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Side by Side Diff: src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp

Issue 551253004: Changes to remove program effects builder (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 6 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkTwoPointConicalGradient_gpu.h" 9 #include "SkTwoPointConicalGradient_gpu.h"
10 10
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233 SkString tName("t"); 233 SkString tName("t");
234 SkString p0; // start radius 234 SkString p0; // start radius
235 SkString p1; // start radius squared 235 SkString p1; // start radius squared
236 SkString p2; // difference in radii (r1 - r0) 236 SkString p2; // difference in radii (r1 - r0)
237 237
238 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); 238 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0);
239 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); 239 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1);
240 builder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); 240 builder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2);
241 241
242 // We interpolate the linear component in coords[1]. 242 // We interpolate the linear component in coords[1].
243 SkASSERT(coords[0].type() == coords[1].type()); 243 SkASSERT(coords[0].getType() == coords[1].getType());
244 const char* coords2D; 244 const char* coords2D;
245 SkString bVar; 245 SkString bVar;
246 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); 246 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
247 if (kVec3f_GrSLType == coords[0].type()) { 247 if (kVec3f_GrSLType == coords[0].getType()) {
248 fsBuilder->codeAppendf("\tvec3 interpolants = vec3(%s.xy / %s.z, %s.x / %s.z);\n", 248 fsBuilder->codeAppendf("\tvec3 interpolants = vec3(%s.xy / %s.z, %s.x / %s.z);\n",
249 coords[0].c_str(), coords[0].c_str(), coords[1].c _str(), 249 coords[0].c_str(), coords[0].c_str(), coords[1].c _str(),
250 coords[1].c_str()); 250 coords[1].c_str());
251 coords2D = "interpolants.xy"; 251 coords2D = "interpolants.xy";
252 bVar = "interpolants.z"; 252 bVar = "interpolants.z";
253 } else { 253 } else {
254 coords2D = coords[0].c_str(); 254 coords2D = coords[0].c_str();
255 bVar.printf("%s.x", coords[1].c_str()); 255 bVar.printf("%s.x", coords[1].c_str());
256 } 256 }
257 257
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1317 return CircleInside2PtConicalEffect::Create(ctx, shader, matrix, tm, inf o); 1317 return CircleInside2PtConicalEffect::Create(ctx, shader, matrix, tm, inf o);
1318 } else if (type == kEdge_ConicalType) { 1318 } else if (type == kEdge_ConicalType) {
1319 set_matrix_edge_conical(shader, &matrix); 1319 set_matrix_edge_conical(shader, &matrix);
1320 return Edge2PtConicalEffect::Create(ctx, shader, matrix, tm); 1320 return Edge2PtConicalEffect::Create(ctx, shader, matrix, tm);
1321 } else { 1321 } else {
1322 return CircleOutside2PtConicalEffect::Create(ctx, shader, matrix, tm, in fo); 1322 return CircleOutside2PtConicalEffect::Create(ctx, shader, matrix, tm, in fo);
1323 } 1323 }
1324 } 1324 }
1325 1325
1326 #endif 1326 #endif
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