Chromium Code Reviews| Index: ui/aura/window_event_dispatcher.cc |
| diff --git a/ui/aura/window_event_dispatcher.cc b/ui/aura/window_event_dispatcher.cc |
| index 0b1103d016880e8015092b7a734b0a5145a34acc..8980b5f330e2283a7f0ef154f91004a2a66626d8 100644 |
| --- a/ui/aura/window_event_dispatcher.cc |
| +++ b/ui/aura/window_event_dispatcher.cc |
| @@ -159,18 +159,11 @@ DispatchDetails WindowEventDispatcher::DispatchMouseExitAtPoint( |
| void WindowEventDispatcher::ProcessedTouchEvent(ui::TouchEvent* event, |
| Window* window, |
| ui::EventResult result) { |
| - // TODO(tdresser): Move this to PreDispatchTouchEvent, to enable eager |
| - // gesture detection. See crbug.com/410280. |
| - if (!ui::GestureRecognizer::Get() |
| - ->ProcessTouchEventPreDispatch(*event, window)) { |
| - return; |
| - } |
| - |
| // Once we've fully migrated to the eager gesture detector, we won't need to |
| // pass an event here. |
|
sadrul
2014/10/23 15:56:34
Is this comment still correct?
tdresser
2014/10/27 15:52:31
Yes, this is still correct.
This patch only migrat
|
| scoped_ptr<ui::GestureRecognizer::Gestures> gestures( |
| - ui::GestureRecognizer::Get()->ProcessTouchEventOnAsyncAck( |
| - *event, result, window)); |
| + ui::GestureRecognizer::Get() |
| + ->ProcessTouchEventAck(*event, result, window)); |
| DispatchDetails details = ProcessGestures(gestures.get()); |
| if (details.dispatcher_destroyed) |
| return; |
| @@ -497,6 +490,10 @@ ui::EventDispatchDetails WindowEventDispatcher::PostDispatchEvent( |
| // being dispatched. |
| if (dispatching_held_event_ || !held_move_event_ || |
| !held_move_event_->IsTouchEvent()) { |
| + // If the event is being handled asynchronously, ignore it. |
| + if(event.result() & ui::ER_CONSUMED) |
|
sadrul
2014/10/23 15:56:34
space after 'if'.
I remember we discussed using s
tdresser
2014/10/27 15:52:32
(Added space after 'if')
We concluded that it was
|
| + return details; |
| + scoped_ptr<ui::GestureRecognizer::Gestures> gestures; |
| // Once we've fully migrated to the eager gesture detector, we won't |
| // need to pass an event here. |
| @@ -504,30 +501,31 @@ ui::EventDispatchDetails WindowEventDispatcher::PostDispatchEvent( |
| static_cast<Window*>(event.target()), |
| window()); |
| - if (event.result() & ui::ER_CONSUMED) |
| - orig_event.StopPropagation(); |
| - |
| - // TODO(tdresser): Move this to PreDispatchTouchEvent, to enable eager |
| - // gesture detection. See crbug.com/410280. |
| - if (!ui::GestureRecognizer::Get() |
| - ->ProcessTouchEventPreDispatch(orig_event, |
| - static_cast<Window*>(target))) { |
| - return details; |
| + if (ui::GestureRecognizer::Get()->ProcessTouchEvent( |
| + orig_event, static_cast<Window*>(target))) { |
|
sadrul
2014/10/23 15:56:34
As the TODO you are removing mentions, shouldn't t
tdresser
2014/10/27 15:52:31
I previously thought that was the correct path for
sadrul
2014/10/29 19:35:00
I thought one of the major points of eager GR was
|
| + gestures.reset(ui::GestureRecognizer::Get()->ProcessTouchEventAck( |
| + orig_event, event.result(), static_cast<Window*>(target))); |
| + return ProcessGestures(gestures.get()); |
| } |
| - |
| - scoped_ptr<ui::GestureRecognizer::Gestures> gestures; |
| - |
| - gestures.reset( |
| - ui::GestureRecognizer::Get()->ProcessTouchEventPostDispatch( |
| - orig_event, event.result(), static_cast<Window*>(target))); |
| - |
| - return ProcessGestures(gestures.get()); |
| } |
| } |
| return details; |
| } |
| +bool WindowEventDispatcher::OnForwardingAsyncTouchEvent(ui::TouchEvent* event) { |
| + ui::TouchEvent orig_event( |
| + *event, static_cast<aura::Window*>(event->target()), window()); |
| + |
| + bool should_forward = ui::GestureRecognizer::Get()->ProcessTouchEvent( |
| + orig_event, static_cast<aura::Window*>(event->target())); |
| + |
| + // Make sure that |PostDispatch| doesn't give |event| to the GestureRecognizer |
| + // again. |
| + event->StopPropagation(); |
| + return should_forward; |
| +} |
| + |
| //////////////////////////////////////////////////////////////////////////////// |
| // WindowEventDispatcher, ui::GestureEventHelper implementation: |