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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "android_webview/browser/hardware_renderer.h" | 5 #include "android_webview/browser/hardware_renderer.h" |
| 6 | 6 |
| 7 #include "android_webview/browser/aw_gl_surface.h" | 7 #include "android_webview/browser/aw_gl_surface.h" |
| 8 #include "android_webview/browser/deferred_gpu_command_service.h" | 8 #include "android_webview/browser/deferred_gpu_command_service.h" |
| 9 #include "android_webview/browser/parent_output_surface.h" | 9 #include "android_webview/browser/parent_output_surface.h" |
| 10 #include "android_webview/browser/shared_renderer_state.h" | 10 #include "android_webview/browser/shared_renderer_state.h" |
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| 132 // This is called after OutputSurface is created, but before the impl frame | 132 // This is called after OutputSurface is created, but before the impl frame |
| 133 // starts. We set the draw constraints here. | 133 // starts. We set the draw constraints here. |
| 134 DCHECK(output_surface_); | 134 DCHECK(output_surface_); |
| 135 DCHECK(viewport_clip_valid_for_dcheck_); | 135 DCHECK(viewport_clip_valid_for_dcheck_); |
| 136 output_surface_->SetExternalStencilTest(stencil_enabled_); | 136 output_surface_->SetExternalStencilTest(stencil_enabled_); |
| 137 output_surface_->SetDrawConstraints(viewport_, clip_); | 137 output_surface_->SetDrawConstraints(viewport_, clip_); |
| 138 } | 138 } |
| 139 | 139 |
| 140 void HardwareRenderer::CommitFrame() { | 140 void HardwareRenderer::CommitFrame() { |
| 141 scoped_ptr<DrawGLInput> input = shared_renderer_state_->PassDrawGLInput(); | 141 scoped_ptr<DrawGLInput> input = shared_renderer_state_->PassDrawGLInput(); |
| 142 if (!input.get()) { | 142 // Happens with empty global visible rect. |
| 143 DLOG(WARNING) << "No frame to commit"; | 143 if (!input.get()) |
| 144 return; | 144 return; |
| 145 } | |
| 146 | 145 |
| 147 DCHECK(!input->frame.gl_frame_data); | 146 DCHECK(!input->frame.gl_frame_data); |
| 148 DCHECK(!input->frame.software_frame_data); | 147 DCHECK(!input->frame.software_frame_data); |
| 149 | 148 |
| 150 // DelegatedRendererLayerImpl applies the inverse device_scale_factor of the | 149 // DelegatedRendererLayerImpl applies the inverse device_scale_factor of the |
| 151 // renderer frame, assuming that the browser compositor will scale | 150 // renderer frame, assuming that the browser compositor will scale |
| 152 // it back up to device scale. But on Android we put our browser layers in | 151 // it back up to device scale. But on Android we put our browser layers in |
| 153 // physical pixels and set our browser CC device_scale_factor to 1, so this | 152 // physical pixels and set our browser CC device_scale_factor to 1, so this |
| 154 // suppresses the transform. | 153 // suppresses the transform. |
| 155 input->frame.delegated_frame_data->device_scale_factor = 1.0f; | 154 input->frame.delegated_frame_data->device_scale_factor = 1.0f; |
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| 185 TRACE_EVENT0("android_webview", "HardwareRenderer::DrawGL"); | 184 TRACE_EVENT0("android_webview", "HardwareRenderer::DrawGL"); |
| 186 | 185 |
| 187 // We need to watch if the current Android context has changed and enforce | 186 // We need to watch if the current Android context has changed and enforce |
| 188 // a clean-up in the compositor. | 187 // a clean-up in the compositor. |
| 189 EGLContext current_context = eglGetCurrentContext(); | 188 EGLContext current_context = eglGetCurrentContext(); |
| 190 if (!current_context) { | 189 if (!current_context) { |
| 191 DLOG(ERROR) << "DrawGL called without EGLContext"; | 190 DLOG(ERROR) << "DrawGL called without EGLContext"; |
