| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 27 matching lines...) Expand all Loading... |
| 38 } | 38 } |
| 39 | 39 |
| 40 TransformationMatrix matrix() const {return m_matrix; } | 40 TransformationMatrix matrix() const {return m_matrix; } |
| 41 | 41 |
| 42 virtual bool canBlendWith(const TransformOperation& other) const | 42 virtual bool canBlendWith(const TransformOperation& other) const |
| 43 { | 43 { |
| 44 return false; | 44 return false; |
| 45 } | 45 } |
| 46 | 46 |
| 47 private: | 47 private: |
| 48 virtual bool isIdentity() const OVERRIDE { return m_matrix.isIdentity(); } | |
| 49 | |
| 50 virtual OperationType type() const OVERRIDE { return Matrix3D; } | 48 virtual OperationType type() const OVERRIDE { return Matrix3D; } |
| 51 | 49 |
| 52 virtual bool operator==(const TransformOperation& o) const OVERRIDE | 50 virtual bool operator==(const TransformOperation& o) const OVERRIDE |
| 53 { | 51 { |
| 54 if (!isSameType(o)) | 52 if (!isSameType(o)) |
| 55 return false; | 53 return false; |
| 56 const Matrix3DTransformOperation* m = static_cast<const Matrix3DTransfor
mOperation*>(&o); | 54 const Matrix3DTransformOperation* m = static_cast<const Matrix3DTransfor
mOperation*>(&o); |
| 57 return m_matrix == m->m_matrix; | 55 return m_matrix == m->m_matrix; |
| 58 } | 56 } |
| 59 | 57 |
| 60 virtual void apply(TransformationMatrix& transform, const FloatSize&) const
OVERRIDE | 58 virtual void apply(TransformationMatrix& transform, const FloatSize&) const
OVERRIDE |
| 61 { | 59 { |
| 62 transform.multiply(TransformationMatrix(m_matrix)); | 60 transform.multiply(TransformationMatrix(m_matrix)); |
| 63 } | 61 } |
| 64 | 62 |
| 65 virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from,
double progress, bool blendToIdentity = false) OVERRIDE; | 63 virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from,
double progress, bool blendToIdentity = false) OVERRIDE; |
| 66 | 64 |
| 67 Matrix3DTransformOperation(const TransformationMatrix& mat) | 65 Matrix3DTransformOperation(const TransformationMatrix& mat) |
| 68 { | 66 { |
| 69 m_matrix = mat; | 67 m_matrix = mat; |
| 70 } | 68 } |
| 71 | 69 |
| 72 TransformationMatrix m_matrix; | 70 TransformationMatrix m_matrix; |
| 73 }; | 71 }; |
| 74 | 72 |
| 75 } // namespace blink | 73 } // namespace blink |
| 76 | 74 |
| 77 #endif // Matrix3DTransformOperation_h | 75 #endif // Matrix3DTransformOperation_h |
| OLD | NEW |