| Index: pkg/glob/lib/src/list_tree.dart
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| diff --git a/pkg/glob/lib/src/list_tree.dart b/pkg/glob/lib/src/list_tree.dart
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..fea2b9812c3aaeb1ea6ce0df6bdbe5d2f7842431
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| --- /dev/null
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| +++ b/pkg/glob/lib/src/list_tree.dart
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| @@ -0,0 +1,390 @@
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| +// Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file
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| +// for details. All rights reserved. Use of this source code is governed by a
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| +// BSD-style license that can be found in the LICENSE file.
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| +
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| +library glob.list_tree;
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| +
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| +import 'dart:io';
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| +import 'dart:async';
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| +
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| +import 'package:path/path.dart' as p;
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| +
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| +import 'ast.dart';
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| +import 'stream_pool.dart';
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| +
|
| +/// A structure built from a glob that efficiently lists filesystem entities
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| +/// that match that glob.
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| +///
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| +/// This structure is designed to list the minimal number of physical
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| +/// directories necessary to find everything that matches the glob. For example,
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| +/// for the glob `foo/{bar,baz}/*`, there's no need to list the working
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| +/// directory or even `foo/`; only `foo/bar` and `foo/baz` should be listed.
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| +///
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| +/// This works by creating a tree of [_ListTreeNode]s, each of which corresponds
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| +/// to a single of directory nesting in the source glob. Each node has child
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| +/// nodes associated with globs ([_ListTreeNode.children]), as well as its own
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| +/// glob ([_ListTreeNode._validator]) that indicates which entities within that
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| +/// node's directory should be returned.
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| +///
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| +/// For example, the glob `foo/{*.dart,b*/*.txt}` creates the following tree:
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| +///
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| +/// .
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| +/// '-- "foo" (validator: "*.dart")
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| +/// '-- "b*" (validator: "*.txt"
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| +///
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| +/// If a node doesn't have a validator, we know we don't have to list it
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| +/// explicitly.
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| +///
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| +/// Nodes can also be marked as "recursive", which means they need to be listed
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| +/// recursively (usually to support `**`). In this case, they will have no
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| +/// children; instead, their validator will just encompass the globs that would
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| +/// otherwise be in their children. For example, the glob
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| +/// `foo/{**.dart,bar/*.txt}` creates a recursive node for `foo` with the
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| +/// validator `**.dart,bar/*.txt`.
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| +///
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| +/// If the glob contains multiple filesystem roots (e.g. `{C:/,D:/}*.dart`),
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| +/// each root will have its own tree of nodes. Relative globs use `.` as their
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| +/// root instead.
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| +class ListTree {
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| + /// A map from filesystem roots to the list tree for those roots.
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| + ///
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| + /// A relative glob will use `.` as its root.
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| + final _trees = new Map<String, _ListTreeNode>();
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| +
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| + /// Whether paths listed might overlap.
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| + ///
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| + /// If they do, we need to filter out overlapping paths.
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| + bool _canOverlap;
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| +
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| + ListTree(AstNode glob) {
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| + // The first step in constructing a tree from the glob is to simplify the
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| + // problem by eliminating options. [glob.flattenOptions] bubbles all options
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| + // (and certain ranges) up to the top level of the glob so we can deal with
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| + // them one at a time.
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| + var options = glob.flattenOptions();
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| +
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| + for (var option in options.options) {
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| + // Since each option doesn't include its own options, we can safely split
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| + // it into path components.
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| + var components = option.split(p.context);
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| + var firstNode = components.first.nodes.first;
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| + var root = '.';
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| +
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| + // Determine the root for this option, if it's absolute. If it's not, the
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| + // root's just ".".
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| + if (firstNode is LiteralNode) {
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| + var text = firstNode.text;
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| + if (Platform.isWindows) text.replaceAll("/", "\\");
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| + if (p.isAbsolute(text)) {
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| + // If the path is absolute, the root should be the only thing in the
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| + // first component.
