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Unified Diff: content/browser/speech/speech_recognizer_impl.cc

Issue 549373003: Binding media stream audio track to speech recognition [browser] Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Audio Receiver unit test Created 6 years, 2 months ago
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Index: content/browser/speech/speech_recognizer_impl.cc
diff --git a/content/browser/speech/speech_recognizer_impl.cc b/content/browser/speech/speech_recognizer_impl.cc
index 9fe98be67eabe9247609fd88c87d57a3c013afb4..9e396f6327632c1b1c7d582baaae64513821e7a5 100644
--- a/content/browser/speech/speech_recognizer_impl.cc
+++ b/content/browser/speech/speech_recognizer_impl.cc
@@ -6,11 +6,14 @@
#include "base/basictypes.h"
#include "base/bind.h"
+#include "base/memory/shared_memory.h"
#include "base/time/time.h"
#include "content/browser/browser_main_loop.h"
#include "content/browser/media/media_internals.h"
#include "content/browser/speech/audio_buffer.h"
#include "content/browser/speech/google_one_shot_remote_engine.h"
+#include "content/browser/speech/speech_recognition_audio_receiver.h"
+#include "content/public/browser/browser_message_filter.h"
#include "content/public/browser/speech_recognition_event_listener.h"
#include "media/base/audio_converter.h"
#include "net/url_request/url_request_context_getter.h"
@@ -41,6 +44,7 @@ class SpeechRecognizerImpl::OnDataConverter
// Converts input audio |data| bus into an AudioChunk where the input format
// is given by |input_parameters_| and the output format by
// |output_parameters_|.
+ // Skips conversion on |audio_converter_| when input and output formats match.
scoped_refptr<AudioChunk> Convert(const AudioBus* data);
private:
@@ -57,6 +61,7 @@ class SpeechRecognizerImpl::OnDataConverter
const AudioParameters input_parameters_;
const AudioParameters output_parameters_;
bool waiting_for_input_;
+ bool need_conversion_;
scoped_ptr<uint8[]> converted_data_;
DISALLOW_COPY_AND_ASSIGN(OnDataConverter);
@@ -124,6 +129,7 @@ SpeechRecognizerImpl::OnDataConverter::OnDataConverter(
waiting_for_input_(false),
converted_data_(new uint8[output_parameters_.GetBytesPerBuffer()]) {
audio_converter_.AddInput(this);
+ need_conversion_ = !input_parameters_.Equals(output_parameters_);
}
SpeechRecognizerImpl::OnDataConverter::~OnDataConverter() {
@@ -136,10 +142,15 @@ scoped_refptr<AudioChunk> SpeechRecognizerImpl::OnDataConverter::Convert(
const AudioBus* data) {
CHECK_EQ(data->frames(), input_parameters_.frames_per_buffer());
- data->CopyTo(input_bus_.get());
-
- waiting_for_input_ = true;
- audio_converter_.Convert(output_bus_.get());
+ // Do conversion if needed - only when |input_parameters_| differ from
+ // |output_parameters_|.
+ if (need_conversion_) {
+ data->CopyTo(input_bus_.get());
+ waiting_for_input_ = true;
+ audio_converter_.Convert(output_bus_.get());
+ } else {
+ data->CopyTo(output_bus_.get());
+ }
output_bus_->ToInterleaved(
output_bus_->frames(), output_parameters_.bits_per_sample() / 8,
@@ -175,6 +186,8 @@ SpeechRecognizerImpl::SpeechRecognizerImpl(
int session_id,
bool continuous,
bool provisional_results,
+ bool using_audio_receiver,
+ const base::ProcessHandle peer_process_handle,
SpeechRecognitionEngine* engine)
: SpeechRecognizer(listener, session_id),
recognition_engine_(engine),
@@ -183,6 +196,8 @@ SpeechRecognizerImpl::SpeechRecognizerImpl(
media::AudioLogFactory::AUDIO_INPUT_CONTROLLER)),
is_dispatching_event_(false),
provisional_results_(provisional_results),
+ using_audio_receiver_(using_audio_receiver),
+ peer_process_handle_(peer_process_handle),
state_(STATE_IDLE) {
DCHECK(recognition_engine_ != NULL);
if (!continuous) {
@@ -214,7 +229,7 @@ SpeechRecognizerImpl::SpeechRecognizerImpl(
// synchronous callbacks.
void SpeechRecognizerImpl::StartRecognition(const std::string& device_id) {
- DCHECK(!device_id.empty());
+ DCHECK(!device_id.empty() ^ using_audio_receiver_);
device_id_ = device_id;
BrowserThread::PostTask(BrowserThread::IO, FROM_HERE,
@@ -245,7 +260,8 @@ bool SpeechRecognizerImpl::IsCapturingAudio() const {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); // See IsActive().
