Index: src/gpu/gl/builders/GrGLFullProgramBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLFullProgramBuilder.cpp b/src/gpu/gl/builders/GrGLFullProgramBuilder.cpp |
index 8a791c0d9306acc998906fe4a7f7eea3854fc470..dd6409e6fd33fcd31b2a35d2e0b1fe412c475fc6 100644 |
--- a/src/gpu/gl/builders/GrGLFullProgramBuilder.cpp |
+++ b/src/gpu/gl/builders/GrGLFullProgramBuilder.cpp |
@@ -6,6 +6,7 @@ |
*/ |
#include "GrGLFullProgramBuilder.h" |
+#include "../GrGLGeometryProcessor.h" |
#include "../GrGpuGL.h" |
GrGLFullProgramBuilder::GrGLFullProgramBuilder(GrGpuGL* gpu, |
@@ -15,25 +16,43 @@ GrGLFullProgramBuilder::GrGLFullProgramBuilder(GrGpuGL* gpu, |
, fVS(this) { |
} |
-void GrGLFullProgramBuilder::emitCodeBeforeEffects(GrGLSLExpr4* color, |
- GrGLSLExpr4* coverage) { |
- fVS.emitCodeBeforeEffects(color, coverage); |
-} |
+void |
+GrGLFullProgramBuilder::createAndEmitEffects(const GrEffectStage* geometryProcessor, |
+ const GrEffectStage* colorStages[], |
+ const GrEffectStage* coverageStages[], |
+ GrGLSLExpr4* inputColor, |
+ GrGLSLExpr4* inputCoverage) { |
+ fVS.emitCodeBeforeEffects(inputColor, inputCoverage); |
+ |
+ /////////////////////////////////////////////////////////////////////////// |
+ // emit the per-effect code for both color and coverage effects |
+ |
+ bool useLocalCoords = this->getVertexShaderBuilder()->hasExplicitLocalCoords(); |
+ EffectKeyProvider colorKeyProvider(&this->desc(), EffectKeyProvider::kColor_EffectType); |
+ fColorEffects.reset(this->onCreateAndEmitEffects(colorStages, |
+ this->desc().numColorEffects(), |
+ colorKeyProvider, |
+ inputColor)); |
-void GrGLFullProgramBuilder::emitGeometryProcessor(const GrEffectStage* geometryProcessor, |
- GrGLSLExpr4* coverage) { |
if (geometryProcessor) { |
- GrGLProgramDesc::EffectKeyProvider geometryProcessorKeyProvider( |
- &this->desc(), GrGLProgramDesc::EffectKeyProvider::kGeometryProcessor_EffectType); |
- fGeometryProcessor.reset(this->createAndEmitEffect( |
- geometryProcessor, |
- geometryProcessorKeyProvider, |
- coverage)); |
+ GrGLSLExpr4 gpInputCoverage = *inputCoverage; |
+ GrGLSLExpr4 gpOutputCoverage; |
+ EffectKeyProvider gpKeyProvider(&this->desc(), |
+ EffectKeyProvider::kGeometryProcessor_EffectType); |
+ fProgramEffects.reset(SkNEW_ARGS(GrGLVertexProgramEffects, (1, useLocalCoords))); |
+ this->INHERITED::emitEffect(*geometryProcessor, 0, gpKeyProvider, &gpInputCoverage, |
+ &gpOutputCoverage); |
+ fGeometryProcessor.reset(fProgramEffects.detach()); |
+ *inputCoverage = gpOutputCoverage; |
} |
-} |
-void GrGLFullProgramBuilder::emitCodeAfterEffects() { |
- fVS.emitCodeAfterEffects(); |
+ EffectKeyProvider coverageKeyProvider(&this->desc(), EffectKeyProvider::kCoverage_EffectType); |
+ fCoverageEffects.reset(this->onCreateAndEmitEffects(coverageStages, |
+ this->desc().numCoverageEffects(), |
+ coverageKeyProvider, |
+ inputCoverage)); |
+ |
+ fVS.emitCodeAfterEffects(); |
} |
void GrGLFullProgramBuilder::addVarying(GrSLType type, |
@@ -66,70 +85,123 @@ GrGLFullProgramBuilder::addSeparableVarying(GrSLType type, |
return VaryingHandle::CreateFromSeparableVaryingIndex(fSeparableVaryingInfos.count() - 1); |
} |
- |