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| + assert(components.first.nodes.length == 1);
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| + root = firstNode.text;
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| + components.removeAt(0);
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| + }
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| + }
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| +
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| + _addGlob(root, components);
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| + }
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| +
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| + _canOverlap = _computeCanOverlap();
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| + }
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| +
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| + /// Add the glob represented by [components] to the tree under [root].
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| + void _addGlob(String root, List<AstNode> components) {
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| + // The first [parent] represents the root directory itself. It may be null
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| + // here if this is the first option with this particular [root]. If so,
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| + // we'll create it below.
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| + //
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| + // As we iterate through [components], [parent] will be set to
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| + // progressively more nested nodes.
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| + var parent = _trees[root];
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| + for (var i = 0; i < components.length; i++) {
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| + var component = components[i];
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| + var recursive = component.nodes.any((node) => node is DoubleStarNode);
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| + var complete = i == components.length - 1;
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| +
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| + // If the parent node for this level of nesting already exists, the new
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| + // option will be added to it as additional validator options and/or
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| + // additional children.
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| + //
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| + // If the parent doesn't exist, we'll create it in one of the else
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| + // clauses below.
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| + if (parent != null) {
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| + if (parent.isRecursive || recursive) {
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| + // If [component] is recursive, mark [parent] as recursive. This
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| + // will cause all of its children to be folded into its validator.
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| + // If [parent] was already recursive, this is a no-op.
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| + parent.makeRecursive();
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| +
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| + // Add [component] and everything nested beneath it as an option to
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| + // [parent]. Since [parent] is recursive, it will recursively list
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| + // everything beneath it and filter them with one big glob.
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| + parent.addOption(_join(components.sublist(i)));
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| + return;
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| + } else if (complete) {
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| + // If [component] is the last component, add it to [parent]'s
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| + // validator but not to its children.
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| + parent.addOption(component);
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| + } else {
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| + // On the other hand if there are more components, add [component]
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| + // to [parent]'s children and not its validator. Since we process
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| + // each option's components separately, the same component is never
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| + // both a validator and a child.
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| + if (!parent.children.containsKey(component)) {
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| + parent.children[component] = new _ListTreeNode();
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| + }
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| + parent = parent.children[component];
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| + }
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| + } else if (recursive) {
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| + _trees[root] = new _ListTreeNode.recursive(
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| + _join(components.sublist(i)));
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| + return;
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| + } else if (complete) {
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| + _trees[root] = new _ListTreeNode()..addOption(component);
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| + } else {
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| + _trees[root] = new _ListTreeNode();
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| + _trees[root].children[component] = new _ListTreeNode();
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| + parent = _trees[root].children[component];
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| + }
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| + }
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| + }
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| +
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| + /// Computes the value for [_canOverlap].
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| + bool _computeCanOverlap() {
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| + // If this can list a relative path and an absolute path, the former may be
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| + // contained within the latter.
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| + if (_trees.length > 1 && _trees.containsKey('.')) return true;
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| +
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| + // Otherwise, this can only overlap if the tree beneath any given root could
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| + // overlap internally.
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| + return _trees.values.any((node) => node.canOverlap);
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| + }
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| +
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| + /// List all entities that match this glob beneath [root].
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| + Stream<FileSystemEntity> list({String root, bool followLinks: true}) {
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| + if (root == null) root = '.';
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| + var pool = new StreamPool();
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| + for (var rootDir in _trees.keys) {
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| + var dir = rootDir == '.' ? root : rootDir;
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| + pool.add(_trees[rootDir].list(dir, followLinks: followLinks));
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| + }
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| + pool.closeWhenEmpty();
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| +
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| + if (!_canOverlap) return pool.stream;
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| +
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| + // TODO(nweiz): Rather than filtering here, avoid double-listing directories
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| + // in the first place.