const bool is_capturing_audio = state_ >= STATE_STARTING &&
state_ <= STATE_RECOGNIZING;
- DCHECK((is_capturing_audio && (audio_controller_.get() != NULL)) ||
+ DCHECK((is_capturing_audio &&
+ (using_audio_receiver_ || (audio_controller_.get() != NULL))) ||
(!is_capturing_audio && audio_controller_.get() == NULL));
return is_capturing_audio;
}
@@ -262,6 +278,7 @@ SpeechRecognizerImpl::~SpeechRecognizerImpl() {
audio_controller_->Close(
base::Bind(&KeepAudioControllerRefcountedForDtor, audio_controller_));
audio_log_->OnClosed(0);
+ audio_receiver_.reset();
}
}
@@ -482,7 +499,7 @@ void SpeechRecognizerImpl::ProcessAudioPipeline(const AudioChunk& raw_audio) {
endpointer_.ProcessAudio(raw_audio, &rms);
if (route_to_vumeter) {
- DCHECK(route_to_endpointer); // Depends on endpointer due to |rms|.
+ DCHECK(route_to_endpointer); // Depends on endpointer due to |rms|.
UpdateSignalAndNoiseLevels(rms, clip_detected);
}
if (route_to_sr_engine) {
@@ -529,6 +546,16 @@ SpeechRecognizerImpl::StartRecording(const FSMEventArgs&) {
AudioParameters::AUDIO_PCM_LOW_LATENCY, kChannelLayout, kAudioSampleRate,
kNumBitsPerAudioSample, frames_per_buffer);
+ // Check if using audio receiver as source (audio data processed on renderer).
+ // If |StartRecordingUsingAudioReceiver()| fails, we abort the recognition.
+ if (using_audio_receiver_) {
+ return StartRecordingUsingAudioReceiver(output_parameters)
+ ? STATE_STARTING
+ : Abort(SpeechRecognitionError(SPEECH_RECOGNITION_ERROR_AUDIO));
+ }
+
+ // Get audio data from microphone on the browser.
+
// Audio converter will receive audio based on these parameters as input.
// On Windows we start by verifying that Core Audio is supported. If not,
// the WaveIn API is used and we might as well avoid all audio conversations
@@ -585,6 +612,46 @@ SpeechRecognizerImpl::StartRecording(const FSMEventArgs&) {
return STATE_STARTING;
}
+bool SpeechRecognizerImpl::StartRecordingUsingAudioReceiver(
+ const media::AudioParameters& params) {
+ DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
+
+ // Start receiving audio, incoming data will be posted to |OnAudioTrackData|.
+ base::SharedMemoryHandle foreign_memory_handle;
+ base::SyncSocket::TransitDescriptor foreign_socket_descriptor;
+ audio_receiver_.reset(SpeechRecognitionAudioReceiver::Create(
+ params,
+ peer_process_handle_,
+ this, // Trigger OnData() and OnError() events here.
+ NULL, // Use a new audio thread.
+ &foreign_memory_handle,
+ &foreign_socket_descriptor));
+
+ // Check if successfully created the receiver.
+ if (!audio_receiver_.get())
+ return false;
+
+ // Reusing the audio converter only to create chunks from the bus.
+ // Same input and output format indicate no additional conversion here.
+ audio_converter_.reset(new OnDataConverter(params, params));
+
+ // The endpointer needs to estimate the environment/background noise before
+ // starting to treat the audio as user input. We wait in the state
+ // ESTIMATING_ENVIRONMENT until such interval has elapsed before switching
+ // to user input mode.
+ endpointer_.SetEnvironmentEstimationMode();
+
+ // Start listening on the receiver's audio thread.
+ audio_receiver_->Listen();
+
+ listener()->OnAudioReceiverReady(session_id(),
+ params,
+ foreign_memory_handle,
+ foreign_socket_descriptor);
+
+ return true;
+}
+
SpeechRecognizerImpl::FSMState
SpeechRecognizerImpl::StartRecognitionEngine(const FSMEventArgs& event_args) {
// This is the first audio packet captured, so the recognition engine is
@@ -667,6 +734,7 @@ SpeechRecognizerImpl::FSMState SpeechRecognizerImpl::Abort(
if (IsCapturingAudio())
CloseAudioControllerAsynchronously();
+
DVLOG(1) << "SpeechRecognizerImpl canceling recognition. ";
// The recognition engine is initialized only after STATE_STARTING.
@@ -770,6 +838,12 @@ SpeechRecognizerImpl::NotFeasible(const FSMEventArgs& event_args) {
void SpeechRecognizerImpl::CloseAudioControllerAsynchronously() {
DCHECK(IsCapturingAudio());
+
+ if (using_audio_receiver_) {
+ audio_receiver_.reset();
+ return;
+ }
+
DVLOG(1) << "SpeechRecognizerImpl closing audio controller.";
// Issues a Close on the audio controller, passing an empty callback. The only
// purpose of such callback is to keep the audio controller refcounted until

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