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Side by Side Diff: athena/wm/split_view_controller_unittest.cc

Issue 550043002: Keep the split view activities topmost in z-order in Athena (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "athena/wm/split_view_controller.h" 5 #include "athena/wm/split_view_controller.h"
6 6
7 #include "athena/screen/public/screen_manager.h" 7 #include "athena/screen/public/screen_manager.h"
8 #include "athena/test/athena_test_base.h" 8 #include "athena/test/athena_test_base.h"
9 #include "athena/wm/public/window_list_provider.h" 9 #include "athena/wm/public/window_list_provider.h"
10 #include "athena/wm/test/window_manager_impl_test_api.h" 10 #include "athena/wm/test/window_manager_impl_test_api.h"
(...skipping 14 matching lines...) Expand all
25 virtual void SetUp() OVERRIDE { 25 virtual void SetUp() OVERRIDE {
26 test::AthenaTestBase::SetUp(); 26 test::AthenaTestBase::SetUp();
27 api_.reset(new test::WindowManagerImplTestApi); 27 api_.reset(new test::WindowManagerImplTestApi);
28 } 28 }
29 29
30 virtual void TearDown() OVERRIDE { 30 virtual void TearDown() OVERRIDE {
31 api_.reset(); 31 api_.reset();
32 test::AthenaTestBase::TearDown(); 32 test::AthenaTestBase::TearDown();
33 } 33 }
34 34
35 // Returns whether the split view windows are topmost.
36 bool SplitViewWindowsTopmost() const {
37 SplitViewController* controller = api_->GetSplitViewController();
38 DCHECK(controller->IsSplitViewModeActive());
39 aura::Window::Windows list =
40 api_->GetWindowListProvider()->GetWindowList();
41 aura::Window* topmost = *list.rbegin();
42 aura::Window* second_topmost = *(list.rbegin() + 1);
43 return (topmost == controller->left_window() ||
44 topmost == controller->right_window()) &&
45 (second_topmost == controller->left_window() ||
46 second_topmost == controller->right_window());
47 }
48
35 bool IsSplitViewAllowed() const { 49 bool IsSplitViewAllowed() const {
36 return api_->GetSplitViewController()->CanScroll(); 50 return api_->GetSplitViewController()->CanScroll();
37 } 51 }
38 52
39 test::WindowManagerImplTestApi* api() { 53 test::WindowManagerImplTestApi* api() {
40 return api_.get(); 54 return api_.get();
41 } 55 }
42 56
43 private: 57 private:
44 scoped_ptr<test::WindowManagerImplTestApi> api_; 58 scoped_ptr<test::WindowManagerImplTestApi> api_;
45 59
46 DISALLOW_COPY_AND_ASSIGN(SplitViewControllerTest); 60 DISALLOW_COPY_AND_ASSIGN(SplitViewControllerTest);
47 }; 61 };
48 62
49 // Tests that when split mode is activated, the windows on the left and right 63 // Tests that when split mode is activated, the windows on the left and right
50 // are selected correctly. 64 // are selected correctly.
51 TEST_F(SplitViewControllerTest, SplitModeActivation) { 65 TEST_F(SplitViewControllerTest, SplitModeActivation) {
52 aura::test::TestWindowDelegate delegate; 66 aura::test::TestWindowDelegate delegate;
53 ScopedVector<aura::Window> windows; 67 ScopedVector<aura::Window> windows;
54 const int kNumWindows = 6; 68 const int kNumWindows = 6;
55 for (size_t i = 0; i < kNumWindows; ++i) { 69 for (size_t i = 0; i < kNumWindows; ++i) {
56 scoped_ptr<aura::Window> window = CreateTestWindow(NULL, gfx::Rect()); 70 scoped_ptr<aura::Window> window = CreateTestWindow(NULL, gfx::Rect());
57 windows.push_back(window.release()); 71 windows.push_back(window.release());
58 } 72 }
59 73
60 SplitViewController* controller = api()->GetSplitViewController(); 74 SplitViewController* controller = api()->GetSplitViewController();
61 WindowListProvider* list_provider = api()->GetWindowListProvider();
62 ASSERT_FALSE(controller->IsSplitViewModeActive()); 75 ASSERT_FALSE(controller->IsSplitViewModeActive());
63 76
64 controller->ActivateSplitMode(NULL, NULL); 77 controller->ActivateSplitMode(NULL, NULL);
65 ASSERT_TRUE(controller->IsSplitViewModeActive()); 78 ASSERT_TRUE(controller->IsSplitViewModeActive());
66 // The last two windows should be on the left and right, respectively. 79 // The last two windows should be on the left and right, respectively.
67 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); 80 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window());
68 EXPECT_EQ(windows[kNumWindows - 2], controller->right_window()); 81 EXPECT_EQ(windows[kNumWindows - 2], controller->right_window());
82 EXPECT_TRUE(SplitViewWindowsTopmost());
69 83
70 // Select the window that is currently on the left for the right panel. The 84 // Select the window that is currently on the left for the right panel. The
71 // windows should switch. 85 // windows should switch.
