| Index: src/gpu/gl/GrGLProgram.cpp
|
| diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
|
| index 8c2dd966b00dcd3c5aeefd9ddcf1eca1221060df..dccd4bbd36214747d54c9fa69c92fe0239236b88 100644
|
| --- a/src/gpu/gl/GrGLProgram.cpp
|
| +++ b/src/gpu/gl/GrGLProgram.cpp
|
| @@ -4,6 +4,7 @@
|
| * Use of this source code is governed by a BSD-style license that can be
|
| * found in the LICENSE file.
|
| */
|
| +
|
| #include "GrGLProgram.h"
|
|
|
| #include "builders/GrGLFragmentOnlyProgramBuilder.h"
|
| @@ -147,10 +148,10 @@ void GrGLProgram::setData(const GrOptDrawState& optState,
|
|
|
| if (fGeometryProcessor.get()) {
|
| SkASSERT(geometryProcessor);
|
| - fGeometryProcessor->setData(fGpu, drawType,fProgramDataManager, geometryProcessor);
|
| + fGeometryProcessor->setData(fGpu, drawType, fProgramDataManager, &geometryProcessor);
|
| }
|
| - fColorEffects->setData(fGpu, drawType,fProgramDataManager, colorStages);
|
| - fCoverageEffects->setData(fGpu, drawType,fProgramDataManager, coverageStages);
|
| + fColorEffects->setData(fGpu, drawType, fProgramDataManager, colorStages);
|
| + fCoverageEffects->setData(fGpu, drawType, fProgramDataManager, coverageStages);
|
|
|
| // PathTexGen state applies to the the fixed function vertex shader. For
|
| // custom shaders, it's ignored, so we don't need to change the texgen
|
|
|