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| + var seen = new Set();
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| + return pool.stream.where((entity) {
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| + if (seen.contains(entity.path)) return false;
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| + seen.add(entity.path);
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| + return true;
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| + });
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| + }
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| +
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| + /// Synchronosuly list all entities that match this glob beneath [root].
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| + List<FileSystemEntity> listSync({String root, bool followLinks: true}) {
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| + if (root == null) root = '.';
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| +
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| + var result = _trees.keys.expand((rootDir) {
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| + var dir = rootDir == '.' ? root : rootDir;
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| + return _trees[rootDir].listSync(dir, followLinks: followLinks);
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| + });
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| +
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| + if (!_canOverlap) return result.toList();
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| +
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| + // TODO(nweiz): Rather than filtering here, avoid double-listing directories
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| + // in the first place.
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| + var seen = new Set();
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| + return result.where((entity) {
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| + if (seen.contains(entity.path)) return false;
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| + seen.add(entity.path);
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| + return true;
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| + }).toList();
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| + }
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| +}
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| +
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| +/// A single node in a [ListTree].
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| +class _ListTreeNode {
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| + /// This node's child nodes, by their corresponding globs.
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| + ///
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| + /// Each child node will only be listed on directories that match its glob.
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| + ///
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| + /// This may be `null`, indicating that this node should be listed
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| + /// recursively.
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| + Map<SequenceNode, _ListTreeNode> children;
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| +
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| + /// This node's validator.
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| + ///
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| + /// This determines which entities will ultimately be emitted when [list] is
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| + /// called.
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| + OptionsNode _validator;
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| +
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| + /// Whether this node is recursive.
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| + ///
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| + /// A recursive node has no children and is listed recursively.
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| + bool get isRecursive => children == null;
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| +
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| + /// Whether this node doesn't itself need to be listed.
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| + ///
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| + /// If a node has no validator and all of its children are literal filenames,
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| + /// there's no need to list its contents. We can just directly traverse into
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| + /// its children.
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| + bool get _isIntermediate {
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| + if (_validator != null) return false;
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| + return children.keys.every((sequence) =>
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| + sequence.nodes.length == 1 && sequence.nodes.first is LiteralNode);
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| + }
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| +
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| + /// Returns whether listing this node might return overlapping results.
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| + bool get canOverlap {
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| + // A recusive node can never overlap with itself, because it will only ever
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| + // involve a single call to [Directory.list] that's then filtered with
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| + // [_validator].
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| + if (isRecursive) return false;
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| +
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| + // If there's more than one child node and at least one of the children is
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| + // dynamic (that is, matches more than just a literal string), there may be
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| + // overlap.
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| + if (children.length > 1 && children.keys.any((sequence) =>
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| + sequence.nodes.length > 1 || sequence.nodes.single is! LiteralNode)) {
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| + return true;
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| + }
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| +
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| + return children.values.any((node) => node.canOverlap);
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| + }
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| +
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| + /// Creates a node with no children and no validator.
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| + _ListTreeNode()
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| + : children = new Map<SequenceNode, _ListTreeNode>(),
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| + _validator = null;
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| +
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| + /// Creates a recursive node the given [validator].
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| + _ListTreeNode.recursive(SequenceNode validator)
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| + : children = null,
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| + _validator = new OptionsNode([validator]);
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| +
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| + /// Transforms this into recursive node, folding all its children into its
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| + /// validator.
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| + void makeRecursive() {
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| + if (isRecursive) return;
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| + _validator = new OptionsNode(children.keys.map((sequence) {
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| + var child = children[sequence];
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| + child.makeRecursive();
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| + return _join([sequence, child._validator]);
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| + }));
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| + children = null;
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| + }
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| +
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| + /// Adds [validator] to this node's existing validator.
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| + void addOption(SequenceNode validator) {
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| + if (_validator == null) {
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| + _validator = new OptionsNode([validator]);
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| + } else {
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| + _validator.options.add(validator);
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| + }
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| + }
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| +
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| + /// Lists all entities within [dir] matching this node or its children.
