Index: athena/wm/split_view_controller_unittest.cc |
diff --git a/athena/wm/split_view_controller_unittest.cc b/athena/wm/split_view_controller_unittest.cc |
index 6bde13b5f66817c2df9e98a98cda9e3c5507bfda..981d0fa00affb4b774c41b9a0c5aa271e07ecdf5 100644 |
--- a/athena/wm/split_view_controller_unittest.cc |
+++ b/athena/wm/split_view_controller_unittest.cc |
@@ -9,10 +9,10 @@ |
#include "athena/wm/public/window_list_provider.h" |
#include "athena/wm/test/window_manager_impl_test_api.h" |
#include "base/memory/scoped_vector.h" |
-#include "ui/aura/test/test_window_delegate.h" |
#include "ui/aura/window.h" |
#include "ui/gfx/display.h" |
#include "ui/gfx/screen.h" |
+#include "ui/wm/core/window_util.h" |
namespace athena { |
@@ -32,6 +32,24 @@ class SplitViewControllerTest : public test::AthenaTestBase { |
test::AthenaTestBase::TearDown(); |
} |
+ // Creates a window and activates it. |
+ scoped_ptr<aura::Window> CreateAndActivateWindow() { |
+ scoped_ptr<aura::Window> window = CreateTestWindow(NULL, gfx::Rect()); |
+ window->Show(); |
+ wm::ActivateWindow(window.get()); |
+ return window.Pass(); |
+ } |
+ |
+ // Returns the topmost window in z-order. |
+ aura::Window* GetTopmostWindow() const { |
+ return *api_->GetWindowListProvider()->GetWindowList().rbegin(); |
+ } |
+ |
+ // Returns the window which second from the top in z-order. |
+ aura::Window* GetSecondTopmostWindow() const { |
+ return *(api_->GetWindowListProvider()->GetWindowList().rbegin() + 1); |
+ } |
+ |
bool IsSplitViewAllowed() const { |
return api_->GetSplitViewController()->CanScroll(); |
} |
@@ -49,59 +67,71 @@ class SplitViewControllerTest : public test::AthenaTestBase { |
// Tests that when split mode is activated, the windows on the left and right |
// are selected correctly. |
TEST_F(SplitViewControllerTest, SplitModeActivation) { |
- aura::test::TestWindowDelegate delegate; |
ScopedVector<aura::Window> windows; |
const int kNumWindows = 6; |
for (size_t i = 0; i < kNumWindows; ++i) { |
- scoped_ptr<aura::Window> window = CreateTestWindow(NULL, gfx::Rect()); |
+ scoped_ptr<aura::Window> window = CreateAndActivateWindow(); |
windows.push_back(window.release()); |
} |
SplitViewController* controller = api()->GetSplitViewController(); |
- WindowListProvider* list_provider = api()->GetWindowListProvider(); |
ASSERT_FALSE(controller->IsSplitViewModeActive()); |
- controller->ActivateSplitMode(NULL, NULL); |
+ EXPECT_EQ(windows[kNumWindows - 1], GetTopmostWindow()); |
+ EXPECT_EQ(windows[kNumWindows - 2], GetSecondTopmostWindow()); |
+ |
+ controller->ActivateSplitMode(windows[kNumWindows - 1], NULL); |
ASSERT_TRUE(controller->IsSplitViewModeActive()); |
- // The last two windows should be on the left and right, respectively. |
+ // The topmost windows should have been picked for the left and right |
+ // window. |
EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); |
+ EXPECT_EQ(windows[kNumWindows - 1], GetTopmostWindow()); |
EXPECT_EQ(windows[kNumWindows - 2], controller->right_window()); |
+ EXPECT_EQ(windows[kNumWindows - 2], GetSecondTopmostWindow()); |
// Select the window that is currently on the left for the right panel. The |
// windows should switch. |
controller->ActivateSplitMode(NULL, windows[kNumWindows - 1]); |
EXPECT_EQ(windows[kNumWindows - 2], controller->left_window()); |
+ EXPECT_EQ(windows[kNumWindows - 2], GetSecondTopmostWindow()); |
EXPECT_EQ(windows[kNumWindows - 1], controller->right_window()); |
+ EXPECT_EQ(windows[kNumWindows - 1], GetTopmostWindow()); |
controller->ActivateSplitMode(windows[kNumWindows - 1], NULL); |
EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); |
+ EXPECT_EQ(windows[kNumWindows - 1], GetTopmostWindow()); |
EXPECT_EQ(windows[kNumWindows - 2], controller->right_window()); |
+ EXPECT_EQ(windows[kNumWindows - 2], GetSecondTopmostWindow()); |
// Select one of the windows behind the stacks for the right panel. The window |
// on the left should remain unchanged. |
+ wm::ActivateWindow(windows[0]); |
controller->ActivateSplitMode(NULL, windows[0]); |
EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); |
+ EXPECT_EQ(windows[kNumWindows - 1], GetSecondTopmostWindow()); |
EXPECT_EQ(windows[0], controller->right_window()); |
- EXPECT_EQ(windows[0], *list_provider->GetWindowList().rbegin()); |
+ EXPECT_EQ(windows[0], GetTopmostWindow()); |
+ wm::ActivateWindow(windows[1]); |
controller->ActivateSplitMode(windows[1], NULL); |
EXPECT_EQ(windows[1], controller->left_window()); |
+ EXPECT_EQ(windows[1], GetTopmostWindow()); |
EXPECT_EQ(windows[0], controller->right_window()); |
- EXPECT_EQ(windows[1], *list_provider->GetWindowList().rbegin()); |
+ EXPECT_EQ(windows[0], GetSecondTopmostWindow()); |
+ wm::ActivateWindow(windows[5]); |
controller->ActivateSplitMode(windows[4], windows[5]); |
EXPECT_EQ(windows[4], controller->left_window()); |
+ EXPECT_EQ(windows[4], GetSecondTopmostWindow()); |
EXPECT_EQ(windows[5], controller->right_window()); |
- EXPECT_EQ(windows[4], *list_provider->GetWindowList().rbegin()); |
- EXPECT_EQ(windows[5], *(list_provider->GetWindowList().rbegin() + 1)); |
+ EXPECT_EQ(windows[5], GetTopmostWindow()); |
} |
TEST_F(SplitViewControllerTest, LandscapeOnly) { |
- aura::test::TestWindowDelegate delegate; |
ScopedVector<aura::Window> windows; |
const int kNumWindows = 2; |
for (size_t i = 0; i < kNumWindows; ++i) { |
- scoped_ptr<aura::Window> window = CreateTestWindow(NULL, gfx::Rect()); |
+ scoped_ptr<aura::Window> window = CreateAndActivateWindow(); |
windows.push_back(window.release()); |
} |
ASSERT_EQ(gfx::Display::ROTATE_0, |
@@ -111,7 +141,7 @@ TEST_F(SplitViewControllerTest, LandscapeOnly) { |
ASSERT_TRUE(IsSplitViewAllowed()); |
ASSERT_FALSE(controller->IsSplitViewModeActive()); |
- controller->ActivateSplitMode(NULL, NULL); |
+ controller->ActivateSplitMode(windows[kNumWindows - 1], NULL); |
ASSERT_TRUE(controller->IsSplitViewModeActive()); |
// Screen rotation should be locked while in splitview. |