-GrGLProgramEffects* GrGLFullProgramBuilder::createAndEmitEffects( |
+GrGLProgramEffects* GrGLFullProgramBuilder::onCreateAndEmitEffects( |
const GrEffectStage* effectStages[], |
int effectCnt, |
const GrGLProgramDesc::EffectKeyProvider& keyProvider, |
GrGLSLExpr4* inOutFSColor) { |
- |
- GrGLVertexProgramEffectsBuilder programEffectsBuilder(this, effectCnt); |
- this->INHERITED::createAndEmitEffects(&programEffectsBuilder, |
- effectStages, |
+ fProgramEffects.reset(SkNEW_ARGS(GrGLVertexProgramEffects, |
+ (effectCnt, |
+ this->getVertexShaderBuilder()->hasExplicitLocalCoords()))); |
+ this->INHERITED::createAndEmitEffects(effectStages, |
effectCnt, |
keyProvider, |
inOutFSColor); |
- return programEffectsBuilder.finish(); |
+ return fProgramEffects.detach(); |
} |
-void GrGLFullProgramBuilder::createAndEmitEffect(GrGLProgramEffectsBuilder* programEffectsBuilder, |
- const GrEffectStage* effectStages, |
- const GrGLProgramDesc::EffectKeyProvider& keyProvider, |
- GrGLSLExpr4* fsInOutColor) { |
- GrGLSLExpr4 inColor = *fsInOutColor; |
- GrGLSLExpr4 outColor; |
- |
- SkASSERT(effectStages && effectStages->getEffect()); |
- const GrEffectStage& stage = *effectStages; |
+void GrGLFullProgramBuilder::emitEffect(const GrEffectStage& stage, |
+ const GrEffectKey& key, |
+ const char* outColor, |
+ const char* inColor, |
+ int stageIndex) { |
+ SkASSERT(fProgramEffects.get()); |
+ const GrEffect& effect = *stage.getEffect(); |
+ SkSTArray<2, GrGLEffect::TransformedCoords> coords(effect.numTransforms()); |
+ SkSTArray<4, GrGLEffect::TextureSampler> samplers(effect.numTextures()); |
+ |
+ fVS.emitAttributes(stage); |
+ this->emitTransforms(stage, &coords); |
+ this->emitSamplers(effect, &samplers); |
+ |
+ GrGLEffect* glEffect = effect.getFactory().createGLInstance(effect); |
+ fProgramEffects->addEffect(glEffect); |
+ |
+ // Enclose custom code in a block to avoid namespace conflicts |
+ SkString openBrace; |
+ openBrace.printf("{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
+ fFS.codeAppend(openBrace.c_str()); |
+ fVS.codeAppend(openBrace.c_str()); |
+ |
+ if (glEffect->isVertexEffect()) { |
+ GrGLGeometryProcessor* vertexEffect = static_cast<GrGLGeometryProcessor*>(glEffect); |
+ vertexEffect->emitCode(this, effect, key, outColor, inColor, coords, samplers); |
+ } else { |
+ glEffect->emitCode(this, effect, key, outColor, inColor, coords, samplers); |
+ } |
- // Using scope to force ASR destructor to be triggered |
- { |
- CodeStage::AutoStageRestore csar(&fCodeStage, &stage); |
+ fVS.codeAppend("\t}\n"); |
+ fFS.codeAppend("\t}\n"); |
+} |
- if (inColor.isZeros()) { |
- SkString inColorName; |
+void GrGLFullProgramBuilder::emitTransforms(const GrEffectStage& effectStage, |
+ GrGLEffect::TransformedCoordsArray* outCoords) { |
+ SkTArray<GrGLVertexProgramEffects::Transform, true>& transforms = |
+ fProgramEffects->addTransforms(); |
+ const GrEffect* effect = effectStage.getEffect(); |
+ int numTransforms = effect->numTransforms(); |
+ transforms.push_back_n(numTransforms); |
+ |
+ SkTArray<GrGLVertexProgramEffects::PathTransform, true>* pathTransforms = NULL; |
+ const GrGLCaps* glCaps = this->ctxInfo().caps(); |
+ if (glCaps->pathRenderingSupport() && |
