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Side by Side Diff: src/gpu/gl/GrGLProgramDesc.cpp

Issue 551253004: Changes to remove program effects builder (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: removing program effects builder Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gl/builders/GrGLProgramBuilder.h" 8 #include "gl/builders/GrGLProgramBuilder.h"
9 #include "GrGLProgramDesc.h" 9 #include "GrGLProgramDesc.h"
10 #include "GrBackendEffectFactory.h" 10 #include "GrBackendEffectFactory.h"
11 #include "GrEffect.h" 11 #include "GrEffect.h"
12 #include "GrGpuGL.h" 12 #include "GrGpuGL.h"
13 #include "GrOptDrawState.h" 13 #include "GrOptDrawState.h"
14 14
15 #include "SkChecksum.h" 15 #include "SkChecksum.h"
16 16
17 namespace {
bsalomon 2014/09/18 18:08:33 Glad to see all this stuff move here. Gr code use
18 /**
19 * The key for an individual coord transform is made up of a matrix type and a b it that
20 * indicates the source of the input coords.
21 */
22 enum {
23 kMatrixTypeKeyBits = 1,
24 kMatrixTypeKeyMask = (1 << kMatrixTypeKeyBits) - 1,
25 kPositionCoords_Flag = (1 << kMatrixTypeKeyBits),
26 kTransformKeyBits = kMatrixTypeKeyBits + 1,
27 };
28
29 /**
30 * We specialize the vertex code for each of these matrix types.
31 */
32 enum MatrixType {
33 kNoPersp_MatrixType = 0,
34 kGeneral_MatrixType = 1,
35 };
36
37 /**
38 * Do we need to either map r,g,b->a or a->r. configComponentMask indicates whic h channels are
39 * present in the texture's config. swizzleComponentMask indicates the channels present in the
40 * shader swizzle.
41 */
42 inline bool swizzle_requires_alpha_remapping(const GrGLCaps& caps,
43 uint32_t configComponentMask,
44 uint32_t swizzleComponentMask) {
45 if (caps.textureSwizzleSupport()) {
46 // Any remapping is handled using texture swizzling not shader modificat ions.
47 return false;
48 }
49 // check if the texture is alpha-only
50 if (kA_GrColorComponentFlag == configComponentMask) {
51 if (caps.textureRedSupport() && (kA_GrColorComponentFlag & swizzleCompon entMask)) {
52 // we must map the swizzle 'a's to 'r'.
53 return true;
54 }
55 if (kRGB_GrColorComponentFlags & swizzleComponentMask) {
56 // The 'r', 'g', and/or 'b's must be mapped to 'a' according to our semantics that
57 // alpha-only textures smear alpha across all four channels when rea d.
58 return true;
59 }
60 }
61 return false;
62 }
63
64 uint32_t gen_attrib_key(const GrEffect* effect) {
65 uint32_t key = 0;
66
67 const GrEffect::VertexAttribArray& vars = effect->getVertexAttribs();
68 int numAttributes = vars.count();
69 SkASSERT(numAttributes <= 2);
70 for (int a = 0; a < numAttributes; ++a) {
71 uint32_t value = 1 << a;
72 key |= value;
73 }
74 return key;
75 }
76
77 uint32_t gen_transform_key(const GrEffectStage& effectStage,
78 bool useExplicitLocalCoords) {
79 uint32_t totalKey = 0;
80 int numTransforms = effectStage.getEffect()->numTransforms();
81 for (int t = 0; t < numTransforms; ++t) {
82 uint32_t key = 0;
83 if (effectStage.isPerspectiveCoordTransform(t, useExplicitLocalCoords)) {
84 key |= kGeneral_MatrixType;
85 } else {
86 key |= kNoPersp_MatrixType;
87 }
88
89 const GrCoordTransform& coordTransform = effectStage.getEffect()->coordT ransform(t);
90 if (kLocal_GrCoordSet != coordTransform.sourceCoords() && useExplicitLoc alCoords) {
91 key |= kPositionCoords_Flag;
92 }
93 key <<= kTransformKeyBits * t;
94 SkASSERT(0 == (totalKey & key)); // keys for each transform ought not to overlap
95 totalKey |= key;
96 }
97 return totalKey;
98 }
99
100 uint32_t gen_texture_key(const GrEffect* effect, const GrGLCaps& caps) {
101 uint32_t key = 0;
102 int numTextures = effect->numTextures();
103 for (int t = 0; t < numTextures; ++t) {
104 const GrTextureAccess& access = effect->textureAccess(t);
105 uint32_t configComponentMask = GrPixelConfigComponentMask(access.getText ure()->config());
106 if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.s wizzleMask())) {
107 key |= 1 << t;
108 }
109 }
110 return key;
111 }
112
113 /**
114 * A function which emits a meta key into the key builder. This is required bec ause shader code may
115 * be dependent on properties of the effect that the effect itself doesn't use
116 * in its key (e.g. the pixel format of textures used). So we create a meta-key for
117 * every effect using this function. It is also responsible for inserting the ef fect's class ID
118 * which must be different for every GrEffect subclass. It can fail if an effect uses too many
119 * textures, attributes, etc for the space allotted in the meta-key.
