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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef BoxDecorationData_h |
| 6 #define BoxDecorationData_h |
| 7 |
| 8 #include "core/rendering/RenderBoxModelObject.h" |
| 9 #include "platform/graphics/Color.h" |
| 10 |
| 11 namespace blink { |
| 12 |
| 13 class RenderStyle; |
| 14 class GraphicsContext; |
| 15 |
| 16 // Information extracted from RenderStyle for box painting. |
| 17 class BoxDecorationData { |
| 18 public: |
| 19 BoxDecorationData(const RenderStyle&, bool canRenderBorderImage, bool backgr
oundHasOpaqueTopLayer, GraphicsContext*); |
| 20 |
| 21 Color backgroundColor; |
| 22 bool hasBackground; |
| 23 bool hasBorder; |
| 24 bool hasAppearance; |
| 25 BackgroundBleedAvoidance bleedAvoidance() { return static_cast<BackgroundBle
edAvoidance>(m_bleedAvoidance); } |
| 26 |
| 27 private: |
| 28 BackgroundBleedAvoidance determineBackgroundBleedAvoidance(const RenderStyle
&, bool canRenderBorderImage, bool backgroundHasOpaqueTopLayer, GraphicsContext*
); |
| 29 bool borderObscuresBackgroundEdge(const RenderStyle&, const FloatSize& conte
xtScale) const; |
| 30 unsigned m_bleedAvoidance : 2; // BackgroundBleedAvoidance |
| 31 }; |
| 32 |
| 33 } // namespace blink |
| 34 |
| 35 #endif |
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