void onDiscard() SK_OVERRIDE; | 27 virtual void onDiscard() SK_OVERRIDE; |
| 28 | 28 |
| 29 private: | 29 private: |
| 30 SkGpuDevice* fDevice; | 30 SkGpuDevice* fDevice; |
| 31 | 31 |
| 32 typedef SkSurface_Base INHERITED; | 32 typedef SkSurface_Base INHERITED; |
| 33 }; | 33 }; |
| 34 | 34 |
| 35 /////////////////////////////////////////////////////////////////////////////// | 35 /////////////////////////////////////////////////////////////////////////////// |
| 36 | 36 |
| 37 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached, TextRend
erMode trm, | 37 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached, RenderTa
rgetFlags flags, |
| 38 SkSurface::RenderTargetFlags flags) | 38 const SkSurfaceProps& props) |
| 39 : INHERITED(renderTarget->width(), renderTarget->height()) { | 39 : INHERITED(renderTarget->width(), renderTarget->height(), &props) |
| 40 { |
| 40 int deviceFlags = 0; | 41 int deviceFlags = 0; |
| 41 deviceFlags |= cached ? SkGpuDevice::kCached_Flag : 0; | 42 deviceFlags |= cached ? SkGpuDevice::kCached_Flag : 0; |
| 42 deviceFlags |= (kDistanceField_TextRenderMode == trm) ? SkGpuDevice::kDFFont
s_Flag : 0; | 43 deviceFlags |= props.useDistanceFieldFonts() ? SkGpuDevice::kDFFonts_Flag :
0; |
| 43 fDevice = SkGpuDevice::Create(renderTarget, deviceFlags); | 44 fDevice = SkGpuDevice::Create(renderTarget, this->props(), deviceFlags); |
| 44 | 45 |
| 45 if (kRGB_565_GrPixelConfig != renderTarget->config() && | 46 if (kRGB_565_GrPixelConfig != renderTarget->config() && |
| 46 !(flags & kDontClear_RenderTargetFlag)) { | 47 !(flags & kDontClear_RenderTargetFlag)) { |
| 47 fDevice->clear(0x0); | 48 fDevice->clear(0x0); |
| 48 } | 49 } |
| 49 } | 50 } |
| 50 | 51 |
| 51 SkSurface_Gpu::~SkSurface_Gpu() { | 52 SkSurface_Gpu::~SkSurface_Gpu() { |
| 52 SkSafeUnref(fDevice); | 53 SkSafeUnref(fDevice); |
| 53 } | 54 } |
| 54 | 55 |
| 55 SkCanvas* SkSurface_Gpu::onNewCanvas() { | 56 SkCanvas* SkSurface_Gpu::onNewCanvas() { |
| 56 return SkNEW_ARGS(SkCanvas, (fDevice)); | 57 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags; |
| 58 // When we think this works... |
| 59 // flags |= SkCanvas::kConservativeRasterClip_InitFlag; |
| 60 |
| 61 return SkNEW_ARGS(SkCanvas, (fDevice, &this->props(), flags)); |
| 57 } | 62 } |
| 58 | 63 |
| 59 SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) { | 64 SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) { |
| 60 GrRenderTarget* rt = fDevice->accessRenderTarget(); | 65 GrRenderTarget* rt = fDevice->accessRenderTarget(); |
| 61 int sampleCount = rt->numSamples(); | 66 int sampleCount = rt->numSamples(); |
| 62 return SkSurface::NewRenderTarget(fDevice->context(), info, sampleCount); | 67 return SkSurface::NewRenderTarget(fDevice->context(), info, sampleCount); |
| 63 } | 68 } |
| 64 | 69 |
| 65 SkImage* SkSurface_Gpu::onNewImageSnapshot() { | 70 SkImage* SkSurface_Gpu::onNewImageSnapshot() { |
| 66 return SkImage::NewTexture(fDevice->accessBitmap(false)); | 71 return SkImage::NewTexture(fDevice->accessBitmap(false)); |
| (...skipping 30 matching lines...) Expand all Loading... |
| 97 this->SkSurface_Gpu::onDiscard(); | 102 this->SkSurface_Gpu::onDiscard(); |
| 98 } | 103 } |
| 99 } | 104 } |
| 100 | 105 |
| 101 void SkSurface_Gpu::onDiscard() { | 106 void SkSurface_Gpu::onDiscard() { |
| 102 fDevice->accessRenderTarget()->discard(); | 107 fDevice->accessRenderTarget()->discard(); |
| 103 } | 108 } |
| 104 | 109 |
| 105 /////////////////////////////////////////////////////////////////////////////// | 110 /////////////////////////////////////////////////////////////////////////////// |
| 106 | 111 |
| 112 static SkSurfaceProps make_props(SkSurface::TextRenderMode trm) { |
| 113 const SkSurfaceProps legacyProps(SkSurfaceProps::kLegacyFontHost_InitType); |
| 114 |
| 115 uint32_t propsFlags = 0; |
| 116 if (SkSurface::kDistanceField_TextRenderMode == trm) { |
