| Index: source/libvpx/vp9/common/arm/neon/vp9_short_idct4x4_add_neon.asm
|
| ===================================================================
|
| --- source/libvpx/vp9/common/arm/neon/vp9_short_idct4x4_add_neon.asm (revision 232232)
|
| +++ source/libvpx/vp9/common/arm/neon/vp9_short_idct4x4_add_neon.asm (working copy)
|
| @@ -8,7 +8,7 @@
|
| ; be found in the AUTHORS file in the root of the source tree.
|
| ;
|
|
|
| - EXPORT |vp9_short_idct4x4_add_neon|
|
| + EXPORT |vp9_idct4x4_16_add_neon|
|
| ARM
|
| REQUIRE8
|
| PRESERVE8
|
| @@ -16,13 +16,13 @@
|
| AREA ||.text||, CODE, READONLY, ALIGN=2
|
|
|
| AREA Block, CODE, READONLY ; name this block of code
|
| -;void vp9_short_idct4x4_add_neon(int16_t *input, uint8_t *dest, int dest_stride)
|
| +;void vp9_idct4x4_16_add_neon(int16_t *input, uint8_t *dest, int dest_stride)
|
| ;
|
| ; r0 int16_t input
|
| ; r1 uint8_t *dest
|
| ; r2 int dest_stride)
|
|
|
| -|vp9_short_idct4x4_add_neon| PROC
|
| +|vp9_idct4x4_16_add_neon| PROC
|
|
|
| ; The 2D transform is done with two passes which are actually pretty
|
| ; similar. We first transform the rows. This is done by transposing
|
| @@ -185,6 +185,6 @@
|
| vst1.32 {d26[1]}, [r1], r2
|
| vst1.32 {d26[0]}, [r1] ; no post-increment
|
| bx lr
|
| - ENDP ; |vp9_short_idct4x4_add_neon|
|
| + ENDP ; |vp9_idct4x4_16_add_neon|
|
|
|
| END
|
|
|