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1 /* | 1 /* |
2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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142 virtual void layout() OVERRIDE; | 142 virtual void layout() OVERRIDE; |
143 | 143 |
144 private: | 144 private: |
145 void calculateColumnCountAndWidth(LayoutUnit& width, unsigned& count) const; | 145 void calculateColumnCountAndWidth(LayoutUnit& width, unsigned& count) const; |
146 virtual bool isDescendantValidColumnSpanner(RenderObject* descendant) const; | 146 virtual bool isDescendantValidColumnSpanner(RenderObject* descendant) const; |
147 | 147 |
148 virtual const char* renderName() const OVERRIDE; | 148 virtual const char* renderName() const OVERRIDE; |
149 virtual void addRegionToThread(RenderMultiColumnSet*) OVERRIDE; | 149 virtual void addRegionToThread(RenderMultiColumnSet*) OVERRIDE; |
150 virtual void willBeRemovedFromTree() OVERRIDE; | 150 virtual void willBeRemovedFromTree() OVERRIDE; |
151 virtual bool hasColumnSpanner(const RenderObject*) const OVERRIDE; | 151 virtual bool hasColumnSpanner(const RenderObject*) const OVERRIDE; |
152 virtual LayoutUnit spannerLogicalTopAdjustment(RenderBox* renderer, LayoutUn
it logicalTop) const OVERRIDE; | 152 virtual LayoutUnit enterColumnSpanner(RenderBox*, LayoutUnit logicalTop) OVE
RRIDE; |
153 virtual void enterColumnSpanner(RenderBox*, LayoutUnit& logicalTop) OVERRIDE
; | |
154 virtual void leaveColumnSpanner(RenderBox*, LayoutUnit logicalBottom) OVERRI
DE; | 153 virtual void leaveColumnSpanner(RenderBox*, LayoutUnit logicalBottom) OVERRI
DE; |
155 virtual void flowThreadDescendantInserted(RenderObject*) OVERRIDE; | 154 virtual void flowThreadDescendantInserted(RenderObject*) OVERRIDE; |
156 virtual void flowThreadDescendantWillBeRemoved(RenderObject*) OVERRIDE; | 155 virtual void flowThreadDescendantWillBeRemoved(RenderObject*) OVERRIDE; |
| 156 virtual void flowThreadDescendantStyleDidChange(RenderObject*) OVERRIDE; |
157 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic
alTop, LogicalExtentComputedValues&) const OVERRIDE; | 157 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic
alTop, LogicalExtentComputedValues&) const OVERRIDE; |
158 virtual void updateLogicalWidth() OVERRIDE; | 158 virtual void updateLogicalWidth() OVERRIDE; |
159 virtual void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage) OVERR
IDE; | 159 virtual void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage) OVERR
IDE; |
160 virtual void updateMinimumPageHeight(LayoutUnit offset, LayoutUnit minHeight
) OVERRIDE; | 160 virtual void updateMinimumPageHeight(LayoutUnit offset, LayoutUnit minHeight
) OVERRIDE; |
161 virtual RenderMultiColumnSet* columnSetAtBlockOffset(LayoutUnit) const OVERR
IDE; | 161 virtual RenderMultiColumnSet* columnSetAtBlockOffset(LayoutUnit) const OVERR
IDE; |
162 virtual bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool
isBefore, LayoutUnit* offsetBreakAdjustment = 0) OVERRIDE; | 162 virtual bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool
isBefore, LayoutUnit* offsetBreakAdjustment = 0) OVERRIDE; |
163 virtual bool isPageLogicalHeightKnown() const OVERRIDE; | 163 virtual bool isPageLogicalHeightKnown() const OVERRIDE; |
164 | 164 |
165 typedef HashMap<const RenderObject*, RenderMultiColumnSpannerSet*> SpannerMa
p; | 165 typedef HashMap<const RenderObject*, RenderMultiColumnSpannerSet*> SpannerMa
p; |
166 SpannerMap m_spannerMap; | 166 SpannerMap m_spannerMap; |
167 | 167 |
168 // The last set we worked on. It's not to be used as the "current set". The
concept of a | 168 // The last set we worked on. It's not to be used as the "current set". The
concept of a |
169 // "current set" is difficult, since layout may jump back and forth in the t
ree, due to wrong | 169 // "current set" is difficult, since layout may jump back and forth in the t
ree, due to wrong |
170 // top location estimates (due to e.g. margin collapsing), and possibly for
other reasons. | 170 // top location estimates (due to e.g. margin collapsing), and possibly for
other reasons. |
171 RenderMultiColumnSet* m_lastSetWorkedOn; | 171 RenderMultiColumnSet* m_lastSetWorkedOn; |
172 | 172 |
173 unsigned m_columnCount; // The used value of column-count | 173 unsigned m_columnCount; // The used value of column-count |
174 LayoutUnit m_columnHeightAvailable; // Total height available to columns, or
0 if auto. | 174 LayoutUnit m_columnHeightAvailable; // Total height available to columns, or
0 if auto. |
175 bool m_inBalancingPass; // Set when relayouting for column balancing. | 175 bool m_inBalancingPass; // Set when relayouting for column balancing. |
176 bool m_needsColumnHeightsRecalculation; // Set when we need to recalculate t
he column set heights after layout. | 176 bool m_needsColumnHeightsRecalculation; // Set when we need to recalculate t
he column set heights after layout. |
177 bool m_progressionIsInline; // Always true for regular multicol. False for p
aged-y overflow. | 177 bool m_progressionIsInline; // Always true for regular multicol. False for p
aged-y overflow. |
178 bool m_beingEvacuated; | 178 bool m_beingEvacuated; |
179 }; | 179 }; |
180 | 180 |
181 } // namespace blink | 181 } // namespace blink |
182 | 182 |
183 #endif // RenderMultiColumnFlowThread_h | 183 #endif // RenderMultiColumnFlowThread_h |
184 | 184 |
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