| 192 return; | 191 return; |
| 193 } | 192 } |
| 194 | 193 |
| 195 if (!delegated_layer_.get()) { | |
| 196 DLOG(ERROR) << "No frame committed"; | |
| 197 return; | |
| 198 } | |
| 199 | |
| 200 // TODO(boliu): Handle context loss. | 194 // TODO(boliu): Handle context loss. |
| 201 if (last_egl_context_ != current_context) | 195 if (last_egl_context_ != current_context) |
| 202 DLOG(WARNING) << "EGLContextChanged"; | 196 DLOG(WARNING) << "EGLContextChanged"; |
| 203 | 197 |
| 204 gfx::Transform transform(gfx::Transform::kSkipInitialization); | 198 gfx::Transform transform(gfx::Transform::kSkipInitialization); |
| 205 transform.matrix().setColMajorf(draw_info->transform); | 199 transform.matrix().setColMajorf(draw_info->transform); |
| 206 transform.Translate(scroll_offset_.x(), scroll_offset_.y()); | 200 transform.Translate(scroll_offset_.x(), scroll_offset_.y()); |
| 207 | 201 |
| 208 // Need to post the new transform matrix back to child compositor | 202 // Need to post the new transform matrix back to child compositor |
| 209 // because there is no onDraw during a Render Thread animation, and child | 203 // because there is no onDraw during a Render Thread animation, and child |
| 210 // compositor might not have the tiles rasterized as the animation goes on. | 204 // compositor might not have the tiles rasterized as the animation goes on. |
| 211 ParentCompositorDrawConstraints draw_constraints( | 205 ParentCompositorDrawConstraints draw_constraints( |
| 212 draw_info->is_layer, transform, gfx::Rect(viewport_)); | 206 draw_info->is_layer, transform, gfx::Rect(viewport_)); |
| 213 if (!draw_constraints_.Equals(draw_constraints)) { | 207 if (!draw_constraints_.Equals(draw_constraints)) { |
| 214 draw_constraints_ = draw_constraints; | 208 draw_constraints_ = draw_constraints; |
| 215 shared_renderer_state_->PostExternalDrawConstraintsToChildCompositor( | 209 shared_renderer_state_->PostExternalDrawConstraintsToChildCompositor( |
| 216 draw_constraints); | 210 draw_constraints); |
| 217 } | 211 } |
| 218 | 212 |
| 213 if (!delegated_layer_.get()) |
| 214 return; |
| 215 |
| 219 viewport_.SetSize(draw_info->width, draw_info->height); | 216 viewport_.SetSize(draw_info->width, draw_info->height); |
| 220 layer_tree_host_->SetViewportSize(viewport_); | 217 layer_tree_host_->SetViewportSize(viewport_); |
| 221 clip_.SetRect(draw_info->clip_left, | 218 clip_.SetRect(draw_info->clip_left, |
| 222 draw_info->clip_top, | 219 draw_info->clip_top, |
| 223 draw_info->clip_right - draw_info->clip_left, | 220 draw_info->clip_right - draw_info->clip_left, |
| 224 draw_info->clip_bottom - draw_info->clip_top); | 221 draw_info->clip_bottom - draw_info->clip_top); |
| 225 stencil_enabled_ = stencil_enabled; | 222 stencil_enabled_ = stencil_enabled; |
| 226 | 223 |
| 227 delegated_layer_->SetTransform(transform); | 224 delegated_layer_->SetTransform(transform); |
| 228 | 225 |
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| 251 } | 248 } |
| 252 | 249 |
| 253 void HardwareRenderer::UnusedResourcesAreAvailable() { | 250 void HardwareRenderer::UnusedResourcesAreAvailable() { |
| 254 cc::ReturnedResourceArray returned_resources; | 251 cc::ReturnedResourceArray returned_resources; |
| 255 resource_collection_->TakeUnusedResourcesForChildCompositor( | 252 resource_collection_->TakeUnusedResourcesForChildCompositor( |
| 256 &returned_resources); | 253 &returned_resources); |
| 257 shared_renderer_state_->InsertReturnedResources(returned_resources); | 254 shared_renderer_state_->InsertReturnedResources(returned_resources); |
| 258 } | 255 } |
| 259 | 256 |
| 260 } // namespace android_webview | 257 } // namespace android_webview |
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