| OLD | NEW |
| 1 #include "SkBitmapProcState.h" | 1 #include "SkBitmapProcState.h" |
| 2 #include "SkPerspIter.h" | 2 #include "SkPerspIter.h" |
| 3 #include "SkShader.h" | 3 #include "SkShader.h" |
| 4 | 4 |
| 5 void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count); | 5 void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count); |
| 6 void decal_filter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count); | 6 void decal_filter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count); |
| 7 | 7 |
| 8 #ifdef SK_CPU_BENDIAN | 8 #ifdef SK_CPU_BENDIAN |
| 9 #define PACK_TWO_SHORTS(pri, sec) ((pri) << 16 | (sec)) | 9 #define PACK_TWO_SHORTS(pri, sec) ((pri) << 16 | (sec)) |
| 10 #else | 10 #else |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 #define CHECK_FOR_DECAL | 30 #define CHECK_FOR_DECAL |
| 31 #define TILEX_TRANS(x, max) SkClampMax(x, max) | 31 #define TILEX_TRANS(x, max) SkClampMax(x, max) |
| 32 #define TILEY_TRANS(y, max) SkClampMax(y, max) | 32 #define TILEY_TRANS(y, max) SkClampMax(y, max) |
| 33 #include "SkBitmapProcState_matrix.h" | 33 #include "SkBitmapProcState_matrix.h" |
| 34 | 34 |
| 35 #define MAKENAME(suffix) RepeatX_RepeatY ## suffix | 35 #define MAKENAME(suffix) RepeatX_RepeatY ## suffix |
| 36 #define TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) | 36 #define TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) |
| 37 #define TILEY_PROCF(fy, max) (((fy) & 0xFFFF) * ((max) + 1) >> 16) | 37 #define TILEY_PROCF(fy, max) (((fy) & 0xFFFF) * ((max) + 1) >> 16) |
| 38 #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) | 38 #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) |
| 39 #define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) | 39 #define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) |
| 40 #define TILEX_TRANS(x, max) ((x) % ((max) + 1)) | 40 #define SK_MOD(a, b) (((a)%(b)) < 0 ? ((a)%(b) + (b)) : (a)%(b)) |
| 41 #define TILEY_TRANS(y, max) ((y) % ((max) + 1)) | 41 #define TILEX_TRANS(x, max) (SK_MOD((x), ((max) + 1))) |
| 42 #define TILEY_TRANS(y, max) (SK_MOD((y), ((max) + 1))) |
| 42 #include "SkBitmapProcState_matrix.h" | 43 #include "SkBitmapProcState_matrix.h" |
| 43 | 44 |
| 44 #define MAKENAME(suffix) GeneralXY ## suffix | 45 #define MAKENAME(suffix) GeneralXY ## suffix |
| 45 #define PREAMBLE(state) SkBitmapProcState::FixedTileProc tileProcX = (st
ate).fTileProcX; \ | 46 #define PREAMBLE(state) SkBitmapProcState::FixedTileProc tileProcX = (st
ate).fTileProcX; \ |
| 46 SkBitmapProcState::FixedTileProc tileProcY = (st
ate).fTileProcY | 47 SkBitmapProcState::FixedTileProc tileProcY = (st
ate).fTileProcY |
| 47 #define PREAMBLE_PARAM_X , SkBitmapProcState::FixedTileProc tileProcX | 48 #define PREAMBLE_PARAM_X , SkBitmapProcState::FixedTileProc tileProcX |
| 48 #define PREAMBLE_PARAM_Y , SkBitmapProcState::FixedTileProc tileProcY | 49 #define PREAMBLE_PARAM_Y , SkBitmapProcState::FixedTileProc tileProcY |
| 49 #define PREAMBLE_ARG_X , tileProcX | 50 #define PREAMBLE_ARG_X , tileProcX |
| 50 #define PREAMBLE_ARG_Y , tileProcY | 51 #define PREAMBLE_ARG_Y , tileProcY |
| 51 #define TILEX_PROCF(fx, max) (tileProcX(fx, max) >> 16) | 52 #define TILEX_PROCF(fx, max) (tileProcX(fx, max) >> 16) |
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| 240 while ((count -= width) >= 0) | 241 while ((count -= width) >= 0) |
| 241 for (i = 0; i < width; i++) | 242 for (i = 0; i < width; i++) |
| 242 *xx++ = SkToU16(i); | 243 *xx++ = SkToU16(i); |
| 243 | 244 |
| 244 // final cleanup run | 245 // final cleanup run |
| 245 count += width; | 246 count += width; |
| 246 for (i = 0; i < count; i++) | 247 for (i = 0; i < count; i++) |
| 247 *xx++ = SkToU16(i); | 248 *xx++ = SkToU16(i); |
| 248 } | 249 } |
| 249 | 250 |
| OLD | NEW |