| Index: mojo/services/public/cpp/network/web_socket_write_queue.cc
|
| diff --git a/mojo/services/public/cpp/network/web_socket_write_queue.cc b/mojo/services/public/cpp/network/web_socket_write_queue.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..fe3f67468973dd6f36dd51b14a63233c6a3734cf
|
| --- /dev/null
|
| +++ b/mojo/services/public/cpp/network/web_socket_write_queue.cc
|
| @@ -0,0 +1,84 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "mojo/services/public/cpp/network/web_socket_write_queue.h"
|
| +
|
| +#include "base/bind.h"
|
| +
|
| +namespace mojo {
|
| +
|
| +struct WebSocketWriteQueue::Operation {
|
| + uint32_t num_bytes_;
|
| + base::Callback<void(const char*)> callback_;
|
| +
|
| + const char* data_;
|
| + // Only initialized if the initial Write fails. This saves a copy in
|
| + // the common case.
|
| + std::vector<char> data_copy_;
|
| +};
|
| +
|
| +WebSocketWriteQueue::WebSocketWriteQueue(DataPipeProducerHandle handle)
|
| + : handle_(handle), is_waiting_(false) {
|
| +}
|
| +
|
| +WebSocketWriteQueue::~WebSocketWriteQueue() {
|
| +}
|
| +
|
| +void WebSocketWriteQueue::Write(const char* data,
|
| + uint32_t num_bytes,
|
| + base::Callback<void(const char*)> callback) {
|
| + Operation* op = new Operation;
|
| + op->num_bytes_ = num_bytes;
|
| + op->callback_ = callback;
|
| + op->data_ = data;
|
| + queue_.push_back(op);
|
| +
|
| + MojoResult result = MOJO_RESULT_SHOULD_WAIT;
|
| + if (!is_waiting_)
|
| + result = TryToWrite();
|
| +
|
| + // If we have to wait, make a local copy of the data so we know it will
|
| + // live until we need it.
|
| + if (result == MOJO_RESULT_SHOULD_WAIT) {
|
| + op->data_copy_.resize(num_bytes);
|
| + memcpy(&op->data_copy_[0], data, num_bytes);
|
| + op->data_ = &op->data_copy_[0];
|
| + }
|
| +}
|
| +
|
| +MojoResult WebSocketWriteQueue::TryToWrite() {
|
| + Operation* op = queue_[0];
|
| + uint32_t bytes_written = op->num_bytes_;
|
| + MojoResult result = WriteDataRaw(
|
| + handle_, op->data_, &bytes_written, MOJO_WRITE_DATA_FLAG_ALL_OR_NONE);
|
| + if (result == MOJO_RESULT_SHOULD_WAIT) {
|
| + Wait();
|
| + return result;
|
| + }
|
| +
|
| + // Ensure |op| is deleted, whether or not |this| goes away.
|
| + scoped_ptr<Operation> op_deleter(op);
|
| + queue_.weak_erase(queue_.begin());
|
| + if (result != MOJO_RESULT_OK)
|
| + return result;
|
| +
|
| + op->callback_.Run(op->data_); // may delete |this|
|
| + return result;
|
| +}
|
| +
|
| +void WebSocketWriteQueue::Wait() {
|
| + is_waiting_ = true;
|
| + handle_watcher_.Start(handle_,
|
| + MOJO_HANDLE_SIGNAL_WRITABLE,
|
| + MOJO_DEADLINE_INDEFINITE,
|
| + base::Bind(&WebSocketWriteQueue::OnHandleReady,
|
| + base::Unretained(this)));
|
| +}
|
| +
|
| +void WebSocketWriteQueue::OnHandleReady(MojoResult result) {
|
| + is_waiting_ = false;
|
| + TryToWrite();
|
| +}
|
| +
|
| +} // namespace mojo
|
|
|