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Side by Side Diff: ui/events/gestures/gesture_recognizer.h

Issue 551373006: Re-enable Eager Gesture Recognition on Aura (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Whitespace. Created 6 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_ 5 #ifndef UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
6 #define UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_ 6 #define UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/memory/scoped_vector.h" 10 #include "base/memory/scoped_vector.h"
(...skipping 11 matching lines...) Expand all
22 static GestureRecognizer* Get(); 22 static GestureRecognizer* Get();
23 static void Reset(); 23 static void Reset();
24 24
25 // List of GestureEvent*. 25 // List of GestureEvent*.
26 typedef ScopedVector<GestureEvent> Gestures; 26 typedef ScopedVector<GestureEvent> Gestures;
27 27
28 virtual ~GestureRecognizer() {} 28 virtual ~GestureRecognizer() {}
29 29
30 // Invoked before event dispatch. If the event is invalid given the current 30 // Invoked before event dispatch. If the event is invalid given the current
31 // touch sequence, marks it as handled. 31 // touch sequence, marks it as handled.
32 virtual bool ProcessTouchEventPreDispatch(const TouchEvent& event, 32 virtual bool ProcessTouchEvent(const TouchEvent& event,
33 GestureConsumer* consumer) = 0; 33 GestureConsumer* consumer) = 0;
34 // Returns a list of zero or more GestureEvents. The caller is responsible for 34 // Returns a list of zero or more GestureEvents. The caller is responsible for
35 // freeing the returned events. Called synchronously after event dispatch. 35 // freeing the returned events. Called synchronously after event dispatch.
jdduke (slow) 2014/10/22 17:51:02 Is the "synchronously" comment here still always v
tdresser 2014/10/22 18:24:08 Absolutely not. Fixed.
36 virtual Gestures* ProcessTouchEventPostDispatch( 36 virtual Gestures* ProcessTouchEventAck(
37 const TouchEvent& event, 37 const TouchEvent& event,
38 ui::EventResult result, 38 ui::EventResult result,
39 GestureConsumer* consumer) = 0; 39 GestureConsumer* consumer) = 0;
40 // Returns a list of zero or more GestureEvents. The caller is responsible for
41 // freeing the returned events. Called when a touch event receives an
42 // asynchronous ack.
43 virtual Gestures* ProcessTouchEventOnAsyncAck(const TouchEvent& event,
44 ui::EventResult result,
45 GestureConsumer* consumer) = 0;
46 40
47 // This is called when the consumer is destroyed. So this should cleanup any 41 // This is called when the consumer is destroyed. So this should cleanup any
48 // internal state maintained for |consumer|. Returns true iff there was 42 // internal state maintained for |consumer|. Returns true iff there was
49 // state relating to |consumer| to clean up. 43 // state relating to |consumer| to clean up.
50 virtual bool CleanupStateForConsumer(GestureConsumer* consumer) = 0; 44 virtual bool CleanupStateForConsumer(GestureConsumer* consumer) = 0;
51 45
52 // Return the window which should handle this TouchEvent, in the case where 46 // Return the window which should handle this TouchEvent, in the case where
53 // the touch is already associated with a target. 47 // the touch is already associated with a target.
54 // Otherwise, returns null. 48 // Otherwise, returns null.
55 virtual GestureConsumer* GetTouchLockedTarget(const TouchEvent& event) = 0; 49 virtual GestureConsumer* GetTouchLockedTarget(const TouchEvent& event) = 0;
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
93 87
94 // Unsubscribes |helper| from async gesture dispatch. 88 // Unsubscribes |helper| from async gesture dispatch.
95 // Since the GestureRecognizer does not own the |helper|, it is not deleted 89 // Since the GestureRecognizer does not own the |helper|, it is not deleted
96 // and must be cleaned up appropriately by the caller. 90 // and must be cleaned up appropriately by the caller.
97 virtual void RemoveGestureEventHelper(GestureEventHelper* helper) = 0; 91 virtual void RemoveGestureEventHelper(GestureEventHelper* helper) = 0;
98 }; 92 };
99 93
100 } // namespace ui 94 } // namespace ui
101 95
102 #endif // UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_ 96 #endif // UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
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