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Side by Side Diff: Source/bindings/core/v8/V8ObjectConstructor.cpp

Issue 551003002: bindings: Removes unnecessary Event-related code. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Pushed V8EventTargetCustom.cpp back with modification. Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 13 matching lines...) Expand all
24 24
25 #include "config.h" 25 #include "config.h"
26 #include "bindings/core/v8/V8ObjectConstructor.h" 26 #include "bindings/core/v8/V8ObjectConstructor.h"
27 27
28 #include "bindings/core/v8/V8Binding.h" 28 #include "bindings/core/v8/V8Binding.h"
29 #include "bindings/core/v8/V8ScriptRunner.h" 29 #include "bindings/core/v8/V8ScriptRunner.h"
30 #include "core/dom/Document.h" 30 #include "core/dom/Document.h"
31 #include "core/frame/LocalFrame.h" 31 #include "core/frame/LocalFrame.h"
32 #include "platform/TraceEvent.h" 32 #include "platform/TraceEvent.h"
33 33
34
35 namespace blink { 34 namespace blink {
36 35
37 v8::Local<v8::Object> V8ObjectConstructor::newInstance(v8::Isolate* isolate, v8: :Handle<v8::Function> function) 36 v8::Local<v8::Object> V8ObjectConstructor::newInstance(v8::Isolate* isolate, v8: :Handle<v8::Function> function)
38 { 37 {
39 if (function.IsEmpty()) 38 if (function.IsEmpty())
40 return v8::Local<v8::Object>(); 39 return v8::Local<v8::Object>();
41 ConstructorMode constructorMode(isolate); 40 ConstructorMode constructorMode(isolate);
42 return V8ScriptRunner::instantiateObject(isolate, function); 41 return V8ScriptRunner::instantiateObject(isolate, function);
43 } 42 }
44 43
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60 void V8ObjectConstructor::isValidConstructorMode(const v8::FunctionCallbackInfo< v8::Value>& info) 59 void V8ObjectConstructor::isValidConstructorMode(const v8::FunctionCallbackInfo< v8::Value>& info)
61 { 60 {
62 if (ConstructorMode::current(info.GetIsolate()) == ConstructorMode::CreateNe wObject) { 61 if (ConstructorMode::current(info.GetIsolate()) == ConstructorMode::CreateNe wObject) {
63 V8ThrowException::throwTypeError("Illegal constructor", info.GetIsolate( )); 62 V8ThrowException::throwTypeError("Illegal constructor", info.GetIsolate( ));
64 return; 63 return;
65 } 64 }
66 v8SetReturnValue(info, info.This()); 65 v8SetReturnValue(info, info.This());
67 } 66 }
68 67
69 } // namespace blink 68 } // namespace blink
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