Index: content/renderer/renderer_main_platform_delegate_mac.mm |
diff --git a/content/renderer/renderer_main_platform_delegate_mac.mm b/content/renderer/renderer_main_platform_delegate_mac.mm |
index 4e36f81b65c80e1f6e55fe868e00b9cdc552cc52..98b0aa4d84a35b6ba10776155d93340923f2707f 100644 |
--- a/content/renderer/renderer_main_platform_delegate_mac.mm |
+++ b/content/renderer/renderer_main_platform_delegate_mac.mm |
@@ -17,11 +17,6 @@ |
#include "content/common/sandbox_mac.h" |
#include "content/public/common/content_switches.h" |
#include "content/common/sandbox_init_mac.h" |
- |
-extern "C" { |
-void CGSSetDenyWindowServerConnections(bool); |
-void CGSShutdownServerConnections(); |
-}; |
namespace content { |
@@ -141,12 +136,6 @@ |
} |
bool RendererMainPlatformDelegate::EnableSandbox() { |
- // Disconnect from WindowServer before entering the sandbox, after all |
- // objects have been warmed up. Shutting down the connection requires |
- // connecting to WindowServer, so do this before engaging the sandbox. |
- CGSSetDenyWindowServerConnections(true); |
- CGSShutdownServerConnections(); |
- |
// Enable the sandbox. |
bool sandbox_initialized = InitializeSandbox(); |