| 117 propsFlags |= SkSurfaceProps::kUseDistanceFieldFonts_Flag; |
| 118 } |
| 119 return SkSurfaceProps(propsFlags, legacyProps.pixelGeometry()); |
| 120 } |
| 121 |
| 107 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, TextRenderMo
de trm, | 122 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, TextRenderMo
de trm, |
| 108 RenderTargetFlags flags) { | 123 RenderTargetFlags flags) { |
| 109 if (NULL == target) { | 124 if (NULL == target) { |
| 110 return NULL; | 125 return NULL; |
| 111 } | 126 } |
| 112 return SkNEW_ARGS(SkSurface_Gpu, (target, false, trm, flags)); | 127 return SkNEW_ARGS(SkSurface_Gpu, (target, false, flags, make_props(trm))); |
| 113 } | 128 } |
| 114 | 129 |
| 115 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, i
nt sampleCount, | 130 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, i
nt sampleCount, |
| 116 TextRenderMode trm, RenderTargetFlags flag
s) { | 131 TextRenderMode trm, RenderTargetFlags rend
erFlags) { |
| 132 return NewRenderTarget(ctx, info, sampleCount, make_props(trm), renderFlags)
; |
| 133 } |
| 134 |
| 135 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, i
nt sampleCount, |
| 136 const SkSurfaceProps& props, RenderTargetF
lags flags) { |
| 117 if (NULL == ctx) { | 137 if (NULL == ctx) { |
| 118 return NULL; | 138 return NULL; |
| 119 } | 139 } |
| 120 | 140 |
| 121 GrTextureDesc desc; | 141 GrTextureDesc desc; |
| 122 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla
gBit; | 142 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla
gBit; |
| 123 desc.fWidth = info.width(); | 143 desc.fWidth = info.width(); |
| 124 desc.fHeight = info.height(); | 144 desc.fHeight = info.height(); |
| 125 desc.fConfig = SkImageInfo2GrPixelConfig(info); | 145 desc.fConfig = SkImageInfo2GrPixelConfig(info); |
| 126 desc.fSampleCnt = sampleCount; | 146 desc.fSampleCnt = sampleCount; |
| 127 | 147 |
| 128 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0)); | 148 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0)); |
| 129 if (NULL == tex) { | 149 if (NULL == tex) { |
| 130 return NULL; | 150 return NULL; |
| 131 } | 151 } |
| 132 | 152 |
| 133 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), false, trm, flags))
; | 153 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), false, flags, props
)); |
| 134 } | 154 } |
| 135 | 155 |
| 136 SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo&
info, | 156 SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo&
info, |
| 137 int sampleCount, TextRenderMode trm
, | 157 int sampleCount, TextRenderMode trm
, |
| 138 RenderTargetFlags flags) { | 158 RenderTargetFlags flags) { |
| 139 if (NULL == ctx) { | 159 if (NULL == ctx) { |
| 140 return NULL; | 160 return NULL; |
| 141 } | 161 } |
| 142 | 162 |
| 143 GrTextureDesc desc; | 163 GrTextureDesc desc; |
| 144 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla
gBit; | 164 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla
gBit; |
| 145 desc.fWidth = info.width(); | 165 desc.fWidth = info.width(); |
| 146 desc.fHeight = info.height(); | 166 desc.fHeight = info.height(); |
| 147 desc.fConfig = SkImageInfo2GrPixelConfig(info); | 167 desc.fConfig = SkImageInfo2GrPixelConfig(info); |
| 148 desc.fSampleCnt = sampleCount; | 168 desc.fSampleCnt = sampleCount; |
| 149 | 169 |
| 150 SkAutoTUnref<GrTexture> tex(ctx->lockAndRefScratchTexture(desc, GrContext::k
Exact_ScratchTexMatch)); | 170 SkAutoTUnref<GrTexture> tex(ctx->lockAndRefScratchTexture(desc, GrContext::k
Exact_ScratchTexMatch)); |
| 151 | 171 |
| 152 if (NULL == tex) { | 172 if (NULL == tex) { |
| 153 return NULL; | 173 return NULL; |
| 154 } | 174 } |
| 155 | 175 |
| 156 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, trm, flags)); | 176 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, flags, make_p
rops(trm))); |
| 157 } | 177 } |
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