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| + ///
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| + /// This may return duplicate entities. These will be filtered out in
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| + /// [ListTree.list].
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| + Stream<FileSystemEntity> list(String dir, {bool followLinks: true}) {
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| + if (isRecursive) {
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| + return new Directory(dir).list(recursive: true, followLinks: followLinks)
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| + .where((entity) => _matches(entity.path.substring(dir.length + 1)));
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| + }
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| +
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| + var resultPool = new StreamPool();
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| +
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| + // Don't spawn extra [Directory.list] calls when we already know exactly
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| + // which subdirectories we're interested in.
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| + if (_isIntermediate) {
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| + children.forEach((sequence, child) {
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| + resultPool.add(child.list(p.join(dir, sequence.nodes.single.text),
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| + followLinks: followLinks));
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| + });
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| + resultPool.closeWhenEmpty();
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| + return resultPool.stream;
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| + }
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| +
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| + var resultController = new StreamController(sync: true);
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| + resultPool.add(resultController.stream);
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| + new Directory(dir).list(followLinks: followLinks).listen((entity) {
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| + var basename = entity.path.substring(dir.length + 1);
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| + if (_matches(basename)) resultController.add(entity);
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| +
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| + children.forEach((sequence, child) {
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| + if (entity is! Directory) return;
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| + if (!sequence.matches(basename)) return;
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| + resultPool.add(child.list(p.join(dir, basename),
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| + followLinks: followLinks));
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| + });
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| + },
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| + onError: resultController.addError,
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| + onDone: resultController.close);
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| +
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| + resultPool.closeWhenEmpty();
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| + return resultPool.stream;
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| + }
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| +
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| + /// Synchronously lists all entities within [dir] matching this node or its
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| + /// children.
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| + ///
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| + /// This may return duplicate entities. These will be filtered out in
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| + /// [ListTree.listSync].
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| + Iterable<FileSystemEntity> listSync(String dir, {bool followLinks: true}) {
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| + if (isRecursive) {
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| + return new Directory(dir)
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| + .listSync(recursive: true, followLinks: followLinks)
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| + .where((entity) => _matches(entity.path.substring(dir.length + 1)));
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| + }
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| +
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| + // Don't spawn extra [Directory.listSync] calls when we already know exactly
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| + // which subdirectories we're interested in.
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| + if (_isIntermediate) {
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| + return children.keys.expand((sequence) {
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| + return children[sequence].listSync(
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| + p.join(dir, sequence.nodes.single.text), followLinks: followLinks);
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| + });
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| + }
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| +
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| + return new Directory(dir).listSync(followLinks: followLinks)
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| + .expand((entity) {
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| + var entities = [];
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| + var basename = entity.path.substring(dir.length + 1);
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| + if (_matches(basename)) entities.add(entity);
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| + if (entity is! Directory) return entities;
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| +
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| + entities.addAll(children.keys
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| + .where((sequence) => sequence.matches(basename))
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| + .expand((sequence) {
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| + return children[sequence].listSync(
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| + p.join(dir, basename), followLinks: followLinks);
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| + }));
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| +
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| + return entities;
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| + });
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| + }
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| +
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| + /// Returns whether the native [path] matches [_validator].
|
| + bool _matches(String path) {
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| + if (_validator == null) return false;
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| + return _validator.matches(path);
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| + }
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| +
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| + String toString() => "($_validator) $children";
|
| +}
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| +
|
| +/// Joins each [components] into a new glob where each component is separated by
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| +/// a path separator.
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| +SequenceNode _join(Iterable<AstNode> components) {
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| + var componentsList = components.toList();
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| + var nodes = [componentsList.removeAt(0)];
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| + for (var component in componentsList) {
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| + nodes.add(new LiteralNode('/'));
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| + nodes.add(component);
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| + }
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| + return new SequenceNode(nodes);
|
| +}
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|
|