120 */
121
122 bool gen_effect_meta_key(const GrEffectStage& effectStage,
123 bool useExplicitLocalCoords,
124 const GrGLCaps& caps,
125 GrEffectKeyBuilder* b) {
126
127 uint32_t textureKey = gen_texture_key(effectStage.getEffect(), caps);
128 uint32_t transformKey = gen_transform_key(effectStage,useExplicitLocalCoords );
129 uint32_t attribKey = gen_attrib_key(effectStage.getEffect());
130 uint32_t classID = effectStage.getEffect()->getFactory().effectClassID();
131
132 // Currently we allow 16 bits for each of the above portions of the meta-key . Fail if they
133 // don't fit.
134 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16);
135 if ((textureKey | transformKey | attribKey | classID) & kMetaKeyInvalidMask) {
136 return false;
137 }
138
139 uint32_t* key = b->add32n(2);
140 key[0] = (textureKey << 16 | transformKey);
141 key[1] = (classID << 16 | attribKey);
142 return true;
143 }
144
145 }
146
17 bool GrGLProgramDesc::GetEffectKey(const GrEffectStage& stage, const GrGLCaps& c aps, 147 bool GrGLProgramDesc::GetEffectKey(const GrEffectStage& stage, const GrGLCaps& c aps,
18 bool useExplicitLocalCoords, GrEffectKeyBuild er* b, 148 bool useExplicitLocalCoords, GrEffectKeyBuild er* b,
19 uint16_t* effectKeySize) { 149 uint16_t* effectKeySize) {
20 const GrBackendEffectFactory& factory = stage.getEffect()->getFactory(); 150 const GrBackendEffectFactory& factory = stage.getEffect()->getFactory();
21 const GrEffect& effect = *stage.getEffect(); 151 const GrEffect& effect = *stage.getEffect();
22 factory.getGLEffectKey(effect, caps, b); 152 factory.getGLEffectKey(effect, caps, b);
23 size_t size = b->size(); 153 size_t size = b->size();
24 if (size > SK_MaxU16) { 154 if (size > SK_MaxU16) {
25 *effectKeySize = 0; // suppresses a warning. 155 *effectKeySize = 0; // suppresses a warning.
26 return false; 156 return false;
27 } 157 }
28 *effectKeySize = SkToU16(size); 158 *effectKeySize = SkToU16(size);
29 if (!GrGLProgramEffects::GenEffectMetaKey(stage, 159 if (!gen_effect_meta_key(stage, useExplicitLocalCoords, caps, b)) {
30 useExplicitLocalCoords,
31 caps,
32 b)) {
33 return false; 160 return false;
34 } 161 }
35 return true; 162 return true;
36 } 163 }
37 164
38 bool GrGLProgramDesc::Build(const GrOptDrawState& optState, 165 bool GrGLProgramDesc::Build(const GrOptDrawState& optState,
39 GrGpu::DrawType drawType, 166 GrGpu::DrawType drawType,
40 GrBlendCoeff srcCoeff, 167 GrBlendCoeff srcCoeff,
41 GrBlendCoeff dstCoeff, 168 GrBlendCoeff dstCoeff,
42 const GrGpuGL* gpu, 169 const GrGpuGL* gpu,
(...skipping 240 matching lines...) Expand 10 before | Expand all | Expand 10 after
283 *checksum = 0; 410 *checksum = 0;
284 *checksum = SkChecksum::Compute(reinterpret_cast<uint32_t*>(fKey.begin()), k eyLength); 411 *checksum = SkChecksum::Compute(reinterpret_cast<uint32_t*>(fKey.begin()), k eyLength);
285 } 412 }
286 413
287 GrGLProgramDesc& GrGLProgramDesc::operator= (const GrGLProgramDesc& other) { 414 GrGLProgramDesc& GrGLProgramDesc::operator= (const GrGLProgramDesc& other) {
288 size_t keyLength = other.keyLength(); 415 size_t keyLength = other.keyLength();
289 fKey.reset(keyLength); 416 fKey.reset(keyLength);
290 memcpy(fKey.begin(), other.fKey.begin(), keyLength); 417 memcpy(fKey.begin(), other.fKey.begin(), keyLength);
291 return *this; 418 return *this;
292 } 419 }
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