72 controller->ActivateSplitMode(NULL, windows[kNumWindows - 1]); 86 controller->ActivateSplitMode(NULL, windows[kNumWindows - 1]);
73 EXPECT_EQ(windows[kNumWindows - 2], controller->left_window()); 87 EXPECT_EQ(windows[kNumWindows - 2], controller->left_window());
74 EXPECT_EQ(windows[kNumWindows - 1], controller->right_window()); 88 EXPECT_EQ(windows[kNumWindows - 1], controller->right_window());
89 EXPECT_TRUE(SplitViewWindowsTopmost());
75 90
76 controller->ActivateSplitMode(windows[kNumWindows - 1], NULL); 91 controller->ActivateSplitMode(windows[kNumWindows - 1], NULL);
77 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); 92 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window());
78 EXPECT_EQ(windows[kNumWindows - 2], controller->right_window()); 93 EXPECT_EQ(windows[kNumWindows - 2], controller->right_window());
94 EXPECT_TRUE(SplitViewWindowsTopmost());
79 95
80 // Select one of the windows behind the stacks for the right panel. The window 96 // Select one of the windows behind the stacks for the right panel. The window
81 // on the left should remain unchanged. 97 // on the left should remain unchanged.
82 controller->ActivateSplitMode(NULL, windows[0]); 98 controller->ActivateSplitMode(NULL, windows[0]);
83 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); 99 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window());
84 EXPECT_EQ(windows[0], controller->right_window()); 100 EXPECT_EQ(windows[0], controller->right_window());
85 EXPECT_EQ(windows[0], *list_provider->GetWindowList().rbegin()); 101 EXPECT_TRUE(SplitViewWindowsTopmost());
86 102
87 controller->ActivateSplitMode(windows[1], NULL); 103 controller->ActivateSplitMode(windows[1], NULL);
88 EXPECT_EQ(windows[1], controller->left_window()); 104 EXPECT_EQ(windows[1], controller->left_window());
89 EXPECT_EQ(windows[0], controller->right_window()); 105 EXPECT_EQ(windows[0], controller->right_window());
90 EXPECT_EQ(windows[1], *list_provider->GetWindowList().rbegin()); 106 EXPECT_TRUE(SplitViewWindowsTopmost());
91 107
92 controller->ActivateSplitMode(windows[4], windows[5]); 108 controller->ActivateSplitMode(windows[4], windows[5]);
93 EXPECT_EQ(windows[4], controller->left_window()); 109 EXPECT_EQ(windows[4], controller->left_window());
94 EXPECT_EQ(windows[5], controller->right_window()); 110 EXPECT_EQ(windows[5], controller->right_window());
95 EXPECT_EQ(windows[4], *list_provider->GetWindowList().rbegin()); 111 EXPECT_TRUE(SplitViewWindowsTopmost());
pkotwicz 2014/09/11 17:26:15 The tests happen to pass without the changes in th
sadrul 2014/09/12 04:32:29 Can you add that test-case here?
oshima 2014/09/12 18:48:41 You probably missed this?
96 EXPECT_EQ(windows[5], *(list_provider->GetWindowList().rbegin() + 1));
97 } 112 }
98 113
99 TEST_F(SplitViewControllerTest, LandscapeOnly) { 114 TEST_F(SplitViewControllerTest, LandscapeOnly) {
100 aura::test::TestWindowDelegate delegate; 115 aura::test::TestWindowDelegate delegate;
101 ScopedVector<aura::Window> windows; 116 ScopedVector<aura::Window> windows;
102 const int kNumWindows = 2; 117 const int kNumWindows = 2;
103 for (size_t i = 0; i < kNumWindows; ++i) { 118 for (size_t i = 0; i < kNumWindows; ++i) {
104 scoped_ptr<aura::Window> window = CreateTestWindow(NULL, gfx::Rect()); 119 scoped_ptr<aura::Window> window = CreateTestWindow(NULL, gfx::Rect());
105 windows.push_back(window.release()); 120 windows.push_back(window.release());
106 } 121 }
(...skipping 20 matching lines...) Expand all
127 // Entering splitview should now be disabled now that the screen is in a 142 // Entering splitview should now be disabled now that the screen is in a
128 // portrait orientation. 143 // portrait orientation.
129 EXPECT_FALSE(IsSplitViewAllowed()); 144 EXPECT_FALSE(IsSplitViewAllowed());
130 145
131 // Rotating back to 0 allows splitview again. 146 // Rotating back to 0 allows splitview again.
132 ScreenManager::Get()->SetRotation(gfx::Display::ROTATE_0); 147 ScreenManager::Get()->SetRotation(gfx::Display::ROTATE_0);
133 EXPECT_TRUE(IsSplitViewAllowed()); 148 EXPECT_TRUE(IsSplitViewAllowed());
134 } 149 }
135 150
136 } // namespace athena 151 } // namespace athena
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