+ this->gpu()->glPathRendering()->texturingMode() == |
+ GrGLPathRendering::SeparableShaders_TexturingMode) { |
+ pathTransforms = &fProgramEffects->addPathTransforms(); |
+ pathTransforms->push_back_n(numTransforms); |
+ } |
- // Effects have no way to communicate zeros, they treat an empty string as ones. |
- this->nameVariable(&inColorName, '\0', "input"); |
- fFS.codeAppendf("vec4 %s = %s;", inColorName.c_str(), inColor.c_str()); |
- inColor = inColorName; |
+ for (int t = 0; t < numTransforms; t++) { |
+ const char* uniName = "StageMatrix"; |
+ GrSLType varyingType = |
+ effectStage.isPerspectiveCoordTransform(t, fVS.hasExplicitLocalCoords()) ? |
+ kVec3f_GrSLType : |
+ kVec2f_GrSLType; |
+ |
+ SkString suffixedUniName; |
+ if (0 != t) { |
+ suffixedUniName.append(uniName); |
+ suffixedUniName.appendf("_%i", t); |
+ uniName = suffixedUniName.c_str(); |
+ } |
+ transforms[t].fHandle = this->addUniform(GrGLProgramBuilder::kVertex_Visibility, |
+ kMat33f_GrSLType, |
+ uniName, |
+ &uniName); |
+ |
+ const char* varyingName = "MatrixCoord"; |
+ SkString suffixedVaryingName; |
+ if (0 != t) { |
+ suffixedVaryingName.append(varyingName); |
+ suffixedVaryingName.appendf("_%i", t); |
+ varyingName = suffixedVaryingName.c_str(); |
+ } |
+ const char* vsVaryingName; |
+ const char* fsVaryingName; |
+ if (pathTransforms) { |
+ (*pathTransforms)[t].fHandle = |
+ this->addSeparableVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName); |
+ (*pathTransforms)[t].fType = varyingType; |
+ } else { |
+ this->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName); |
} |
- // create var to hold stage result |
- SkString outColorName; |
- this->nameVariable(&outColorName, '\0', "output"); |
- fFS.codeAppendf("vec4 %s;", outColorName.c_str()); |
- outColor = outColorName; |
- |
- |
- programEffectsBuilder->emitEffect(stage, |
- keyProvider.get(0), |
- outColor.c_str(), |
- inColor.isOnes() ? NULL : inColor.c_str(), |
- fCodeStage.stageIndex()); |
+ const GrGLShaderVar& coords = |
+ kPosition_GrCoordSet == effect->coordTransform(t).sourceCoords() ? |
+ fVS.positionAttribute() : |
+ fVS.localCoordsAttribute(); |
+ // varying = matrix * coords (logically) |
+ SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType); |
+ if (kVec2f_GrSLType == varyingType) { |
+ fVS.codeAppendf("%s = (%s * vec3(%s, 1)).xy;", |
+ vsVaryingName, uniName, coords.c_str()); |
+ } else { |
+ fVS.codeAppendf("%s = %s * vec3(%s, 1);", |
+ vsVaryingName, uniName, coords.c_str()); |
+ } |
+ SkNEW_APPEND_TO_TARRAY(outCoords, GrGLEffect::TransformedCoords, |
+ (SkString(fsVaryingName), varyingType)); |
} |
- |
- *fsInOutColor = outColor; |
-} |
- |
-GrGLProgramEffects* GrGLFullProgramBuilder::createAndEmitEffect( |
- const GrEffectStage* geometryProcessor, |
- const GrGLProgramDesc::EffectKeyProvider& keyProvider, |
- GrGLSLExpr4* inOutFSColor) { |
- |
- GrGLVertexProgramEffectsBuilder programEffectsBuilder(this, 1); |
- this->createAndEmitEffect(&programEffectsBuilder, geometryProcessor, keyProvider, inOutFSColor); |
- return programEffectsBuilder.finish(); |
} |
bool GrGLFullProgramBuilder::compileAndAttachShaders(GrGLuint programId, |